Gerry Wins! by BubuIIC
+++++++ Description +++++++
Gerry Wins! is a game about the democratic process in the animal kingdom.
The player is tasked with designing new districts to ensure his supported candidate wins the general elections.
You can play against the AI (Gerry) or locally against another human player (much more fun you should try it!).
NOTICE: Gerry's first turns are very slow for large grids (>=15). The web version crashes with grid size >=10.
+++++++ BASIC INSTRUCTIONS +++++++
The goal of the game is to hold a majority in more electoral districts than your opponent (shown on the right side of the screen) at the end of a game.
The game ends when the whole board is colored.
Right now their is no end-of-game trigger and no notice for winning/losing. But you can always check for yourself on the right side of the screen whether you control more districts than your opponent.
To play select one of the electoral districts (colors) on the left side and then one of the voters (yours or your opponents) on the grid to add to the district.
A district counts as yours if you get the majority of votes in it.
For an example see screenshot #3.
+++++++ Things we didn't get around to +++++++
- Different special moves for every animal.
- Win/Lose screen.
- Bugtesting :-).
- Any kind of Audio Music :-(.
+++++++ Made by +++++++
- Marcus Hoffmann (Code)
- Stefanie Schrottke (Design, Graphics, Story)
- Stephan W盲ldchen (Code, Graphics)
- Eric Zimmermann (Code)
+++++++ Made with +++++++
- Unity 3D Personal
- Gimp & Inkscape
+++++++ Idea +++++++++++
This game is based on a concept called "Gerrymandering". If you've never heard of it, look here:
https://en.wikipedia.org/wiki/Gerrymandering
PS: Can someone test the mac build and post the results?
Gerry Wins! is a game about the democratic process in the animal kingdom.
The player is tasked with designing new districts to ensure his supported candidate wins the general elections.
You can play against the AI (Gerry) or locally against another human player (much more fun you should try it!).
NOTICE: Gerry's first turns are very slow for large grids (>=15). The web version crashes with grid size >=10.
+++++++ BASIC INSTRUCTIONS +++++++
The goal of the game is to hold a majority in more electoral districts than your opponent (shown on the right side of the screen) at the end of a game.
The game ends when the whole board is colored.
Right now their is no end-of-game trigger and no notice for winning/losing. But you can always check for yourself on the right side of the screen whether you control more districts than your opponent.
To play select one of the electoral districts (colors) on the left side and then one of the voters (yours or your opponents) on the grid to add to the district.
A district counts as yours if you get the majority of votes in it.
For an example see screenshot #3.
+++++++ Things we didn't get around to +++++++
- Different special moves for every animal.
- Win/Lose screen.
- Bugtesting :-).
- Any kind of Audio Music :-(.
+++++++ Made by +++++++
- Marcus Hoffmann (Code)
- Stefanie Schrottke (Design, Graphics, Story)
- Stephan W盲ldchen (Code, Graphics)
- Eric Zimmermann (Code)
+++++++ Made with +++++++
- Unity 3D Personal
- Gimp & Inkscape
+++++++ Idea +++++++++++
This game is based on a concept called "Gerrymandering". If you've never heard of it, look here:
https://en.wikipedia.org/wiki/Gerrymandering
PS: Can someone test the mac build and post the results?
Ratings
| Coolness | 75% | 2 |
| Overall(Jam) | 3.27 | 507 |
| Fun(Jam) | 2.81 | 784 |
| Graphics(Jam) | 3.08 | 692 |
| Humor(Jam) | 2.75 | 377 |
| Innovation(Jam) | 3.74 | 117 |
| Mood(Jam) | 3.06 | 579 |
| Theme(Jam) | 2.75 | 910 |
Could use some finishing touches. Good job!
Would be great if you could check out our game as well!
Also nice commentary on the state of politics :D. And I like the art style.
No link to the theme whatsoever.
Thanks for making this :)