Clicky Cards by Connor McGrory

[raw]
made by Connor McGrory for LD 41 (COMPO)

ld41screenshot.png

RTS Card game! I apologize for the lack of quality drawings for both the title screen and the card game background, the sleep deprivation was real. I hosted my game on Game Jolt this year and there is a description of the game there.

Let me know if you have difficulty downloading/opening my game! I'll try to check this page consistently to stay on top of any bugs that come up.

ld41screenshot2.png

By the way, as I tested the game I had so much fun that I think I'll continue working on the game past the compo. I want to add player versus player so my brother and I can duke it out :D

Ratings

Given 6🗳️ 2🗨️

Feedback

Potondo
23. Apr 2018 · 18:22 UTC
Wow, this game is great! The art is real charming too.

I'm a real sucker for card-games, and the RTS part kind of works like an engine-builder, which is also my jam.

I do think the initial ramp up takes a bit longer than it should, but I can imagine trying to balance early game to late game income generation is a balancing nightmare, so completely understandable.

Awesome work!
jharler
23. Apr 2018 · 18:31 UTC
I wasn't able to run this. I downloaded the jar and tried to run it and nothing happened. I had just tried another LD entry that was a jar file and it ran fine, so I'm not sure what the problem is.
AllesKapaul
23. Apr 2018 · 18:40 UTC
Nice game entry, especially for a compo! I really enjoy RTS games and card-games so this was right up my allay. I did have issues right away, the enemy spawned a sinister hedgehog which instant killed all my low level defense. Nice game, really enjoyed it!
Excy
23. Apr 2018 · 18:46 UTC
Holy shit, there's actually quite a bit to this game, I'm surprised at how much you managed to get in. I'd legit play this with a bit of TLC.
bobismijnnaam
23. Apr 2018 · 18:55 UTC
Some technical tips:
- Try to limit your fps to 60 per second. More really is unnecessary (30 would also work for this game) and just makes my laptop fly away :p if you just put a Thread.sleep in there somewhere it should already improve the situation.
- Tutorial with pictures is really necessary for people who never play card games/rts's. or maybe putting a quick key/scene description in the pause screen? after I thought really hard for a minute I got it tho hehe
- good stab at making your own music. got a bit annoying after a while unfortunately
- my nervous newt was attacking and empty spot and then the game froze. I was clicking a lot, maybe that was it?
- again when a corrupted blue slime jay attacked me and I switched to the card game screen I saw it was charging but then I also noticed that the game froze. I was just beginning to understand the mechanics :( It still responds to the close button so it seems like your event loop is still working...? I'm on ubuntu, maybe that matters
- Tried one more time. When it freezes nothing prints to the terminal either. what does happen is that first the sound stops. then I can still do stuff in the top-down screen, but as soon as I switch to the card game it freezes. dunno if that helps

Some thoughts on the game: At first it seemed really confusing but as I started to understand the game I liked it more. I think it's interesting how the only feedback from the card game was the sound which meant you had to keep close track of managing both situations which was a nice combination. the art was really simple but fit the game and as a whole it was pretty coherent. unfortunately I didn't get to play it very long each time because it froze within a minute or so (which is sad because I actually enjoyed the combination a lot!) maybe next time try to make it a bit more robust technical wise and you'll have a really solid game!
🎤 Connor McGrory
23. Apr 2018 · 19:07 UTC
Thanks for the comments so far guys, I think my program might have a slight memory issue so I uploaded a batch file that runs the game so long as it is in the same directory as the jar file. This should fix any issues with the freezing/not running