Cursest Dungeon by Dupix

Description:
Steve the treasure-hunter faces the challenges of the most cursed cave no one has made to come out alive, because greed is the biggest curse. You must gather all treasures to clear the dungeon.
-Challenge the cursest dungeon to prove you are the real treasure hunter
| HTML5 (web) | https://dupix.itch.io/cursed-dungeon |
| Windows | https://dupix.itch.io/cursed-dungeon |
| macOS | https://dupix.itch.io/cursed-dungeon |
| Original URL | https://ldjam.com/events/ludum-dare/40/cursest-dungeon |
Ratings
| Overall | 1043th | 2.833⭐ | 38🧑⚖️ |
| Fun | 1063th | 2.569⭐ | 38🧑⚖️ |
| Innovation | 1094th | 2.333⭐ | 38🧑⚖️ |
| Theme | 921th | 2.914⭐ | 37🧑⚖️ |
| Graphics | 364th | 3.819⭐ | 38🧑⚖️ |
| Audio | 614th | 2.729⭐ | 37🧑⚖️ |
| Humor | 721th | 2.618⭐ | 36🧑⚖️ |
| Mood | 827th | 2.943⭐ | 37🧑⚖️ |
| Given | 44🗳️ | 23🗨️ |
The art is very polished, the physics/movement not so much, but it's enjoyable overall.
Nice entry :)
Nice game, I like the graphics and the sound.
I was really confused what what happening when I first got the treasure chests. I thought that I was supposed to be able to do something with them there and that it was broken or something.
The death animation is broken for the falling spikes. You just keep playing for a second and then instantly teleport. It is not clear to the player when they actually hit it or that the teleportation is because of a death.
Getting on the rope felt a little buggy. You can't grab it unless you jump first, and sometimes it doesn't work if you are too close. Also there is no visual difference between the blocks that you can climb/fall through and the ones you can't.
When I first realized I had to do the whole thing 4 times, I was worried that it would be tedious, but the changes that happen each time make it still interesting and engaging to go through. I thought that was really well done, a smart way to extend the content.
The only thing that could be better are the controls when jumping on a rope. I needed everytime several tries.
Concerning the audio, the jump effect became kind of repetitive. But in the beginning the derpy sound effect was enjoyable. I really liked the music it went well together with this kind of game!
This game was kind of hard but i liked it, the length of the game fits a LD game.
Overall I enjoyed this game very much. I had an amazing time playing it. Thank you so much for this experience and good luck in the future! Have an awesome day, and I hope to see you in the next jam!

// Isak from @liquidbrain

I'm not gonna lie to you. This game gave me a terrible first impression. The looks are great, but getting to use the ropes was a nightmare. I actually refreshed the game thinking that I broke up something, since I couldn't figure out how to actually get past them.
However, once I realized I could climb them all the way to the top (past the stone floor) and got to the chests, I started having a fun time. First chest? Not a problem. Second chest? I admit I didn't see that coming. And it just kept adding on and on. I really misjudged this one.
Gameplay was alright, if not a bit finicky. If there's one thing I really appreciate is that you actually added working checkpoints. There's been so many entries around where I have to restart the whole thing. This is way too useful.
Well, great job. Not much else to say.[In behalf of my team](https://twitter.com/WhalesAndGames), it'd be great to see what else you can come up with in the future. Have a nice day! :whale:
Weird collider on ropes. I had troubles to catch it on the first try. I almost thought the game ended after the rope climbing XD.
A sound or something could also help when you die on falling spikes.
Anyway, a nice game! Good job guys
Como outras pessoas falaram, o jogo está legal, mas os controles precisam de melhorias. Parabéns pelo projeto. :flag_br: