{"author_link":"\/users\/mika-la-grand","author_name":"Mika la Grand","author_uid":"1117954","comments":[{"author_name":"GeneralAnimal","author_uid":"1143675","time":"2019-04-29T16:44:49Z","epoch":1556556289,"modified":1556556289,"text":"Could not understand how to use the button at level 3 or 4","likes":0,"format":"md"},{"author_name":"mmason","author_uid":"1002167","time":"2019-04-29T16:52:18Z","epoch":1556556738,"modified":1556556749,"text":"This was a really fun game, it required me to think to figure out how I was going to beat the levels and I liked the mechanic of how full you were.  Adding a few sprites for more full\/less full would have been a neat visual improvement as well as a coin popping out each time you dropped down\n\nvery nice game overall","likes":0,"format":"md"},{"author_name":"Izaacs","author_uid":"1143547","time":"2019-04-29T17:14:49Z","epoch":1556558089,"modified":1556558089,"text":"I really liked the idea with the weight of the coins. But I could not push the button. Even when the bag was completely full.","likes":0,"format":"md"},{"author_name":"Von Vista","author_uid":"1077973","time":"2019-04-29T17:20:56Z","epoch":1556558456,"modified":1556558456,"text":"This was a fun game, but it deviates too far away from the Life is Currency theme, although it has that currency part in check. The pixel graphics and sprites used is very high in quality and a solid platformer. Congrats!","likes":0,"format":"md"},{"author_name":"dk5000p","author_uid":"1100501","time":"2019-04-29T17:26:20Z","epoch":1556558780,"modified":1556558780,"text":"I liked the concept and the visuals, but there were some difficulties with the implementation.  I think focusing on jumping and avoiding picking up coins would have been more interesting.  Having to get all the coins in order to push buttons was very difficult to get to happen and ultimately made the game less fun.","likes":0,"format":"md"},{"author_name":"Mika la Grand","author_uid":"1117954","time":"2019-04-29T17:29:40Z","epoch":1556558980,"modified":1556559034,"text":"@von-vista I didn't want to go for a trade health for something kind of game, because that seemed to obvious to me. So you trade health for movement.","likes":1,"format":"md"},{"author_name":"Mika la Grand","author_uid":"1117954","time":"2019-04-29T17:30:53Z","epoch":1556559053,"modified":1556559053,"text":"@izaacs If you walk over the button, it should trigger. If you can be more specific I can try to recreate it, if it is a bug.","likes":0,"format":"md"},{"author_name":"Mika la Grand","author_uid":"1117954","time":"2019-04-29T17:30:58Z","epoch":1556559058,"modified":1556559244,"text":"@generalanimal you need to have the bar in the top left completely filled.","likes":0,"format":"md"},{"author_name":"Mika la Grand","author_uid":"1117954","time":"2019-04-29T17:31:03Z","epoch":1556559063,"modified":1556559354,"text":"@pov can you remove this comment?","likes":1,"format":"md"},{"author_name":"Mika la Grand","author_uid":"1117954","time":"2019-04-29T17:31:03Z","epoch":1556559063,"modified":1556559358,"text":"@pov can you also remove this comment?","likes":1,"format":"md"},{"author_name":"Mika la Grand","author_uid":"1117954","time":"2019-04-29T17:31:03Z","epoch":1556559063,"modified":1556559305,"text":"@pov and this one.","likes":1,"format":"md"},{"author_name":"Mika la Grand","author_uid":"1117954","time":"2019-04-29T17:31:03Z","epoch":1556559063,"modified":1556559345,"text":"@pov I clicked publish quite a few times and didn't realise it was going to actually publish the same comment a bunch of times.","likes":1,"format":"md"},{"author_name":"erikkire","author_uid":"1001708","time":"2019-04-29T17:33:21Z","epoch":1556559201,"modified":1556559201,"text":"Nice music! And fun idea regarding the theme. The controls are fine but with some more polishing you can get them to super-mario-quality. Not often thought of but you manage to get really good-looking menues. I just have one stupid question... how do I press the button to open the gate? I tried standing and jumping on it with a full