Polar Delivery by onnofal

Dealing with the theme
Did not want to go with exchange life / hitpoints / time for some abilities / actions / powerups, so I just used the theme as an starting point for something ending more like 'Your life is important'. Placing player not into direct control of the game, but with crucial influence and responsibility (in this case for cargo delivery).
About the game
This game is intentionally missing any action mechanics. It is more like bringing you as a player to relaxing meditative environment. Observe and navigate the sailboat by telling your helmsmate. There is no other goal to reach than the sailing while avoiding obstacles itself.

Post submission
Preferable version to play with few little tweaks done after 48h limit. Original binaries at same location. - Adjustable mouse-look sensitivity - More true collider shape of the ship - Ability to go back to title in menu
I apologize for not testing properly Win & Mac builds this time
Well seems like all of you playing so far can confirm Windows build works :)
Tools and resources used
- Unity 2018 on Linux 🐧
- Inkscape, FL Studio, SFMaker
- Ostrich Sans Font by Tyler Finck (https://www.theleagueofmoveabletype.com/ostrich-sans)
Thanks to gamedev.cuni.cz for organizing the site

Ratings
| Given | 31🗳️ | 25🗨️ |
Well done! I have lost several times, is there and end of the game?
PS. I love how the penguin thanks you when you have just hit the iceberg, too cute! haha
Ad the mouse invert option, its essential to those few of us used to it :) I miss it while playing other LD entries pretty often
What a beautiful game. The atmosphere is very relaxing. The whole environment, waves and snowfall are wonderful to look at. The music fits perfectly.
I also like the interaction with your helmsman.
It doesn't get mouse movement input
It's a bit awkward to turn around to steer, and I found the default inverted Y axis to be confusing (I vote for not inverted to be the default :).
The scope is a nice touch.
Lovely atmosphere, both relaxing and anxious.
As in most of the game I tried up to now, I do not see a strict correlation to the theme. But I also sincerely hated this theme, so I totally understand you!
That decision made you create a game that is relaxing for a change and gives of a great atmosphere which is a very good decision.
Its nice to have a game in LD44 that deviates from the shooters, killing types, and just relax and slow down the pace.
Very good graphics, and relaxing gameplay, and atmosphere building is spot on. Congrats man!
(MacOS build was OK!)
There was a weird dichotomy for me between the super relaxing ambiance, which I loved, only to have the game end with a loud violent crash.
Love that you made such a relaxing game and really went out there in a bold and daring way.
I love penguins, so I was a bit disappointed not to see more of them, or be able to interact more with it. However the mood, music and feel is great. The mechanic with the scope works great. I would have loved more interesting things to look at, it quickly become a bit boring, but the music kept me in it. Great job!