A Pirate's Reward by philipprapp95
In "A Pirate's Reward" you are a pirate with a bounty on your head. Try to sink the other ships before they can sink you! But there's one problem: the more ships you sink, the higher your bounty becomes.
Controls : - WASD or ←↓↑→ to move around - Mouse to rotate your view - Escape for pause menu - Space-bar to shoot
Team:
Marco Schneider: Programming, User-Interface
Philipp Rapp: Programming, 3D-Artist, Level-Designer (https://www.artstation.com/philippr95)


Ratings
| Given | 39🗳️ | 16🗨️ |
I found it a bit easy thought !
Gorgeous level design, I'd recommend looking into shaders to do some vertex wobble for the ocean next time ;)
I absolutely love the art style, the ships, the planet, the islands, everything works wonderfully together and it's super colorful and fun to look at!
The sphere system worked great, really impressive work there
Like @mharring, I enjoyed how the enemy ships' cannons fired directly from the front, while the player's fired out of the side. It was a pretty good move for designing the AI, and it made fighting more interesting.

Also, your game has a Web build. It would be good to have it running on the itch.io page.