bag.","likes":0,"format":"md"},{"author_name":"Lone_Wolf","author_uid":"1150527","time":"2019-04-29T18:31:34Z","epoch":1556562694,"modified":1556562694,"text":"Love it! Nice work +1","likes":0,"format":"md"},{"author_name":"pokenoufl","author_uid":"1005413","time":"2019-04-29T18:41:20Z","epoch":1556563280,"modified":1556563280,"text":"Cool idea that is well executed. The buttons could have been a bit more forgiving (activate at 75% or +) so that you dont fail by slightly overjumping but it still worked really well! Congrats","likes":0,"format":"md"},{"author_name":"Lemur","author_uid":"1142122","time":"2019-04-29T19:08:06Z","epoch":1556564886,"modified":1556564886,"text":"The controls, idea and graphics are nice, one problem though... At level 3 I am stuck...","likes":0,"format":"md"},{"author_name":"Vinay Rao","author_uid":"1132702","time":"2019-04-29T21:00:40Z","epoch":1556571640,"modified":1556571640,"text":"Pretty neat.  I'd like to echo the feedback that the buttons are a bit too strict in their weight requirement.  I wish there were more stages with additional mechanics.  The extra stage introduced those % obstacles, which was interesting.  Unfortunately the game ended immediately after that stage.  More things like that would help make the game meatier.\n\nProbably just needed a few more hours for additional stages and content.  However, it's not a bad foundation upon which to continue the project.  Good job!","likes":0,"format":"md"},{"author_name":"Jorne","author_uid":"1146386","time":"2019-04-29T22:21:18Z","epoch":1556576478,"modified":1556576478,"text":"Very original idea and nicely designed! There was one small moment where the button wouldn't go down at first but eventually it did. Some more puzzles would obviously be nice, but you can save that to release some DLCs :)","likes":0,"format":"md"},{"author_name":"John Snyder","author_uid":"1141452","time":"2019-04-29T23:09:14Z","epoch":1556579354,"modified":1556579354,"text":"Very cool game and very nice execution of the game. I do feel that the difficulty ramps up a little too much when you enter the level where you have to jump over the lava, grab all the coins, and push the button. Part of the reason I believe that is because the coin placement between the gaps are a straight line when they should be in an arc or a diagonal line because the player jumps forward in an arc; most of the time you will miss at least one out of the three coins. Still, it was a pretty good game. ","likes":0,"format":"md"},{"author_name":"ariake81","author_uid":"1066438","time":"2019-04-29T23:15:55Z","epoch":1556579755,"modified":1556579763,"text":"lovely nes like graphics!","likes":0,"format":"md"},{"author_name":"Tero Pulkkinen","author_uid":"1000473","time":"2019-04-29T23:50:51Z","epoch":1556581851,"modified":1556581851,"text":"I didn't figure out how to get past the 2nd puzzle, as the button didn't do anything and collecting more coins was the only other option, and that didn't seem to help with pressing the button. So I'm stumped with the puzzle.","likes":0,"format":"md"},{"author_name":"Bakenshake","author_uid":"1146033","time":"2019-04-30T03:38:05Z","epoch":1556595485,"modified":1556595485,"text":"I got stuck on the third puzzle. Couldn't figure out how to use the button! This is super duper creative, and I love it. Also love your notes about maybe possible kinda sorta their being an FPS hidden in here. Good job!","likes":0,"format":"md"},{"author_name":"EndSSGamesStudio","author_uid":"1118258","time":"2019-04-30T04:21:31Z","epoch":1556598091,"modified":1556598091,"text":"money is your biggest enemy...