{"author_link":"\/users\/cieric","author_name":"Cieric","author_uid":1036210,"comments":[{"author_name":"Mac Dragoness","author_uid":"1032530","time":"2018-12-05T04:41:52Z","epoch":1543984912,"modified":1543984912,"text":"For some reasons, I wasn't able to install the game??","likes":0,"format":"md"}],"format":"md","images":["ld43\/131043-242145c890385cd42c9945e756281364.png"],"links":[{"url":"https:\/\/cieric.itch.io\/godmode","text":"Android"}],"metadata":{"g_key":"40654","g_author":"1036210","g_event":"LD43","g_eventkey":"71","g_subevent":"JAM","g_urlkey":"238614","g_title":"GodMode","g_status":"USEAR3","g_place":"99999","g_commentcount":"1","g_site2_node_id":"131043","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"131043","n_urlkey":"238614","n_parent":"120415","n_path":"\/events\/ludum-dare\/43\/godmode","n_slug":"godmode","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"36210","n_created":"1543704971","n_modified":"1543886767","n_version":"396329","n_status":"COMMIT"},"node":{"id":131043,"parent":120415,"superparent":9,"author":36210,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-12-04T01:23:15Z","created":"2018-12-01T22:56:11Z","modified":"2018-12-04T01:26:07Z","version":396329,"slug":"godmode","name":"GodMode","body":"# Goal\nGet the highest Faith Per Second you can\n\nBut dont let your town(s) run out of control\n\n# Controls\n\n## Mobile\nDrag to pan\n\nPinch to zoom\n\nTap to select tile\n\n\n# Info\n\n## Building\nHouses will spawn neighbors after they have collected 1500 wood (about 30 seconds.)\n\nHouses by default can only grow into grass tiles.\n\nHowever if they collect 2500 Rock they can destroy a nearby forest and spawn a neighbor there.\n\nIf a house has 3 or more neighbors they'll be sustained by their neighbors (they just wont die naturally.)\n\n## Faith\nHouses standing alone will generate 150 Faith\/Sec\n\nFor every neighbor a house has it's Faith\/Sec will decrease by 50 Down to -150 Faith\/Sec\n\n\n## Sacrifice\/Death\nHouses will require 50 wood\/Sec (to keep them alive.)\n\nIf a house runs out of wood it's life will start going down, but each only have 100 life (2 seconds after 0 wood.)\n\nIn order to stop you civilians from growing to close and faithless you can smite them by sacrificing their home.\n\nTo curb their growing to your needs you can also sacrifice the resources around them,\n\nBut beware every sacrifice will cost you.\n\nGrass - 1000 faith\n\nHouse - 5000 faith\n\nForest - 5000 faith\n\nRocks - 10000 faith\n","meta":{"author":[36210,35954],"grade-06-out":"1","grade-07-out":"1","grade-08-out":"1","grade-05-out":"1","allow-anonymous-comments":"1","link-01-tag":"42342","cover":"\/\/\/content\/27d\/8\/z\/1d574.png","link-01":"https:\/\/cieric.itch.io\/godmode","link-01-name":"Android"},"path":"\/events\/ludum-dare\/43\/godmode","parents":[1,5,9,120415],"love":0,"notes":1,"notes-timestamp":"2018-12-05T04:41:52Z","grade":{"grade-01":1,"grade-02":1,"grade-03":1,"grade-04":1},"magic":{"cool":0,"feedback":0,"given":0,"grade":1,"smart":0}},"text":"# Goal\nGet the highest Faith Per Second you can\n\nBut dont let your town(s) run out of control\n\n# Controls\n\n## Mobile\nDrag to pan\n\nPinch to zoom\n\nTap to select tile\n\n\n# Info\n\n## Building\nHouses will spawn neighbors after they have collected 1500 wood (about 30 seconds.)\n\nHouses by default can only grow into grass tiles.\n\nHowever if they collect 2500 Rock they can destroy a nearby forest and spawn a neighbor there.\n\nIf a house has 3 or more neighbors they'll be sustained by their neighbors (they just wont die naturally.)\n\n## Faith\nHouses standing alone will generate 150 Faith\/Sec\n\nFor every neighbor a house has it's Faith\/Sec will decrease by 50 Down to -150 Faith\/Sec\n\n\n## Sacrifice\/Death\nHouses will require 50 wood\/Sec (to keep them alive.)\n\nIf a house runs out of wood it's life will start going down, but each only have 100 life (2 seconds after 0 wood.)\n\nIn order to stop you civilians from growing to close and faithless you can smite them by sacrificing their home.\n\nTo curb their growing to your needs you can also sacrifice the resources around them,\n\nBut beware every sacrifice will cost you.\n\nGrass - 1000 faith\n\nHouse - 5000 faith\n\nForest - 5000 faith\n\nRocks - 10000 faith\n","title":"GodMode"}