Rot 24/7 by jsqrs

[raw]
made by jsqrs for LD 40 (JAM)

Description: An excursion into the crusty, grungy melancholy that exists post-latenight-adventure. Explore the wee hours of a strange convenience store from the perspective of one of its haggard and ragged employees​.

Controls: E key: Interact with world. Almost every object and person can be interacted with, even the rats.

Scroll: Changes which item you have currently equipped.

Left Mouse Click: Drinks or smokes the item you have currently equipped.

Escape: Quits the game.

Hints: Pay attention to the effects each of 3 items has, they will help you solve the puzzles. Talk to everyone. There are 3 items: 40 ounce beer, Cigarettes, and Coffee.

LDimage.png Rot 247 2017-12-04 17-41-32-60.png Rot 247 2017-12-04 17-41-59-13.png

Credits:

3D Art: Jack Squires

Programming: Daniel Mann

Character Artwork and Title Art: Ry Neil Thompson

Songs Used:

Elevator Music - Taylor Shechet

Full Blast - Skullcrack

Reagan Sux - Dr. Party

Too Much Slime - Lumpy and the Dumpers

Special Thanks to Gabrielle Guiliano

Ratings

Overall 764th 3.232⭐ 43🧑‍⚖️
Fun 874th 2.929⭐ 44🧑‍⚖️
Innovation 501th 3.237⭐ 40🧑‍⚖️
Theme 656th 3.333⭐ 41🧑‍⚖️
Graphics 694th 3.28⭐ 43🧑‍⚖️
Humor 177th 3.688⭐ 42🧑‍⚖️
Mood 546th 3.313⭐ 42🧑‍⚖️
Given 41🗳️ 44🗨️

Feedback

DanMannGames
05. Dec 2017 · 02:25 UTC
TEST
Josef21296
05. Dec 2017 · 03:11 UTC
Wow, I don't really feel like I knew what I was doing but definately its pretty crazy. Cool!! :D
witylernn
05. Dec 2017 · 03:13 UTC
I wont lie, I didn't know what I was doing, but I was laughing the whole time. Nice one, man!
Dssdiego
05. Dec 2017 · 03:16 UTC
I liked when my mouse got delayed :) Nice move
Kashif
05. Dec 2017 · 03:17 UTC
Was a bit difficult to understand the game setting. Some background info would have been nicer in the game.

But overall nice effort.

Kudos for the music and art
Jakers
05. Dec 2017 · 03:26 UTC
This game was really interesting; I liked how surreal everything was, and I just couldn't stop laughing as I was trying to figure out what was happening, especially after vomiting 3 times.

I think I eventually got the hang of it and understood what you were going for. I think (?) I managed to beat the rat puzzle before I got rekt by the manager for being generally rotten.

Was very entertaining overall, though could certainly use a bit more guidance for the player of some sort.
Max Amaden
05. Dec 2017 · 03:27 UTC
I don't really understand what exactly happened in your game, but it was an interesting experience.

Nice mood and interesting character development. Keep up the good work!
corc0
05. Dec 2017 · 03:32 UTC
Feels like 3 a.m. on Adult Swim. Nice style. And the way things look when you're trashed. Rot is crusty AF. Even after I've had some coffee it's hard to get those damn hot dogs. I'd play the full game.
Mammoth
05. Dec 2017 · 03:48 UTC
I rate it Itchy outta Tasty
Evil_As_Shit
05. Dec 2017 · 04:03 UTC
That music! Pretty great haha. Got wasted and killed some rats. Good game. Walking felt a bit slow though.
Wakka2
05. Dec 2017 · 12:08 UTC
I really like the shdaing. How did you get that? Is this some kind of post-processing effect
Chem0pren
05. Dec 2017 · 20:30 UTC
Vomiting was never more fun :D
05. Dec 2017 · 23:29 UTC
Work on art
chadrbanks
06. Dec 2017 · 03:57 UTC
This is very interesting. Music is great too! How do you do the hot dogs?
Versatile Box
06. Dec 2017 · 04:36 UTC
Highest rating I gave. Reeeeeally cool concept.
yishalee
06. Dec 2017 · 04:56 UTC
Looks like a puzzle exploration but I'm stuck in the hot dog thing. So I'm not sure how to rate it. The first rat thing is good.
Joel Davis
06. Dec 2017 · 05:56 UTC
I couldn't really figure out what my objective was or how the rot-o-meter worked. Very atmospheric, nice music. The "glitchy" and shading graphics fit the tone but i found it distracting, the illustrated characters on the other hand were great.
nate_wec
06. Dec 2017 · 08:51 UTC
This game is terrifying, the graphic music and the general just scary. When I filled the rot o metre the first time I was so scared a monster was going to kill me. Great game.
tmpxyz
06. Dec 2017 · 10:06 UTC
The 2d art is quite nice, though I'm really confused what i'm doing.
erd0s
06. Dec 2017 · 10:53 UTC
This game was awesome! I was pretty curious but i couldn't get past the hot dogs, i threw a bottle at them and then ran out of ideas. So creepy and so awesome, really fucked up and weird aesthetic :)
EveningWayward
06. Dec 2017 · 11:09 UTC
You've prepared an awesome experience! Loved everything (especially sound design and particle system that you used for vomitting) about it except for the menu design (the laziness of controls screen is dissonant and doesn't fit general style).
Sarrixx
06. Dec 2017 · 11:42 UTC
Great idea for a game! The whole style was really really good, nice job on the graphics! After 4 attempts I still wasn't hugely clear on the effects of all the items, but I get the direction you were going for. Kudos!
kerneltt
07. Dec 2017 · 18:09 UTC
loved the art but didn't felt it like fun, just interacting with stuff, nice experience tho
Technomancy Studios
07. Dec 2017 · 21:46 UTC
but it did felt it like fun! You didn't felt it right.
adhesion
08. Dec 2017 · 04:00 UTC
Nice! I like the vibe. Walk speed could be a bit faster, although I realize it was probably intentional for some of the puzzles. Didn't get past the rat puzzle, while trying to figure it out I got the max coffee effect which was pretty unbearable :P This would be pretty cool with some tweaks & more content, nice work!
DanMannGames
08. Dec 2017 · 15:32 UTC
@adhesion for the record the walking speed being so slow was a glitch we encountered right before upload and couldn't figure out how to fix. You were ment to move slow but not that slow. Thank you for playing!