Chromawarp by tower07

[raw]
made by tower07 for LD35 (JAM)
(Note: If you get a black screen or an error message, refresh the page. Requires OpenGL. Fullscreen recommended. Has brightly colored lights on a dark background.)

A shapeshifting platform game made with Construct 2 for Ludum Dare 35!

Arrow keys move, Z or X shoots. Touch the colored swirls to warp the level. Step on the + tiles to gain health. Press M to mute, and Esc to return to the menu. Tweet me @Tower_Hufham. Thanks for checking it out! <3

Bad Ideas (distressed) Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Ratings

Coolness 61% 3
Overall(Jam) 3.77 130
Fun(Jam) 3.50 224
Graphics(Jam) 3.81 275
Innovation(Jam) 4.03 47
Mood(Jam) 3.62 190
Theme(Jam) 3.83 175

Feedback

joekinley
19. Apr 2016 · 18:38 UTC
I really liked that experience. Graphics were great, game was fun, mood was awesome.
fatsopanda
19. Apr 2016 · 18:40 UTC
This game was slightly confusing so I just ended up picking up floating tiles and shooting at things. I liked how the levels changed though, but it felt a bit that there was no meaning behind in the game. The music fits well on this one. Overall it's a fun little game.
Mak
19. Apr 2016 · 18:42 UTC
I must say, this is the second game I play this Ludum Dare, but... oh my god, i can't believe I will find I game i like more.

The idea is super interesting and fun, it is very colorfull, has shooting and great music, it has mistery as you don't know what will the next color do and even a level of mastery as you come to learn the zones...

I will be back later, to play some more. Heck I am gonna play again when I finish commenting it.
Palys Plays
19. Apr 2016 · 18:55 UTC
Very innovative and fun to play game! At the begining I didn't know, why I should change colors, but after a while I realized that this is useful. Overal, good work!
TEAM-TIGER
20. Apr 2016 · 02:18 UTC
Great idea and has a look to grab the eye as well! Learning the levels really gives the player something to strive for when they can alter it to suit their needs. I felt a bit cheated that I take a hit even when landing on enemies, but perhaps I just need to get better ;)
F4KETHIS
20. Apr 2016 · 02:25 UTC
Really cool. I love the color changing mechanic
mahalis
20. Apr 2016 · 02:49 UTC
Cool! Took me a few tries to figure out a strategy, but it ended up being a lot of fun. Liked the CRT-y blur effect - livened up the graphics nicely.
nextreality
20. Apr 2016 · 19:10 UTC
I really liked the looks of this game, though the enemies were pretty brutal (I'm not the best at these action platform types) I did enjoy the gameplay, especially using the floating symbols as a goal, because each brought with it a new transformation of the stage, very nice!
rjhelms
20. Apr 2016 · 19:29 UTC
This is a highlight amongst the games I've played so far, for sure! Looks great, nice take on the theme, and a pretty good difficulty progression.

I was a little lost when I first got into the game, but after the first warp and enemy appeared it all made sense.
APantaloni
20. Apr 2016 · 19:32 UTC
Very very nice! The retro aesthetic is spot on and the music, while a bit short and repetitive, is awesome! Controls are good too. I'd love to see this developed more :)
Hyden
20. Apr 2016 · 19:34 UTC
That was great really unique!
KairosXIII
21. Apr 2016 · 03:13 UTC
Awesome concept and unique game. Great take on the theme.
djfariel
22. Apr 2016 · 02:20 UTC
I really like that music actually lol
Manou
23. Apr 2016 · 19:13 UTC
Very innovative gameplay, fun to play, good art direction and atmosphere, only thing I don't like is the music choice !

5*
sftrabbit
23. Apr 2016 · 19:14 UTC
Nice game! Enjoyed the level warping mechanic. Also, you can't really go wrong with Kevin MacLeod music! Good job.
jonask
23. Apr 2016 · 20:14 UTC
Cool concept
keyboardmonkey
24. Apr 2016 · 05:01 UTC
The game plays but I cannot see any of the platforms to move on, only see the player and enemies. Whoops. The screen shots look great and most people seem to enjoy it, so I will assume I had fun playing this. Good work!

http://postimg.org/image/nc0kefw5z/
dringy
04. May 2016 · 21:23 UTC
This was really fun, well done.
SpringCabal
05. May 2016 · 06:23 UTC
Interesting, the level changing was a good idea. I liked the colors although I don't think it changed the gameplay much.
I think the health tile should be more obvious and used a distinct sound. Also, changing the terrain can instantly spawn a spike on you and I don't think that's fair to the player.