Fridge Raider by BytingGames

[raw]
made by BytingGames for LD 43 (JAM)

You are a caring fridge that tries to keep its food alive, but day after day an evil student comes and feeds himself by your precious food. Convince him that he can't cook before the end-of-term party to keep him from raiding you. You have ten days!

Tips:

  • Goal: Drain the students health.
  • Combine salty and sweet ingredients to create bad taste. Otherwise it's good taste.
  • Bad taste deals one damage.
  • Good taste regenerates one health and puts the eaten ingredients in your shopping cart for later supply.
  • Hunger: The amount of food that will be consumed next time
  • Supply: The amount of food that you will receive out of the shopping cart next time
  • If the shopping cart is empty you will get random food
  • Effects are applied when eaten.

FridgeRaiderScreenshot1.png


| Developer | Developed | Link | | ------------- |-------------| -----| | Julian Höltge | Code | https://bytinggames.com | | Zachi | Code | https://github.com/ZachisGit | | Bertsz | Sound + Music | https://clyp.it/user/lnf2jiq2 |
| Leander Gebhardt | Art | https://twitter.com/GebharleLele | | Diana | Art |
| Annie | Art | https://www.instagram.com/createdbylolly/ | | Schnurri | Art |
Made with MonoGame and VelcroPhysics


Ratings

Overall 113th 3.952⭐ 23🧑‍⚖️
Fun 106th 3.857⭐ 23🧑‍⚖️
Innovation 16th 4.214⭐ 23🧑‍⚖️
Theme 489th 3.5⭐ 23🧑‍⚖️
Graphics 289th 3.955⭐ 24🧑‍⚖️
Audio 351th 3.325⭐ 22🧑‍⚖️
Humor 177th 3.595⭐ 23🧑‍⚖️
Mood 425th 3.429⭐ 23🧑‍⚖️
Given 33🗳️ 7🗨️

Feedback

GettingRekt
04. Dec 2018 · 19:42 UTC
Well I haven't seen this mechanic before! Nice feel for the physics, throwing around the food stuff. I wasn't sure exactly what to do but I did enjoy it! It is a really polished game with nice music and graphics as well. Good job!
one-seed-fruit
04. Dec 2018 · 19:46 UTC
At first I didn't quite get what to do. But I pressed on and wow I am impressed. I really like this game and found myself playing longer than intended. It's quite satisfying to see damage being dealt to the Fridge Raider after some planning. Feels like a strategy game of sort. Very interesting! Haven't seen anything like this before. Full stars for Innovation and Fun!!

I also like how the game looks, the visuals and the overall feel. Greeaat job!! Well done!
jfraser314
04. Dec 2018 · 20:42 UTC
Not really sure what to do, got to 5 hp once. Actually did the exact opposite the first time and kept him as healed as possible. Simple control and fun graphics, just wished in the 10 minutes I played I had any idea what I was doing.

![fridge.gif](///raw/d93/c/z/1eddf.gif)
Yoni
04. Dec 2018 · 20:46 UTC
Really original idea and good graphics, though I only started to figure out the gameplay right before I lost...
Takayamushi
04. Dec 2018 · 20:50 UTC
It was pretty fun! Unsure if I had to keep the raider alive, or to bring him down still. :p I got in a chase over a chunk of cheese. He catched me..! Good job to everyone!
Kegnarok
04. Dec 2018 · 21:05 UTC
Very cool idea! I almost won, if it weren't for that damned hamburger he grabbed on the very last day xD
flcx
04. Dec 2018 · 21:20 UTC
Interesting idea, I really like it.

On first play it was not obvious whether I should max or drain guy's health.
Also, not sure what is the role of the shopping cart on the right, and what is the rule when stuff gets directly to the fridge, and when it goes to the cart.
ursagames
07. Dec 2018 · 12:48 UTC
Your game was played on my stream ( https://www.twitch.tv/ursagames/videos ) on the third day of Ludum Dare streams. Thank you for sharing your game with us! You can find the timestamp of when your game was played here: https://goo.gl/N2rkr8
Abso
24. Dec 2018 · 21:11 UTC
honestly great game here, i can tell u put effort in this :D would love for u to rate mine too <3
ryjcio
25. Dec 2018 · 20:22 UTC
The idea seems to be a very innovative and fun for me! It's a very fun experiment to shape the gameplay over different tastes.

I didn't like graphics. Also, the design of UI is misleading for me.

I think next time you should put more effort in communicating your concept to the player. But anyway, it is a great entry which I enjoyed very much.
Roka Josh
28. Dec 2018 · 16:30 UTC
Very fun game, I liked how you interpreted the idea and I think you have pulled it off very well! Great job!
Izunah
29. Dec 2018 · 18:19 UTC
Overall I thought this was a neat concept, I think I would have had a much better time if there was an easier way to distinguish between the salty and sweet foods. I had a really hard time 'killing' my student, as I'd go on a good streak of damaging him then be confused as to what other foods might harm him.