\nin real life is your best friend :p","likes":0,"format":"md"},{"author_name":"sylvie","author_uid":"1113438","time":"2019-05-01T02:23:57Z","epoch":1556677437,"modified":1556677437,"text":"Cute puzzle game! The platforming physics felt a bit awkward but the concept is very nice.","likes":0,"format":"md"},{"author_name":"Tamail","author_uid":"1142914","time":"2019-05-01T13:54:51Z","epoch":1556718891,"modified":1556718891,"text":"This is a great platformer! I loved the mechanics with the beg getting heavier with more coins and getting rid of the weight by jumping. :) ","likes":0,"format":"md"},{"author_name":"ayama","author_uid":"1144302","time":"2019-05-01T14:17:04Z","epoch":1556720224,"modified":1556720224,"text":"Great concept. I'm stuck at level 3. I don't know how to reach the button before losing money... But anyway the idea is nice.","likes":0,"format":"md"},{"author_name":"Gideon","author_uid":"1141166","time":"2019-05-01T15:38:36Z","epoch":1556725116,"modified":1556725116,"text":"Wow, love the art! Music is a bit repetitive but the rest is pretty impressive! Nice concept :D","likes":0,"format":"md"},{"author_name":"Mika la Grand","author_uid":"1117954","time":"2019-05-01T21:01:32Z","epoch":1556744492,"modified":1556744492,"text":"A lot of feedback on the button (@erikkire @lemur @tero-pulkkinen @bakenshake). @pokenoufl thanks for the suggestion, I have reduced the amount of coins required to make it a bit easier. @ayama if I am not mistaken you mean Floor is Lava, I agree that that the vertical lava levels are pretty hard. It should now be a bit easier with the reduced requirements.","likes":1,"format":"md"},{"author_name":"Mika la Grand","author_uid":"1117954","time":"2019-05-01T21:04:38Z","epoch":1556744678,"modified":1556744678,"text":"@vinay-rao @jorne I believe you both made it all the way to the last puzzle, which is very impressive! I ran out of time to add more puzzles. I have added one extra level and made it bit easier for other players.","likes":1,"format":"md"},{"author_name":"Mika la Grand","author_uid":"1117954","time":"2019-05-01T21:09:06Z","epoch":1556744946,"modified":1556744946,"text":"@john-snyder I agree that those levels are quite difficult and the jumping is hard to master. If the coins are in an arc there is too much fall damage upon landing, with reduced fall damage you can't jump up to loose coins. So I didn't really have another option.","likes":0,"format":"md"},{"author_name":"Lazertrax","author_uid":"1018532","time":"2019-05-01T23:25:29Z","epoch":1556753129,"modified":1556753129,"text":"Very cool puzzle concept! the music is a bit repetitive but I enjoyed the weight\/jump mechanic! Thanks for making this :thumbsup: ","likes":0,"format":"md"},{"author_name":"Kaiomoi","author_uid":"1076106","time":"2019-05-02T15:23:52Z","epoch":1556810632,"modified":1556810632,"text":"Good job!","likes":0,"format":"md"},{"author_name":"Black Flag","author_uid":"1141173","time":"2019-05-02T16:06:06Z","epoch":1556813166,"modified":1556813166,"text":"Really good game, I really enjoyed the puzzles. The graphics were also very good! Overall, this is a great jam entry!","likes":0,"format":"md"},{"author_name":"silkworm_sweatshop","author_uid":"1005318","time":"2019-05-02T16:12:43Z","epoch":1556813563,"modified":1556813563,"text":"That was fun! Pretty unique mechanic and works well with the theme. Good job!","likes":0,"format":"md"},{"author_name":"mharring","author_uid":"1141942","time":"2019-05-02T17:21:57Z","epoch":1556817717,"modified":1556817717,"text":"Using the weight of the bag to influence the jumps, buttons and fans was a great idea! The jumping physics seemed a little off and make it hard to land where you would expect, but besides that I enjoyed it. Well done!","likes":0,"format":"md"},{"author_name":"szabe","author_uid":"1000669","time":"2019-05-02T17:35:17Z","epoch":1556818517,"modified":1556818517,"text":"Fun take on the theme! Really interesting concept and you expanded it nicely! Maybe a button for dropping coins would be nice, but otherwise I managed to get pretty far. Nice job!","likes":0,"format":"md"},{"author_name":"Cincerteri","author_uid":"1100561","time":"2019-05-02T17:35:34Z","epoch":1556818534,"modified":1556818534,"text":"The coins affecting your motion is a really interesting mechanic and a nice interpretation of the theme. The graphics and sound could use some polishing, but a very nice game overall.","likes":0,"format":"md"},{"author_name":"MrsTari","author_uid":"1137669","time":"2019-05-02T17:50:04Z","epoch":1556819404,"modified":1556819404,"text":"funny