Vastator & the broken hitboxes - The game by KureKureciCZ
In this game, you just click zombies to kill them. Nothing hard
But wait! Every one you kill, two new come! And there are like four types of them! So quick! Go and save this little village!!!


(this image is supposed to be blurry)
Special effects:
Slowing: Shift
Repair: Space
Granade: Right mouse
Team:
Pavel Marceluch (me) - Programming, 3D design, audio
Matěj Vrba (him)- Programming, level design
Michal Vojáček - Consultant
| Windows | https://kurekurecicz.itch.io/vastator |
| Windows | |
| Original URL | https://ldjam.com/events/ludum-dare/40/vastator-the-game |
Ratings
| Overall | 931th | 3.044⭐ | 36🧑⚖️ |
| Fun | 940th | 2.824⭐ | 36🧑⚖️ |
| Innovation | 813th | 2.894⭐ | 35🧑⚖️ |
| Theme | 719th | 3.25⭐ | 36🧑⚖️ |
| Graphics | 606th | 3.441⭐ | 36🧑⚖️ |
| Humor | 734th | 2.597⭐ | 33🧑⚖️ |
| Mood | 972th | 2.661⭐ | 33🧑⚖️ |
| Given | 60🗳️ | 9🗨️ |
UNityPlayer.dll. You need to package that with your game in order for most peopel to run it.
Thats for feedback, we know about this but i will explain to you, we had this issue with hitboxes, because when you click it makes your click hitbox bigger, if you hit zombie and put its hp to 0 it will kill it, if you hit zombie with tag boss and it has 0 hp it will kill him and end game, the problem was that when you hit zombie and boss at the same time and you kill that zombie, you will end up winning without killing boss, so we made hitbox smaller for cost of making our game harder (we changed some numbers so its still winnable ( i personally won on second try in final version)) :), but i will look on it and i will tweak some numbers for you :)
Graphics - It had a very well polished art style. The bloom shader was a nice addition to get rid of sharp low-poly edges. 3.5/5
Theme - The more you have the worse it is... for the village! I would have liked to see some innovation here. 2/5
Fun - I found it kind of hard to click the zombies, and I died pretty early on. For some reason a 'Continue' button kept showing up on my menu, I didn't figure out what that was for. 1.5/5
Nice entry into the jam, considering!
https://youtu.be/yIsFD9Bato0
Art's pretty good. Would probably be amplified if there's a background music playing behind.
It wasn't clear that we need to use coin to use the grenades and powers. So I was confused at first trying to right-click and pressing the spacebar but nothing happened.
And maybe a better effect when we beat down a zombie. Currently it sounds like I'm swatting flies. Each time I kill one should have a sound effect equivalent to when we use the grenade. Satisfying.
I echo other commenters' comments with the hitbox being too small. Maybe it wasn't too small, but rather because the small hitboxes were introduced too quickly. Maybe start with big hitboxes and shrink it step-by-step?