Life Having Left Me by impuuuu

[raw]
made by impuuuu for LD 44 (JAM)

NOTE: Please play the Windows build if possible! Having resolution issues with WebGL.

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What is life to you?

Something to buy and sell. A thing to protect. Retribution.

Play as a merchant in the Halfworld which lies between life and death. Purchase and sell items between two cities for profit, and battle monsters between the areas.

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INSTRUCTIONS:

Use your HP to purchase items at the store of each city. The items you purchase are consumable items that can be used during combat. They can also be sold for a profit, to gain life back. The city with the blacksmith has cheaper physical items, while the city with the sorceror has cheaper magical items. The game is meant to be retried multiple times.

Recommended strategy: Purchase as many cheap swords as possible with some HP left (5-10). Leave the town. Use the Wooden Sword on low HP enemies and higher attack swords on higher HP enemies.

Once in the sorceror city, sell all your leftover swords and buy as many spells as possible with some HP buffer. Repeat back and forth until you have 100 HP and win!

Restart and try again if you die.

Ratings

Given 0🗳️ 0🗨️

Feedback

LaiNa
30. Apr 2019 · 06:00 UTC
Very long animations. All the icons overlapped each other and it was not clear what to do until you find the button you need to buy (which is closed by the HP, as well as white letters on a light background)
disposable items and even the first monster I could not pass with a shield and a sword. And I would like to try again, but too long animations that cannot be rewound knock out all desire.
DigiGee
30. Apr 2019 · 12:36 UTC
I tried playing through a couple of times but colden't quite figure out how you're supposed to gain life back. I was able to clear a few battles but my life would just slowly drain after each battle, maybe that was the intended metaphor of helplessness?
🎤 impuuuu
30. Apr 2019 · 15:01 UTC
@digigee Hey! I added instructions to the description to make things more clear. You can regain health by selling the items in the store
🎤 impuuuu
30. Apr 2019 · 15:03 UTC
@laina We're having some issues with the resolution on the WebGL build so we recommend using the Windows executable if possible. You should be able to purchase as many items as possible, because each item is consumable. Which animations were too long?