Emergency Economic Envelope by crefossus
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| HTML5 (web) | https://crefossus.itch.io/emergency-economic-envelope |
| Original URL | https://ldjam.com/events/ludum-dare/44/emergency-economic-envelope |
Ratings
| Given | 1🗳️ | 1🗨️ |
Arrows/Spacebar
| HTML5 (web) | https://crefossus.itch.io/emergency-economic-envelope |
| Original URL | https://ldjam.com/events/ludum-dare/44/emergency-economic-envelope |
| Given | 1🗳️ | 1🗨️ |
I thought that needing to recollect your..."bullets" was actually a clever mechanic. It adds a significant depth to the fight as not only is aiming but also positioning becomes vital to your player character. There were a number of weird strategies I've experimented with various degrees of success that made the game more unique than most others I've played this jam.
I think the full 8-direction controls were a little strange from the aiming perspective. I never found use for shooting in angles, for example, since it's already difficult to do that while still. The game was a bit too bullet-hell for me to enjoy; I really don't like games that feels like it's too focused in dodging. Still, the concept has potential.