Potdemon by RockhopperGames

Disclaimer All demons contained within are a work of fiction, and any similarities to demons real or imagined are purely coincidental. Do not attempt to recreate any rituals contained within.
Armed with your Demonomicon and a capture pot, you have opened a portal to a quiet part of the demon world to explore. Scan and capture demons with your devices, but gathering demons can bring its own risks...
Post Jam version now available! Contains bug fixes, geometry fixes, sound, and one new rare demon!
Instructions
WASD - Move character
Shift - Sprint
Left Click - Use Demonomicon
Right Click - Zoom
Tab - Switch between scan and capture modes
1 - Cycle through previously scanned demons
2 - Toggle viewing a demon's form and its information
3 - View the inside of your Capture Pot
The main thing I was experimenting with this time was rigging and animating characters, which was exciting to learn. I may have gotten carried away with designing demons, leading me to run out of time to add sound during the compo. I highly recommend playing the Post Jam version though, since sound contributes a lot to the theme, I think.
The demon concept was partially inspired by ctrlcreep's Inconvenience Demon series, which I would highly recommend. Their demons are much better designed than the ones contained within this game!
| Windows | https://rockhoppergames.itch.io/potdemon |
| Original URL | https://ldjam.com/events/ludum-dare/40/potdemon |
Ratings
| Overall | 551th | 2.946⭐ | 30🧑⚖️ |
| Fun | 554th | 2.804⭐ | 30🧑⚖️ |
| Innovation | 399th | 3⭐ | 30🧑⚖️ |
| Theme | 651th | 2.339⭐ | 30🧑⚖️ |
| Graphics | 351th | 3.25⭐ | 30🧑⚖️ |
| Humor | 219th | 3.096⭐ | 28🧑⚖️ |
| Mood | 342th | 3.054⭐ | 30🧑⚖️ |
| Given | 30🗳️ | 27🗨️ |
If I want to critisize I would mention that the game is loose on the theme (why does it get worse if you scanned more?) and that it´s not too clear what to do besides scanning demons.
To stay fair I played the 48hour version, which is very good for the time given!
@creativewhisper @fabio-guedes Thanks for the feedback. I've tried to explain the connection to the theme a bit in my comment above, but part of it was me just loving the idea of a pokemon game with the slogan "the more you have the worse it is" and running with that.
* It was cool exploring this world
* The demons are well animated / sounded
* For once I have the power over the demons :smiling_imp:!
### How to improve
* You should guide mode the player
* I was stuck at some places
- Interesting environment to explore
- Nice description of the demons
Cons:
- Clunky controls
- Tasks not really clearly laid out(maybe I missed something)
I do not see how the themes fits though, I wnat to get them all and it doesn't get worse. Also I got stuck in some places in the map. But those are my main complains. I liked everything else.
@sebastian-m There's only four demons in the 48 hour version, but I did manage to add one more to the post-jam version. They hide in hard to reach places though, and you may need to capture some flying demons to get to them. The theme connecting is in when you capture too many of the demons; they start interfering with your movement in frustrating ways, and their chittering can be heard even through the Capture Pot. I thought I'd fixed all the places to get stuck in the post-jam version, so if you could let me know where you were having trouble, that'd be a great help!
Did end up in a few dead ends, where I was stuck and could not return to the rest, and had to restart.
I liked the style, and those eyes with the sounds were really nice. And that you had time to get the demons into cute animations in the scanner was really cool.