Generation: Why?! by LeFayGames

[raw]
made by LeFayGames for LD 44 (JAM)

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"Your life is a currency": for no other person in the world this statement is more true than for instagramm models.

Play as one of these poor souls trying to become famous by making degrading pictures of themselves and their desperate attempt to get followers and likes. Give your best by making selfies with potential followers and find the three legendery selfiespots, or you will be doomed with a 9till5-job.

Your coolness is your life and it will decrease by touching weebs or hobos, so stay away from these filthy people. You can restore your coolness by taking selfies with followers and can get extra coolness if you collected a pumpkin-spice-latte for the purrrfect picture!

So get ready and chase your dream to become a famous model on TurtleGramm!

Controls

WASD! - you know this come on!

SPACE - Jump!

E - Selfietime!!!

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instagirl_polaroid.png

Ratings

Given 22🗳️ 39🗨️

Feedback

gimblll
30. Apr 2019 · 14:58 UTC
Fun art style and all in all fitting to the theme. The platforming controls were a bit fiddly, but I managed. Good work!
DAVidus
30. Apr 2019 · 15:43 UTC
Nice game!
I really like to art and the idea. I had a good time playing it.
But the phyics are a bit buggy. You can get stuck in Platform and "enemys".
Try to using a 2Dmaterial and set the friction to zero. Use that 2Dmaterial for thecolliders od the player or the plattform. And you can get stuck at the top of the "enemies". Try to use the 2DMaterial for the colliders or ignore the layer-collison between player and "enemies", then use a child object with a Trigger-collider to get information about the collisons. I hope I helped you.
But overall it was the best game I have played so far. Good job!
EdevJogos
30. Apr 2019 · 17:18 UTC
Amazing way of interpreting the theme, loved it.
Manuel Rauber
30. Apr 2019 · 17:33 UTC
Well done! The art style is really nice, and the idea is hilarious, Duck-face for the win!
Ingo_holle
30. Apr 2019 · 23:07 UTC
I loved the humor of the game! The mood fitted the theme as well.
Fadex
30. Apr 2019 · 23:08 UTC
Haha love the idea, but the buggy physics were frustrating.
sadsmile
30. Apr 2019 · 23:13 UTC
Are you trying to shit talk my life-style? If you value your lifu, better get your hands of my waifu.
(Srsly, very funny game ^^)
Team-on
30. Apr 2019 · 23:14 UTC
Lol, why all my followers wait me on the roof?
belug23
30. Apr 2019 · 23:30 UTC
Nice take on social medias! Nice to play I got some colision bugs and sent an ennemy dancing on the back. Still It was fun! Thanks.
Enjoy The Tale
30. Apr 2019 · 23:34 UTC
Ok, that's what I call a nice, innovative, good jam game! I had a blast with this! 5/5! Art, sound, level design, mood, ideia, everything is well done! Such a great job!
Saering
01. May 2019 · 10:50 UTC
The game is funny but I would like a more exaggerated game, to really show the absurdity of social image on Instagram. I did not really feel like an instagirl, just some random girl walking in the street taking pictures, so maybe add more stupid sounds, a more pretentious character, accentuate the humor of the game!

Overall it was cool despite the pretty buggy 2D physics ! +1 point for "Starsucks"
ProdigalSon
01. May 2019 · 13:57 UTC
Wow! Nice take on the theme. The most unique interpretation I have played thus far. I was afraid of how "mature" these "degrading pictures would be" but then realize its more of the "idea" behind it then the actual interpretation in the game.

The graphic style is fun but I did find myself getting stuck on platforms and knocking people over, lol. Nice work
JofersGames
01. May 2019 · 19:43 UTC
This is wonderful, Thank you for making it :)
1samuel411
01. May 2019 · 19:43 UTC
My new favorite art style? Really fun game!
Sangemdoko
01. May 2019 · 19:54 UTC
Great Idea! I really liked the art style, it looks like scanned drawings.
Linnet5
02. May 2019 · 13:34 UTC
I enjoyed playing this entry! Funny concept with bubbly graphics. I like that the game didn't take it self very seriously :). I had some issues with the platforming physics where I got stuck between a hobo and a platform which gave me a game over, so I'm going to have to critique that a little bit. Overall I had fun playing :)!
michaelsonbritt
02. May 2019 · 22:59 UTC
I like the theme of hunting for pictures and the social critique here. Clearly I don't drink pumpkin spice or avoid homeless people enough to be popular in the interwebz.
Yaen
03. May 2019 · 20:03 UTC
I love the graphic style and you came up with a pretty cool narrative twist on the theme.
The game itself does feel a bit clunky however and the game concept doesn't tie in with the theme super well. It's essentially a standard collecting-platformer with a narrative and cool art attached to it. That's totally ok, just not super unique. The controls and physics felt a off though since it was very easy to get stuck on the sides of platforms. The moving platforms can also be a problem when trying to jump off of them. These two things made me lose several times so that I could never manage to make it to the end.

Cool submission and great art nonetheless!