Litter Burg by LandoSystems
# Links
- * HTML5/WebGL *
- * Desktop/Java *
- * Source *

# Controls:
- * Left click * to interact
- * Click & Drag * to pan on the map
- * Mouse Wheel * to zoom on the map
Here's the general flow of the game (thanks @almost!)
- Between days buildings generate money and trash.
- To build something: click the wrench, click a tile, choose a building. You start with 1 dump to build and can buy more stuff later.
- To set a route for a truck: click the R, click on a truck, click on a building, click on a dump
- Each truck will deliver trash for 1 building per day to start, upgrading truck capacity allows for more buildings on a route
- Buying additional trucks is probably a high priority.
- There are trash can icons with numbers to indicate how much trash has accumulated at a building, stats can also be seen in a tooltip by hovering over a building

# Game:
Your town is filling up with Garbage. You need to get your trucks out to clean it up. Click to set routes for your trucks each turn. Build up your town to make money to buy upgrades that help keep the city clean.

# About the Team:
LandoSystems is a group of jammers from Madison, Wisconsin that varies in size from 2 to 12 people. This is the team’s 15th Ludum Dare game!! :grinning:

# Team Members:
Code: - Doug Graham dsgraham - Brian Ploeckelman PalpatinesSmile - Brian Rossman - Ian McNamara - Jeffrey Hwang - Brandon Humboldt - Tim Polcyn
Art: - Matt Neumann - Luke Bain
Music: - Bensound.com
Support Shiba:
- Asuka

We hope you enjoy playing the game as much as we did making it! :fingers_crossed:
Ratings
| Overall | 174th | 3.848⭐ | 25🧑⚖️ |
| Fun | 302th | 3.609⭐ | 25🧑⚖️ |
| Innovation | 224th | 3.625⭐ | 26🧑⚖️ |
| Theme | 180th | 3.958⭐ | 26🧑⚖️ |
| Graphics | 333th | 3.875⭐ | 26🧑⚖️ |
| Audio | 100th | 3.913⭐ | 25🧑⚖️ |
| Humor | 631th | 2.806⭐ | 20🧑⚖️ |
| Mood | 361th | 3.543⭐ | 25🧑⚖️ |
| Given | 25🗳️ | 23🗨️ |
* Between days buildings generate money and trash.
* To build something: click the wrench, click a tile, choose a building. You start with 1 dump to build and can buy more stuff later.
* To set a route for a truck: click the R, click on a truck, click on a building, click on a dump
* Each truck will deliver trash for 1 building per day.
* Buying additional trucks is probably a high priority.
* There are trash can icons with numbers to indicate how much trash has accumulated at a building
As feedback: I think that some of the interface flows could be simpler. For example, I could be allowed to highlight k buildings whose trash will be taken to the dump where k is the number of trucks that I have. I could also drag buildings onto tiles.
(Also: the picture of a dog shows up as the 'main' image for the game, which is misleading)
But the game actually turned out to be really good!
Was a fun strategy while it lasted, the 20 turn limit didn't give a huge amount of time to experience the whole thing though. In the end I only ended up with 3 trucks.
The presentation was overall really good, and it was fun to play.
Great job!
Thanks everyone for playing!
All the animations and transitions were really cool as well
I think you could have explained how the overall mechanic worked a bit better. Because it took me a bit longer to understand.
Overall this was a really nice game and you should be proud of what you achieved. :)
Was there any point in choosing where to build stuff? Might be interesting to add effects where people e.g. don't want to live next to industrial plants or dumps to add another layer of complexity to planning.
About two thirds of the way through I think I clicked on something during the turn animation and it froze with the error "GwtApplication: exception: Cannot deposit trash af"
Sadly my game froze after a while, however it was fun while it lasted!