Drugrun by Fluffi
https://www.youtube.com/watch?v=eC7yR8w2m0M
How do you get to rehab? Take a lot of Drugs.
3 annoying difficult Levels; a strange walljump, LSD Mode, extreme Music.. But who said that it is easy to get to Rehab? Have fun on your personal drugrun!
A game made by the Jäm Jäm Team.
Programming: Fluffi
Music and Sound: Jyn
Graphic design: Julia & Simon
We made a patched postjam version you can download now as a exe with the same itch.io link. Thanks to everyone for their feedback and for checking it out. This is the Patch list:
-changed the controls: now you jump with space, attack and attack with f
-variable jump
-better hitboxes
-you cant fall of the map anymore(hopefully)
-more screenshake when you're on speed
-changed tutorial text
-added a tutorial monkey to explain that the rainbows grow when you stay on a cloud while you're on LSD
-cloud changes color when you're standing on it
-visual effect when you switch from speed to heroin
-fixed enemies in the second lvl
-bigger LSD icon
-an arrow pointing at the rehab in lvl 3
-fixed the options, now you can read that the both joints change the volume of music and sndfx
Things we wish to implement in the future if we have the time to do it: -remappable controls -Game pad possibility -more animations -unclunky controlls -global time highscore
Please feel free to give us more critique and good ideas you want us to implement or change in the game. Thanks for playing.

| Windows | https://jamjamteam.itch.io/drugrun |
| Other (platform) | https://soundcloud.com/lavendelfeld/sets/ludumdare40-drugrun |
| Original URL | https://ldjam.com/events/ludum-dare/40/drugrun |
Ratings
| Overall | 419th | 3.592⭐ | 62🧑⚖️ |
| Fun | 567th | 3.322⭐ | 61🧑⚖️ |
| Innovation | 509th | 3.229⭐ | 61🧑⚖️ |
| Theme | 656th | 3.333⭐ | 62🧑⚖️ |
| Graphics | 240th | 4.07⭐ | 59🧑⚖️ |
| Audio | 108th | 3.893⭐ | 63🧑⚖️ |
| Humor | 232th | 3.588⭐ | 59🧑⚖️ |
| Mood | 201th | 3.758⭐ | 62🧑⚖️ |
| Given | 81🗳️ | 85🗨️ |
**Cons:** Options menu had words blending into the background.
I like your take on 'drug running'. I found it interesting how both of our games have a similar idea, theme and even name but we took entirely different approaches.
But, the controls seem to be very clunky. It's not easy to control your character.
And where is the audio?
I like the escalation from a single joint. Great humor!
The hitboxes could use some tweaking. Also the spawning of syringes and bullets without prior animation sometimes produces sudden deaths that feel a little unfair. Oh, and you can run of the map on the last level. Maybe it was just my fault for being on speed and not seeing the LSD the first time.
But all in all a great entry!
Nice job!
The general idea of gainning powers through drugs and switching between them
The background art was cool
The changing music
Resulting mood
What I didn't like ):
Moving through the level and fighting enemies was a bit annoying :/
Dat walljump
Gave up on second level
Good work nonetheless, keep improving. ^-^
Super fun to play. Great job!
some checkpoints would have been nice cause the game is a bit hard and starting over can be troublesome on repeated attempts.
other than that it's a neat experience, quite unique, well done guys :)
The only real thing that bugged me was the hitboxes for the needles and bullets seem to be way bigger than the sprites for the objects, caused some frustrating deaths.
Still really enjoyed it though, I think my favourite game i've played from this jam so far!
Great job!
My little advice is about the camera controller: for platformers, it always feels better when the camera does not jump when the player jumps (unless you want the player to experience some dizzy effect).
Btw I've checked out your itch.io user page and I absolutely loved "Beating assholes in some dungeon" :D I wonder what game engine you're using to create your games.
The drugs all doing different things works nicely too.
As for most of these games (and LD games I guess) I advocate to not make it one-hit-you're-dead. Keeps players going a bit more.