Skeletons and Fireballs by snarf2000

[raw]
made by snarf2000 for LD 41 (JAM)

Was created in 3 hours. Thanks to OS for giving me the idea!

How to play: Move skeletons into fireballs, to the rhythm, using arrow keys

Ratings

Overall 1190th 2.25⭐ 32🧑‍⚖️
Fun 1180th 2.183⭐ 32🧑‍⚖️
Innovation 1164th 2.333⭐ 32🧑‍⚖️
Theme 1113th 2.617⭐ 32🧑‍⚖️
Graphics 1045th 2.383⭐ 32🧑‍⚖️
Audio 753th 2.033⭐ 32🧑‍⚖️
Humor 958th 2.06⭐ 27🧑‍⚖️
Mood 1110th 2.25⭐ 30🧑‍⚖️
Given 48🗳️ 0🗨️

Feedback

Amatwiedle
24. Apr 2018 · 06:17 UTC
I'd recommend write out how to play somewhere, I couldn't figure it out :(
Oeathus
24. Apr 2018 · 06:21 UTC
Took a second but after some button mashing, I got it. For three hours that's not too shabby!
heyycap
24. Apr 2018 · 06:21 UTC
No idea what's going on.
Articulated9
24. Apr 2018 · 06:21 UTC
Not bad for a 3-hour game! I must admit it took me a while to figure out what the heck I was suppposed to do.

For the benefit of anyone else playing: the objective is to make the skeletons collide with the fireballs. You can only move in a rhythm game-like manner - that is, when the skeleton sprite disappears you move one space using the arrow keys.

Once I figured that out it was a decent breeze through. Got quite far but didn't get all the way to the end.

Fits well with the theme, and nice-looking considering the time constraints. Nice entry!
pebkac
24. Apr 2018 · 06:28 UTC
Some explanation might be helpful: What do we need to do, how do we do it, how does this fit the theme?
sheehan
24. Apr 2018 · 06:30 UTC
Man... give a brother some insight into the controls!
DrSkort
24. Apr 2018 · 06:31 UTC
I agree. Constantly dieing :c but still it looks good
slunkey
24. Apr 2018 · 06:32 UTC
Interesting idea! I like the puzzle element of trying to figure out where to place the skeletons to get them lit. Although, I didn't understand why if I didn't immediately make a move or continuously keep making moves that the game would restart. I would like to have time to think before moving. But perhaps that is what the incompatible genres are? Semi turned based real time puzzle solving! Great entry and great effort for 3 hours of work. Good job!
Arqcenick
24. Apr 2018 · 07:42 UTC
It looks well for a 3 hour game, however I find the user feedbacks a tad unintuitive. It took me a while to understand which beat to move. Great puzzles though! Very good for a 3 hour game.
DraughtVader
24. Apr 2018 · 07:44 UTC
Played this a fair bit.
Nice work :thumbsup:
Kultisti
24. Apr 2018 · 07:46 UTC
3 hours? Dude thats awesome! Great work, love the artsytle and leveldesign in general!
WalterP
24. Apr 2018 · 08:39 UTC
Great for 3 hours, and like everybody else said was a bit confusing at first and hard to keep with the rhythm. Keep it up
GiovanniBarrottu
24. Apr 2018 · 09:18 UTC
fair job for 3 hours, though the music gets a little repetitive after a while. The smiley faces were surprisingly really comforting when I won.
Elbcore
24. Apr 2018 · 13:01 UTC
Pretty cool for only 3 Hours! Very interesting mechanic! I feel like the melody is distracting from the rhythm, and a simple beat/ drum would be more helpful! Still very impressive for the amount of time!
Aaron Nemoyten
29. Apr 2018 · 07:30 UTC
Very cool for three hours. I'd say put out an update and just sync up the countdown to the music every time! That was the one thing that threw me off consistently. I was like, "Which beat do I move to???"
superpokeunicorn
29. Apr 2018 · 07:49 UTC
Combining a puzzle game with a rhythm game is a neat idea. I'll admit that I couldn't figure out how to play until I read one of the comments explaining it, but it was a lot more intuitive after that. The red visuals are a bit of an eyesore (kinda reminds me of the virtual boy), and the music is a tad repetitive, but the game overall is pretty solid. It's rough around the edges, but I certainly enjoyed my time with it. Nice work!
MaxKlimenok
29. Apr 2018 · 08:00 UTC
It really hard to keep with the rhythm: maybe adding some visual aid of the "beat" will make a bit easier.
Anyway you have a decent game for a 3 hour effort.
Emmitt
29. Apr 2018 · 08:04 UTC
Took me some time to figure out. Regardless of how much time weres pent, this is a good entry, I really enjoyed what this game is and it was kind of sad the game was over so quickly :)
quijipixel
29. Apr 2018 · 14:33 UTC
The puzzle element its great! Adding rhythm to the puzzles was a great idea! great game and you can definitively get a great game if you keep expanding on it!
Kainkun
30. Apr 2018 · 06:17 UTC
good for 3 hours. reminds me of necrodancer