Dream World by DrSkort

[raw]
made by DrSkort for LD 41 (JAM)

You don't remember anything, but that you are prisoner of your dream.

Will you make it to escape your own dream ?

Cover.png

Dream World

a Rogue-Like Platformer

Screen.png

  • every new dream is randomly generated
  • find your way out of your dream
  • don't get stopped by strange creatures
  • escape from your dream
  • listen to the peaceful soundtrack
  • wake up from this nightmare
  • have fun watching a cool ending cinematic
  • and wake up
  • wake up
  • wake up
  • ESCAPE
  • WHY AM I PRISONED ?!!!

... good luck and have fun ;)

Additional Notes:

The game is not dead yet. If you enjoyed playing the game and are interested follow me ;) I'll post updates on twitter and itch.io.

Bugfix 25.04.18

Thanks to articulated9 I fixed a bug which crashed the game when you moved to far to the left or to far to the right while falling. Feel free to tell me, if you find any bugs.

Ratings

Overall 910th 3.097⭐ 33🧑‍⚖️
Fun 884th 2.95⭐ 32🧑‍⚖️
Innovation 1099th 2.567⭐ 32🧑‍⚖️
Theme 1089th 2.694⭐ 33🧑‍⚖️
Graphics 838th 3.05⭐ 32🧑‍⚖️
Audio 410th 3.3⭐ 32🧑‍⚖️
Mood 610th 3.25⭐ 32🧑‍⚖️
Given 35🗳️ 36🗨️

Feedback

HKoisumi
24. Apr 2018 · 00:51 UTC
Freaking amazing! Excelent work, wanna check ours too??

https://ldjam.com/events/ludum-dare/41/hype-time
Hannah19
24. Apr 2018 · 06:49 UTC
LOVE the concept. An endlessly repeating and randomizing dream is an awesome way to combine those genres.
firellon
24. Apr 2018 · 07:07 UTC
There is no MacOS version, only DreamWorld.exe
I couldn't play and rate, unfortunately
Could you please upload the actual MacOS build?
Skyc
24. Apr 2018 · 07:14 UTC
The difficulty of the platforming is fine but there is not much value to replay after one playthrough. The theme is quite good as falling down the platform is what people can dream of. It is quite fun to jump and dodge too.
🎤 DrSkort
24. Apr 2018 · 14:37 UTC
@firellon Thank you for your report. I'm very sorry. I added a executable jar download on the shop site. Hopefully this will work. If not, could you pls give me an advise, because I have no mac and I'm not sure how to export the game correctly for mac-users.
Evil_As_Shit
24. Apr 2018 · 18:12 UTC
Neat game! Good atmosphere and music.
drikdrok
25. Apr 2018 · 15:37 UTC
Loved the art-style!

I wish you had maybe 2-3 lives, because restarting every single time you get hit got kinda frustrating :/

Other than that, solid entry!
JLV
25. Apr 2018 · 15:52 UTC
This is a nice take on both roguelikes and platformers ! The first thing I did when I started my playthrough was, obviously, falling down, and you can imagined how surprised I was to see a procedurally generated level come to my feet gain ! The jumping might feel a bit stiff, although I guess it adds the necessary challenge.

On an aesthetical standpoint, I really loved the music and the minimalist graphics, although I felt like not having the same pixel size for the sun, the clouds and the platforms made the whole thing a little artificial. I'm nitpicking though, on what is otherwise a really good game !
Articulated9
25. Apr 2018 · 17:06 UTC
This was really well-presented. The graphics made me think of Knytt and Fez, so great job on that front!

The platforming was tricky! The furthest I got was to two of the four ends. I agree that a life system might be useful. But that's just my impatient self talking :smile:

I did come across a bug, however. After getting the top-right corner I jumped off the right side of the platform which caused the game to freeze. Maybe worth adding an invisible wall or some kind of instant death there to cover it?

Anyway, nice title. Like it! :smile:
🎤 DrSkort
25. Apr 2018 · 17:15 UTC
@Articulated9 Thanks a lot for the feedback ^^ I'm glad you liked it and I think the reason for the bug is my Collisonsystem ;-; I'll try to fix it and I also want to thank @JLV for the really great and constructive feedback and @drikdrok , @evil-as-shit , @Skyc , @Hannah19, @firellon and also @Hannah19 for their feedback it really helps a lot :)
Balance686
25. Apr 2018 · 20:40 UTC
Great concept! I dig the procedural level idea. It's a very unforgiving game which is exactly what I expect in a rogue-like. There's something satisfying about hopping off the edge and free falling back into the level. There's no escape! I came across a bug that I haven't seen anyone mention which leads me to believe it could be on my end. Every time I played, at some point the screen would randomly go black but the game would continue running (I could still hear myself jump and enemies shoot). I installed the Java runtime to play the game and didn't restart (wasn't prompted to) so not sure if that had an impact or not. I'll try it again later after I reboot to see if it has any effect.

[edit]
Fired it up again today after rebooting and still came across the bug. Doesn't happen with any specific action but it goes all black every play for me before I can complete the level. Playing on a 4K monitor if that matters at all
[/edit]
szabe
26. Apr 2018 · 14:14 UTC
Very nice looking game, and the roguelike element is quite a plus!
The fall mechanic is really good. The game is also really difficult, a bit too much, perhaps a health system would have been nice. I got a freeze at some point too, not sure what triggered it though.
I didn't understand the connection to theme either.
helpcomputer
26. Apr 2018 · 17:31 UTC
Such a cool idea and the art is attractive and works well together. Well done!
Pixelome
26. Apr 2018 · 17:36 UTC
To run the game on a mac you need to run "java -jar Dream\ World.jar " in the terminal in the folder where you extracted it. Had some issues with the controls at the start of the game, started working correctly after I fell a few times. You got the mood in the game right :)
🎤 DrSkort
26. Apr 2018 · 17:39 UTC
@Pixelome and the other thank you for your feedback. I'll try to fix that soon :)
designernap
27. Apr 2018 · 09:13 UTC
Nice choice of theme and direction. Great audio and solid visuals. Well done.
ThatSommeS
27. Apr 2018 · 09:27 UTC
Love the mood and audio. Very sad story.. Nicely done!
Jakupf
29. Apr 2018 · 14:13 UTC
While the game has less roguelike elements than I thought it would, it was still really good! Randomly generated world is nice, although I think it would be better if it regenerated each time you died and just saved pieces of artifact you picked up. I also don't think it is intended but if you take one of the upper paths and pick the artifact, you can just drop down and fall very near the artifact on the lower path, this way you only need to complete 2 paths instead of 4. My favourite part was propably the setting of the game and the atmosphere, full points in mood!
TheMonsterFromTheDeep
01. May 2018 · 16:33 UTC
Neat game. Very difficult, but seems to work okay.

I think my main complaint is that it takes way too long to fall around the world again. I would fall off the edge a lot, and have to wait a couple of seconds before I could try again, which was really frustrating.

The hitbox on the enemy projectiles is also somewhat difficult to get a feel for. Sometimes I could dodge a bullet very closely, but other times I would be killed when just in the general vicinity.
kpded
02. May 2018 · 10:39 UTC
The game is awesome! I like the music and artstyle. The mechanics that after falling brings me back to the beginning makes everything happening like in a dream, very cool feature
RobertoHigor
02. May 2018 · 16:51 UTC
Good work, but the games was too repetitive, only have one kind of challenge that was really stretched.
randomphantom
03. May 2018 · 18:32 UTC
Very dreamy atmosphere and nice music, but the enemies were just a little too hard to dodge, and its really easy to fall off while trying to dodge. More of a roguelite.