LD35-Shapeshift-Puzzle by edgyeddy
2016-04-17
Abstract:
A very basic SDL/C++ (without OpenGL nor sound) 2D sprite-based puzzle game for Ludum Dare 35 jam (theme: Shapeshift), built for Windows-x86.
Features:
- Requires keyboard.
- No audio.
- 20 levels.
- You must discover the patterns to clear each level.
- Increasing difficulty.
Work breakout (1 person):
~25h to write the game engine library.
~10h to write and test the game.
~4h to design 20 levels and draw the textures.
License:
This source code and the assets are free software following the WTF public license:
http://www.wtfpl.net/about/
Depends on:
* Visual C++ Redistributable for Visual Studio 2015 (x86)
Available at: https://www.microsoft.com/en-us/download/details.aspx?id=48145
Please install it if you don't have it yet.
* SDL 2.0.4
http://libsdl.org/download-2.0.php
Runtime DLL provided.
* SDL_gfx 2.0.25
https://sourceforge.net/projects/sdlgfx/
Compiled locally and runtime DLL provided.
* SDL_ttf
http://www.libsdl.org/projects/SDL_ttf/
Runtime DLL provided.
* JsonCpp (requires python)
https://github.com/open-source-parsers/jsoncpp
Included as source code.
How to use it:
1) Unzip the folder.
2) Install Visual C++ Redistributable for Visual Studio 2015 (x86), if you need it.
3) Run the executable file named LudumDare_v1.exe
4) Enjoy! My record score is 19724 points.
Know bugs:
- Sometimes, if you resize the window, the background image and the symbol grid lose their alignment.
-- edgyeddy --
EOF
Abstract:
A very basic SDL/C++ (without OpenGL nor sound) 2D sprite-based puzzle game for Ludum Dare 35 jam (theme: Shapeshift), built for Windows-x86.
Features:
- Requires keyboard.
- No audio.
- 20 levels.
- You must discover the patterns to clear each level.
- Increasing difficulty.
Work breakout (1 person):
~25h to write the game engine library.
~10h to write and test the game.
~4h to design 20 levels and draw the textures.
License:
This source code and the assets are free software following the WTF public license:
http://www.wtfpl.net/about/
Depends on:
* Visual C++ Redistributable for Visual Studio 2015 (x86)
Available at: https://www.microsoft.com/en-us/download/details.aspx?id=48145
Please install it if you don't have it yet.
* SDL 2.0.4
http://libsdl.org/download-2.0.php
Runtime DLL provided.
* SDL_gfx 2.0.25
https://sourceforge.net/projects/sdlgfx/
Compiled locally and runtime DLL provided.
* SDL_ttf
http://www.libsdl.org/projects/SDL_ttf/
Runtime DLL provided.
* JsonCpp (requires python)
https://github.com/open-source-parsers/jsoncpp
Included as source code.
How to use it:
1) Unzip the folder.
2) Install Visual C++ Redistributable for Visual Studio 2015 (x86), if you need it.
3) Run the executable file named LudumDare_v1.exe
4) Enjoy! My record score is 19724 points.
Know bugs:
- Sometimes, if you resize the window, the background image and the symbol grid lose their alignment.
-- edgyeddy --
EOF
Ratings
| Coolness | 41% | 1483 |
| Overall(Jam) | 2.70 | 1011 |
| Fun(Jam) | 2.40 | 1033 |
| Graphics(Jam) | 2.68 | 890 |
| Innovation(Jam) | 2.74 | 798 |
| Theme(Jam) | 2.58 | 983 |
Feedback
ViliX64
18. Apr 2016 · 19:35 UTC
Took me a while to make it all work and probably needs a bit more graphical polishing, otherwise nice. :)
rcrmn
26. Apr 2016 · 11:32 UTC
Cool! could use a tutorial and sometimes it's difficult to know the pattern that should appear.
Hjalte500
29. Apr 2016 · 17:33 UTC
Nice and simple game. Could use some graphical refinement but it was nice. Good job!
MayankUnreal
09. May 2016 · 16:48 UTC
Nice game with good concept