game :hearts: ","likes":0,"format":"md"},{"author_name":"Sebeee","author_uid":"1145228","time":"2019-05-02T19:32:37Z","epoch":1556825557,"modified":1557048763,"text":"It was a fun game and i think it is quiet clever on how it suited the theme\n\n\n\n@mika-la-grand sorry i didn't focus on the bag of coins","likes":0,"format":"md"},{"author_name":"sadsmile","author_uid":"1014408","time":"2019-05-02T20:15:59Z","epoch":1556828159,"modified":1556828159,"text":"Pretty good idea (i think that you could expand on it). ","likes":0,"format":"md"},{"author_name":"very dark lord","author_uid":"1103086","time":"2019-05-02T21:11:38Z","epoch":1556831498,"modified":1556831498,"text":"Is there a way to access the jam version of the web build? Or is the web version only available as post jam? (If the latter, you should maybe clarify that in your download links, as this will probably be the version most people will play and rate)","likes":0,"format":"md"},{"author_name":"chrissx2","author_uid":"1081196","time":"2019-05-02T21:21:56Z","epoch":1556832116,"modified":1556832116,"text":"Whith some improvements it could be a nice little game :). Right now the air-controls are rather weird and the feedback on how heavy the bag is could be represented by the size of the bag. At the moment it feels like there're only two weight states and nothing between them. Anyway, I enjoyed playing your game :)","likes":0,"format":"md"},{"author_name":"Le Slo","author_uid":"1011802","time":"2019-05-02T22:27:59Z","epoch":1556836079,"modified":1556836079,"text":"The idea is nice, and the puzzles are well made (In some of them there are extra coins). However the game need a better telegraphy for the weight of the coins, at least to know when a button can be pressed. Also the movement in the air when taking coins is a bit weird. Keep working!","likes":0,"format":"md"},{"author_name":"CharlesSchar","author_uid":"1129348","time":"2019-05-02T23:59:49Z","epoch":1556841589,"modified":1556841589,"text":"Really like the concept, but it suffers from poor implementation in some places. Controlling your weight is a good idea, but it is cumbersome to have to continually jump to get rid of it. Also, since landing gets rid of your weight, it is difficult to keep consistent if you need to have a certain weight to press a switch. Aside from this, there are many bugs in the game that could use fixing. This could turn into a very neat game, though, with the proper adjustments.","likes":0,"format":"md"},{"author_name":"EdevJogos","author_uid":"1058450","time":"2019-05-03T01:08:07Z","epoch":1556845687,"modified":1556845687,"text":"Great concept, and good level desing, i've enjoyed playing.","likes":0,"format":"md"},{"author_name":"Mika la Grand","author_uid":"1117954","time":"2019-05-03T13:26:21Z","epoch":1556889981,"modified":1556889981,"text":"@sebeee The player is literally a bag of coins and the coins also function as your health. In which way does it not fit the theme?\n\n@very-dark-lord You are very dark, the jam build is available in the downloads on the itch pages (v1.0).\n\n@chrissx2 The weight for 0-50% is the same, from 50-100% it linearly increases so that movement is reduced to half. Thanks for the suggestions, I will consider how to better visualise the weight of the bag.\n\n@charlesschar Thanks for the feedback. Can you elaborate on the bugs that you encountered? (I know of the fading issues when there are bunch of things trying to fade)","likes":0,"format":"md"},{"author_name":"Twan Mul","author_uid":"1010431","time":"2019-05-03T17:10:46Z","epoch":1556903446,"modified":1556903446,"text":"great literal take on the concept, very original puzzle ideas. the music was crazy and great at the same time!","likes":0,"format":"md"},{"author_name":"Duke","author_uid":"1139741","time":"2019-05-03T17:23:13Z","epoch":1556904193,"modified":1556904193,"text":"Nice general concept! I liked the idea of a puzzle plattformer like this. The mechanics weren't totally clear at first, but I did get behind it rather fast. But the switches were a mystery til lthe end. I didn't know how heavy I have to be to trigger them. Seemed to me, that every switch hat another threshold. Also, in the \"%\" level, I ran into a bug where I fell into the lava and the level did not restart, so I was stuck.