Shicken by Saiodin
Hello!
This is my first Ludum Dare and I had a great time participating! The game I made is called Shicken and lets you control a character that can shoot (and push, throw and glide) things to transform/shapeshift them into other things. This is required to progress through the levels of this 2D jump and run platformer. It features a tutorial and 7 levels. Keyboard and Gamepad controls are supported, the controls are found in the main menu. The game was made using Unreal Engine 4, which is for sure not the best engine for 2D games, but that just makes me more interested in showing what's possible. Not sure what else to say... I hope you have fun with the game! :)
Some additional information since some people have problems:
- The number keys 1,2,3,4 change the weapon type (Blocks, Chickens, Feathers, Slimes can be transformed. The freeze shot just works on slimes)
- Coins don't do anything and are just there to guide you
- Chicken can be picked up with E and thrown with E. They trigger switches that open gates
- The goal in every level is to reach the blue portal, often accomplished by transforming something in the level and using it
This is my first Ludum Dare and I had a great time participating! The game I made is called Shicken and lets you control a character that can shoot (and push, throw and glide) things to transform/shapeshift them into other things. This is required to progress through the levels of this 2D jump and run platformer. It features a tutorial and 7 levels. Keyboard and Gamepad controls are supported, the controls are found in the main menu. The game was made using Unreal Engine 4, which is for sure not the best engine for 2D games, but that just makes me more interested in showing what's possible. Not sure what else to say... I hope you have fun with the game! :)
Some additional information since some people have problems:
- The number keys 1,2,3,4 change the weapon type (Blocks, Chickens, Feathers, Slimes can be transformed. The freeze shot just works on slimes)
- Coins don't do anything and are just there to guide you
- Chicken can be picked up with E and thrown with E. They trigger switches that open gates
- The goal in every level is to reach the blue portal, often accomplished by transforming something in the level and using it
Ratings
| Coolness | 73% | 3 |
| Overall | 3.70 | 134 |
| Fun | 3.61 | 149 |
| Graphics | 4.00 | 77 |
| Innovation | 3.40 | 292 |
| Mood | 3.73 | 71 |
| Theme | 3.88 | 131 |
Well done!
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
out the goal. After getting the coins I didnt know what to to. Beside that nicely done!
I updated the description to answer the most common problems people had to progress
@Bloom: Might have really overdone it with that :)
@Level variety: Trust me, I wanted to! But I just couldn't make more in the 48 hours.
@Tighter controls: True, I weren't fully happy but had to move on with other features
@Chicken stuck on head: That is indeed a bug :x
@Stuck between boxes: A bug I introduced last minute it seems, when I added some shot particle effects. The player shot isn't supposed to go through multiple enemis. But if you get stuck between boxes, just use the chicken shot!
@Freank: I will put the game up, but the site seems to be down atm.
I tried on the numpad, or above the letters and then everywhere on the keyboard and I could never change weapon!
Maybe you can try other 2d game engine to get it displays better next time.
I can't describe the feeling, the mood, when I notice I was totally emerged... A W E S O M E job!
This is a cool game though. Good stuff!