Canasta: Skylines by Randoman38

[raw]
made by Randoman38 for LD 41 (JAM)

I've decided to interpret 'incompatible' as 'unconventional, for this, and the two genres I've chosen are Card Game (Really more card-based game) and city builder.

Just a note, the game Canasta doesn't have much to do with this game, I just wanted to make a fun name.

Background: You are appointed to start up a city. Your goal is to claim land and build infrastructure until it supports 50 people. You have to try to balance the needs and happiness of the citizens with the randomness of what cards you get every month.

CSP.PNG CSP2.PNG CSP3.PNG CSP4.PNG

Ratings

Given 0🗳️ 0🗨️

Feedback

Detobel36
26. Apr 2018 · 07:16 UTC
Interesting concept. However, it lacks sound and explanation. A small help menu could have been added and some sound (even basic) to tell if an action is good or not. Sometimes time passes too slowly. It would have been nice if we could increase the speed of time.
Thanks for your participation :smile:
Wut ? I have more poeple than my capacity ? xD
![capt.png](///raw/40f/11/z/141d2.png)
angry-cyboot
28. Apr 2018 · 16:40 UTC
played both versions glad to see you've fixed the biggest issues, what's left is the lack of feedback (sound or otherwise) to the player.
XMoby
28. Apr 2018 · 17:10 UTC
As mentionned before, some kind of feedback (audio or other) would be nice, to understand what's happening (or not happening). Maybe a way to click on a tile, and see its contribution? Also, a button to advance to next month, and maybe one to pause the time (to take some notes during the play+rate, for example ;)) would be nice.

Overall, interesting puzzle game with great potential once it's "completed", if that's your goal.
Autumnotopia
28. Apr 2018 · 19:24 UTC
In some ways, the 'real time' aspect was more interesting than the card aspect (or at least equally as interesting?). This reminds me of an idle game, with the having to wait for cards aspect. The graphics remind me a lot of DOS citybuilding games too.

Remember that if you want others to see your game, to rate other peoples' games. The more ratings and feedback you give others, the higher your game displays to others when they look for games.