\n\nThe art and music were a bit basic, but that's fine for a first impression. Jumping and movement controls could be a little tighter and more responsive. That's all of my criticism. Good job guys!","likes":0,"format":"md"},{"author_name":"very dark lord","author_uid":"1103086","time":"2019-05-03T18:00:13Z","epoch":1556906413,"modified":1556906413,"text":"Pretty much what @duke said. But I also have to say I really dig the way you let the player discover all the gameplay elements one by one without any text. That kind of Portal-esque explorative tutorial gameplay\/level design is really neat! Well done.","likes":0,"format":"md"},{"author_name":"Ryfi","author_uid":"1053899","time":"2019-05-03T20:54:12Z","epoch":1556916852,"modified":1556916852,"text":"It was interesting and sort of fun as a puzzle game, I'll say that. In terms of the theme, I feel that there was no attempt. Instead of having a health bar, you just replaced the word \"health\" with \"money\". You can not spend the money, so there is no reason to call it that. I also feel that there aren't enough levels for the 72 hours of game making allowed. The bonus level also seems impossible. There should be more of a tutorial to the game, it is unclear as to what the controls, switch button rules, and fan rules are. A tutorial would be very helpful. At one point the game froze and I couldn't do anything but restart it. As for the music and graphics, good job for working alone and your first time.","likes":0,"format":"md"},{"author_name":"schizoid2k","author_uid":"1000288","time":"2019-05-04T01:39:34Z","epoch":1556933974,"modified":1556933974,"text":"Nice game, nice concept. I also could not active the button, even when the bag was full of coins... not sure if I am doing something wrong.  Nice graphics and audio.","likes":0,"format":"md"},{"author_name":"falak","author_uid":"1007975","time":"2019-05-04T13:31:26Z","epoch":1556976686,"modified":1556976686,"text":"NIce little concept but well executed. Good luck!","likes":0,"format":"md"},{"author_name":"samh","author_uid":"1006585","time":"2019-05-04T13:51:12Z","epoch":1556977872,"modified":1556977872,"text":"(juding the jam entry; I haven\u2019t tried the post-jam one yet)\n\nAn interesting idea. The mechanics work but the controls feel a bit funny. My #1 complaint would be that I never really knew how many coins there were in the health\/currency bar, or how many coins I needed in order to press the button, so I completed the levels through a lot of trial and error rather than actual planning.\n\nAlso I found a way around level 6 without using the fan, just by jumping one platform to the right without taking any coins, then jumping back to the left while taking the coins. It was enough to press the button.\n\nI won\u2019t blame you for not finding a groundbreaking idea around the theme. It was one of the worst themes in the history of Ludum Dare.","likes":0,"format":"md"},{"author_name":"Mika la Grand","author_uid":"1117954","time":"2019-05-04T14:58:56Z","epoch":1556981936,"modified":1556981936,"text":"@ryfi Thanks for your perspective, I hadn't thought of it in that way yet. It is true that you don't buy anything with the currency, you just need to have a certain amount at a certain moment in order to progress through the levels. Having the right amount at the right moment is the challenge of the game. The first bonus level is hard, but you can make the jumps (build up some momentum and jump just when you leave the platform). There is also quite some margin for error.\n\n@schizoid2k The button triggers when you enter it's trigger area, when you exit the area the button can be toggled again by entering the area. There should probably be some light on the button indicating when the button is checking for you and when you need to walk away and walk backover the button again.