Bob the Reaper by FlashViper
Bob was an ordinary Zorg farmer until the great god Retskirt came along and cursed him for no reason! Bob must become the new Grim Reaper, an all powerful being of death made to forever feed Retskirt his Zorg meals. Unfortunately for Bob, being a Reaper is not easy. Due to a lack of endurance, transforming into a Reaper saps his precious lifeblood. Fortunately for Bob, Grim Reapers can kill animals for health.
Unfortunately for Bob, the only animals around are his precious Zorgs. which are already in short demand because of Retskirt's dietary needs. So you must join Bob and his trusty grappling hook on a mission to feed the biggest head in the universe his daily meals!
Screenshots:




Controls:

Ratings
| Overall | 646th | 3.288⭐ | 42🧑⚖️ |
| Fun | 677th | 3.064⭐ | 41🧑⚖️ |
| Innovation | 453th | 3.224⭐ | 40🧑⚖️ |
| Theme | 476th | 3.526⭐ | 41🧑⚖️ |
| Graphics | 786th | 2.963⭐ | 43🧑⚖️ |
| Humor | 380th | 3.111⭐ | 38🧑⚖️ |
| Mood | 725th | 3.054⭐ | 39🧑⚖️ |
| Given | 42🗳️ | 35🗨️ |
There were some things that confused me though. For instance, I felt it kind of strange that the creatures you could kill with the Reaper to gain health are also used to complete a level. So you can essentially soft-lock yourself out of beating a level if you just kill everything in sight, and it's not exactly clear that that can happen until it's too late.
Other than that though, I like the art style and the puzzle-esque feel to the game!
@legavroche Thank you for your feedback! I did notice the 'floatyness' (if that's a word) in the player's gravity, but I didn't think it was a big enough problem to fix before shipping.
Anyway, I really appreciate you both stopping by!
- Human should be able to detach the rope.
- Level manager should check for how many uh.. cows are active in the level before changing. Got in many situations when I either got transported to another level by sacrificng just one cow (on 3rd attempt or so), or sacrificed all of them and nothing happened.
Whew! That was a long way to say that I basically have no clue what is causing that problem. I'll look into solving it for the post jam version. But thanks for your suggestions, and have a good time playing other people's games!
Whew! That was a long way to say that I basically have no clue what is causing that problem. I'll look into solving it for the post jam version. But thanks for your suggestions, and have a good time playing other people's games!
@wevel I agree, the controls (especially the gravity) feel a little too slow. But I'm glad you like the idea!
@flashviper lmao. If you're using Unity you can use `bool isLevelActive = FindObjectsOfType<CowThing>().Length>0`.
Also... give me karma :P
They're on the bottom right of the comments
Would love to see more of this. Good job!
@worai Sory about the controls. I've mentioned it before, but they are really bad, especially on keyboard. On an XBox controller they are a little better, but not much.
Overall there is a lot to improve but its not a bad game
Controls are a bit strange.
Cool mechanics of switching between reaper and bob.
I could really see this turning into a full length platformer.
@eatatjoes The controls are really strange. If you have any ideas, let me know. I was thinking that this would make a nice full length platformer, maybe tied together with a story about Bob trying to regain his humanity from the giant face god?
@syrok Wow! Someone who thinks the gameplay is intuitive. (IDK, maybe I'm associating gameplay with controls)
Thank you all for your time and feedback!