Attack on Mothership by Leon Silveira
Made with Unity by me and my friend, its my first LD game.
Based on the Theme we made a fusion of Tower Defense, with the classic spaceship Shoot'em Up.
I was the coder, and UI designer, he drew the stuff.



I've missed the time, so various stuff was left incomplete, like ingame info, music and sound. Many thanks to Giuseppe Portelli from http://www.aclockworkberry.com/ by the code to break Unity Aspect Ratio and Resolution, it corrects my mistake to have forgotten how unity is bugged to Aspect Ratio. Any bugs now is in any gods hand's.
Edit: Some guides to get you guys to know the game:
Control Guide(Included in downloads): https://i.imgur.com/w1YMZV8.png
Tower Guide: https://i.imgur.com/bwOblDb.png
Power Up Guide(They drop from Enemies): https://i.imgur.com/Zzs7OIy.png
Enemies Guide(Actually just pictures, and the boss is not there): https://i.imgur.com/QqenPpx.png
Again i'm sorry for the bugs, as far as i tested i found:
-After dying or losing shield the Ui still show the powers ups like you have then, but you dont have them;
-Magnet bom has no damage, it was my mistake, at some point i change its damage value to zero, for that i'm very sorry;
-Lag issues when have lots of towers and enemies coming down, it was the code i used for tracking, i lost lots of time trying changing it without success;
-Poor balanced and high difficulty, i was doing the last balance lacking few minutes from deadline before the submission hour, i was going to test when i play the build and found the errors caused by the aspect ratio, i used almost all submission hour to fix that bug and with that the last test was sent to the grave... For that i'm really sorry, but the game still fun, at least is what our friends said.
Ratings
| Given | 1🗳️ | 2🗨️ |
I always believed! s2
DO NOT USE MAGNET BOMB, IT DEALS NO DAMAGE
Somehow i end up changing its damage value to Zero.
I'm deeply sorry for that mistake.
feel free to try our game as well hope you will like it
https://ldjam.com/events/ludum-dare/41/incompatible-rally
@Ja9K thanks 9K <3
@Ronaldo Bento thanks, o/
@TsuYa thanks o/
--
We decided to publish a better version sometime after LD ends and before next LD starts ^^
Also, it amazes me the amount of enemies and rounds there are! Quite a lot! A pity that there is no music tho!
In any case, good job! Keep up the good work :D