\n\n@samh I created some new bugs in the post-jam version 1.1; but all bugs should now be fixed in version 1.2. The requirements are looser in the post-jam builds; buttons toggle when 80% or more), you can go up fan blowers when 50% or less, you can go down fan blowers when 80% or more. I'll have a look at the exploit for level 6, thanks for letting me know. I was hoping for the theme \"side effects\", because the current theme is quite similar to the previous one. It also results in a lot of games in which you use health to buy upgrades.","likes":0,"format":"md"},{"author_name":"Mika la Grand","author_uid":"1117954","time":"2019-05-04T17:59:06Z","epoch":1556992746,"modified":1556992855,"text":"### Button not working\nI just realised that it's not the button that doesn't work. It's the player that doesn't realise that they need to collect the coins in a certain order, because of the fall damage. I'll redesign the first level, maybe add another level before the first button level.","likes":0,"format":"md"},{"author_name":"Hunter Towe","author_uid":"1103982","time":"2019-05-05T00:10:16Z","epoch":1557015016,"modified":1557015016,"text":"A living bag of coins-- that's interesting, to say the least! The controls could use a little bit of polish, but other than that, it was actually rather engaging and fun. Overall, not bad!\n\nOn a side note, it seems like the camera sometimes doesn't want to follow the player. Not sure if other people have had this problem, but I thought I'd bring it up.","likes":0,"format":"md"},{"author_name":"Yaen","author_uid":"1135701","time":"2019-05-05T00:31:58Z","epoch":1557016318,"modified":1557016318,"text":"Fun game, frustrating \"End\"-level, agonizing music :D\n\nI like how you ran with this idea, it turned out really well and you've got some pretty interesting puzzles in there. Yeah, just the non-extra end-level took me WAY too many tries lol","likes":0,"format":"md"},{"author_name":"Xtra_Festive","author_uid":1141637,"time":"2019-05-05T12:25:39Z","epoch":1557059139,"modified":1557059139,"text":"I enjoyed the concept of managing the fullness of the player with both puzzle and movement mechanics altered subsequently. I feel that this has more potential for unique gimmicks. The moment when you teach a player not to pick up too many coins to make a jump by taking advantage of a player's desire for coins is a very clever way to teach that mechanic.\n\nPerhaps the fans could move the player faster to keep up the pace of the game, it's frustrating to go through a level with a slow fan and then fail and be required to go through it again with no real obstacles.\n\nAlso in the first fan level I encountered a bug where the slow-scrolling camera glitched and started moving down while the player reached the top, and I had to wait for the camera to float back up. I wasn't able to replicate this again after that first time.","likes":0,"format":"md"},{"author_name":"Re-Markable","author_uid":"1050795","time":"2019-05-05T12:32:12Z","epoch":1557059532,"modified":1557059532,"text":"Very innovative!","likes":0,"format":"md"}],"format":"md","images":["ld44\/140707-27da745c5664931eb49ea62be1486b10.png"],"links":[{"url":"https:\/\/mikalagrand.itch.io\/coin-puzzles","text":"HTML5 (web)"},{"url":"https:\/\/mikalagrand.itch.io\/coin-puzzles","text":"Windows"},{"url":"https:\/\/mikalagrand.itch.io\/coin-puzzles","text":"macOS"}],"metadata":{"g_key":"40396","g_author":"1117954","g_event":"LD44","g_eventkey":"75","g_subevent":"JAM","g_urlkey":"254020","g_title":"Coin Puzzles","g_status":"USEAR3","g_place":"99999","g_commentcount":"59","g_site2_node_id":"140707","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0.992263"},"nds":{"n_key":"140707","n_urlkey":"254020","n_parent":"139254","n_path":"\/events\/ludum-dare\/44\/coin-puzzles","n_slug":"coin-puzzles","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"117954","n_created":"1554308854","n_modified":"1556978370","n_version":"471616","n_status":"COMMIT"},"node":{"id":140707,"parent":139254,"superparent":9,"author":117954,"type":"item","subtype":"game","subsubtype":"jam","published":"2019-04-29T16:24:26Z","created":"2019-04-03T16:27:34Z","modified":"2019-05-04T13:59:30Z","version":471616,"slug":"coin-puzzles","name":"Coin Puzzles","body":"In Coin Puzzles you play as a bag of coins. The amount of coins in the bag influences your movement and interaction with other objects. Like your movement speed and jump height for example. The amount of coins in the bag is indicated by the bar in the top left, this also represent your health. There are 6 levels and 6 extra levels.