SLINGSHOOT by chaoclypse
Play SLINGSHOOT at https://chaoclypse.itch.io/slingshoot


Aliens, planets and meteorites are bullying you cause of your size!
Use your mouse to move around and utilize your gravitational field to fling those shots right back at mean bullies!
Your shield protects you, but if it bursts it takes a while to recharge!
Show them your pint-sized power!
| Original URL | https://ldjam.com/events/ludum-dare/38/slingshoot |
Ratings
| Overall | 61th | 3.927⭐ | 84🧑⚖️ |
| Fun | 15th | 4.122⭐ | 84🧑⚖️ |
| Innovation | 66th | 3.798⭐ | 86🧑⚖️ |
| Theme | 83th | 3.917⭐ | 86🧑⚖️ |
| Graphics | 130th | 3.845⭐ | 86🧑⚖️ |
| Audio | 117th | 3.443⭐ | 81🧑⚖️ |
| Humor | 132th | 3.145⭐ | 78🧑⚖️ |
| Mood | 189th | 3.325⭐ | 82🧑⚖️ |
| Given | 0🗳️ | 0🗨️ |
I really like the concept of being able to use your gravitational field to slingshot back to enemies, but I found this wasn't really necessary. I ended up just going around in a big circle and letting them shoot straight and hope they hit each other, and thus not very strategic. Maybe there can be an additional incentive to use the slingshot which would increase the strategic element?
Overall, a very smooth, polished-feeling game (animations and sound help with that), good difficulty ramp up, and got hectic in a good way. Thanks!
I agree with what is said above, that a point multiplier or something along those lines is needed to encourage more actual slingshotting. Another thing is that the meteorites didn't kill the aliens when hitting them.
Overall it is a really fun game
Addictive and very easy to understand :p I agree with previous comments, you should get a bonus for making enemies shoot each other and a huge bonus for slingshooting meteorites into other enemies (each bonus streak counting how many enemies you took down with a single meteorite). That would make the difficulty scale much faster for more experienced players so they don't get bored.
Nice job :wink: !
Got even higher by pulling a little cheat: Click on the page's grey zone to pause the game, then click a zone clear of enemies to instantly teleport there
I Love this game!
Please continue this :D
Beautiful animations and art
This is my compo game: https://ldjam.com/events/ludum-dare/38/space-honey-the-adventure-of-little-bee
your game is hard haha.
really cool idea!
Graphics are really simple and lovely, and the song and sfx fit in nicely! Trying to control everything indirectly was quite fun and funny... I would usually accidentally hit enemies (instead of being able to aim).
One minor nitpick is having to go back to the keyboard to start and restart the game. Since the entire game is controlled with the mouse, those actions should also be activated with it.

Loved the cute graphics and feel. Great job with the music as well.
"Aliens can kill each other" is the key element of this game that makes this game better than a "dodge game".Very impressive.
Can't wait to start another round.

I don't know if I can do better, but it's clearly addictive. :smile:
Would appreciate feedback on mine as well:
https://ldjam.com/events/ludum-dare/38/sling-ship-search-for-a-small-world
Cheers!
Overall, very good, thank you for the game.
(only nitpick thing is the text should say "because of your size" instead of "cause of your size." It just made it a little hard to understand the sentence).
Speaking strategically, it's far easier to manipulate the enemy ai and/or just dodge and let them take one another out. There are a couple of things you could do to alleviate this:
1) Give the player some other goal, like a large thing to destroy, so that they absolutely MUST use the gravity mechanic.
2) make the gravity alittle weaker with a larger range. In its current state it's pretty hard to control.
Anyhow great stuff. good controls and awesome presentation! :D
https://ldjam.com/events/ludum-dare/38/a-couple-of-questions-volume-ii-small-business-small-world if you have a minute
