Clicky Cards by Connor McGrory

RTS Card game! I apologize for the lack of quality drawings for both the title screen and the card game background, the sleep deprivation was real. I hosted my game on Game Jolt this year and there is a description of the game there.
Let me know if you have difficulty downloading/opening my game! I'll try to check this page consistently to stay on top of any bugs that come up.

By the way, as I tested the game I had so much fun that I think I'll continue working on the game past the compo. I want to add player versus player so my brother and I can duke it out :D
| Windows | https://gamejolt.com/games/ClickyCards/335102 |
| Other (document) | http://www.mediafire.com/file/2z3bubqop2abb9p/run.bat |
| Original URL | https://ldjam.com/events/ludum-dare/41/clicky-cards |
Ratings
| Given | 6🗳️ | 2🗨️ |
I'm a real sucker for card-games, and the RTS part kind of works like an engine-builder, which is also my jam.
I do think the initial ramp up takes a bit longer than it should, but I can imagine trying to balance early game to late game income generation is a balancing nightmare, so completely understandable.
Awesome work!
- Try to limit your fps to 60 per second. More really is unnecessary (30 would also work for this game) and just makes my laptop fly away :p if you just put a Thread.sleep in there somewhere it should already improve the situation.
- Tutorial with pictures is really necessary for people who never play card games/rts's. or maybe putting a quick key/scene description in the pause screen? after I thought really hard for a minute I got it tho hehe
- good stab at making your own music. got a bit annoying after a while unfortunately
- my nervous newt was attacking and empty spot and then the game froze. I was clicking a lot, maybe that was it?
- again when a corrupted blue slime jay attacked me and I switched to the card game screen I saw it was charging but then I also noticed that the game froze. I was just beginning to understand the mechanics :( It still responds to the close button so it seems like your event loop is still working...? I'm on ubuntu, maybe that matters
- Tried one more time. When it freezes nothing prints to the terminal either. what does happen is that first the sound stops. then I can still do stuff in the top-down screen, but as soon as I switch to the card game it freezes. dunno if that helps
Some thoughts on the game: At first it seemed really confusing but as I started to understand the game I liked it more. I think it's interesting how the only feedback from the card game was the sound which meant you had to keep close track of managing both situations which was a nice combination. the art was really simple but fit the game and as a whole it was pretty coherent. unfortunately I didn't get to play it very long each time because it froze within a minute or so (which is sad because I actually enjoyed the combination a lot!) maybe next time try to make it a bit more robust technical wise and you'll have a really solid game!