\n\n![Schermopname (275).png](\/\/\/raw\/2cc\/c1\/z\/21f4b.png)\n\n## Controls\nCoin Puzzles was designed for a keyboard and mouse setup. In theory controllers are supported for the platforming, but not for the menu's.\n* **Move** using A\/D or left\/right arrow\n* **Jump** using W or up arrow or spacebar\n* **Restart** using R\n\n## Tips\nThese tips are also integrated into the level designs.\n* Collect coins to gain weight.\n* The heigher you jump, the more coins you loose upon landing.\n* Toggle buttons when you're almost full (80% or more).\n* Go up fan blowers when half full (50% or less).\n* Go down fan blowers when almost full (80% or more).\n\n![Schermopname (276).png](\/\/\/raw\/2cc\/c1\/z\/21fbe.png)\n\n## Credits\n**Mika la Grand** - Code, Art, SFX, Music\n\nFirst time I made art and music.\n\n### Some additional sounds\n* https:\/\/freesound.org\/people\/abramovichalex\/sounds\/439221\/\n* https:\/\/freesound.org\/people\/Resinderate\/sounds\/340443\/\n\n## Patches\n* Decreased coins required to toggle buttons and go down fan blowers.\n* A bunch of bug fixes.\n* Added five additional extra levels (first extra level was present in jam build).\n* All changes are detailed in the patchnotes on the itch pages.","meta":{"author":[117954],"link-01":"https:\/\/mikalagrand.itch.io\/coin-puzzles","link-01-tag":"42336","link-02":"https:\/\/mikalagrand.itch.io\/coin-puzzles","link-02-tag":"42337","link-03":"https:\/\/mikalagrand.itch.io\/coin-puzzles","link-03-tag":"42339","cover":"\/\/\/content\/2cc\/c1\/z\/21f46.png"},"path":"\/events\/ludum-dare\/44\/coin-puzzles","parents":[1,5,9,139254],"love":0,"notes":59,"notes-timestamp":"2019-05-05T12:32:12Z","grade":{"grade-01":67,"grade-02":67,"grade-03":67,"grade-04":67,"grade-05":66,"grade-06":67,"grade-07":63,"grade-08":65},"magic":{"cool":117.31153464697,"feedback":90,"given":89.625,"grade":66.125,"smart":19.861293496437}},"text":"In Coin Puzzles you play as a bag of coins. The amount of coins in the bag influences your movement and interaction with other objects. Like your movement speed and jump height for example. The amount of coins in the bag is indicated by the bar in the top left, this also represent your health. There are 6 levels and 6 extra levels.\n\n![Schermopname (275).png](\/\/\/raw\/2cc\/c1\/z\/21f4b.png)\n\n## Controls\nCoin Puzzles was designed for a keyboard and mouse setup. In theory controllers are supported for the platforming, but not for the menu's.\n* **Move** using A\/D or left\/right arrow\n* **Jump** using W or up arrow or spacebar\n* **Restart** using R\n\n## Tips\nThese tips are also integrated into the level designs.\n* Collect coins to gain weight.\n* The heigher you jump, the more coins you loose upon landing.\n* Toggle buttons when you're almost full (80% or more).\n* Go up fan blowers when half full (50% or less).\n* Go down fan blowers when almost full (80% or more).\n\n![Schermopname (276).png](\/\/\/raw\/2cc\/c1\/z\/21fbe.png)\n\n## Credits\n**Mika la Grand** - Code, Art, SFX, Music\n\nFirst time I made art and music.\n\n### Some additional sounds\n* https:\/\/freesound.org\/people\/abramovichalex\/sounds\/439221\/\n* https:\/\/freesound.org\/people\/Resinderate\/sounds\/340443\/\n\n## Patches\n* Decreased coins required to toggle buttons and go down fan blowers.\n* A bunch of bug fixes.\n* Added five additional extra levels (first extra level was present in jam build).\n* All changes are detailed in the patchnotes on the itch pages.","title":"Coin Puzzles"}