Typical by Magnega

[raw]
made by Magnega for LD 41 (JAM)

The world needs saving, and you're up for the task! As soon as you remember how to turn. Or open doors.

Made by:

Kalle-Eemeli "Magnega" Paananen

Ruska "Myrrysmiesi" Sarapisto

Arsi "Hakita" Patala

Janne "Gravik" Nyholm

screenshot2.png screenshot3.png screenshot4.png

Ratings

Overall 35th 4.205⭐ 24🧑‍⚖️
Fun 144th 3.886⭐ 24🧑‍⚖️
Innovation 44th 4.182⭐ 24🧑‍⚖️
Theme 22th 4.455⭐ 24🧑‍⚖️
Graphics 103th 4.348⭐ 25🧑‍⚖️
Audio 276th 3.568⭐ 24🧑‍⚖️
Humor 475th 3.071⭐ 23🧑‍⚖️
Mood 52th 4.136⭐ 24🧑‍⚖️
Given 26🗳️ 22🗨️

Feedback

Jequed
23. Apr 2018 · 21:18 UTC
This is really well done! Everything feels so smooth and complete.
sandovictor17
24. Apr 2018 · 09:00 UTC
Really nice work... no wordS,

wanna check ours too?

https://ldjam.com/events/ludum-dare/41/guns-n-goals
Mr_Field
24. Apr 2018 · 12:23 UTC
I loved the mood of this! I also really enjoyed how fighting tougher enemies felt somewhat like a test of typing endurance, I just wish there were more of those kinds of enemies. I can really see how that can be expanded upon greatly.

Fine work!
TheVash
24. Apr 2018 · 14:12 UTC
nice!
Tay
24. Apr 2018 · 15:00 UTC
Best entry I've seen so far. The audio is great, the game feels polished, the general idea is great.
I would 100% play a full version of this, with more actions maybe items, etc... Really great work to all of you :)
sleepyGrin
24. Apr 2018 · 15:02 UTC
I loved the graphics and even the mood. It's a simple concept but with a great execution. i really liked it overall haha. No bugs encountered.
SupremeKurt
24. Apr 2018 · 15:11 UTC
Very nice concept and very well visualized. Typing "walk" all the time is a bit tedious though. Would'be loved to be able to click on the commands on the left
Pixelcode
24. Apr 2018 · 15:16 UTC
Amazing
Imanol Pina
24. Apr 2018 · 15:21 UTC
Good idea, graphics are so good, and game it´s very fun!
Bradalli
24. Apr 2018 · 15:43 UTC
Absolutely love the idea of the game!
MaijaUleberg
24. Apr 2018 · 15:55 UTC
I really like the combination of a real time adventure and text input. The quit command was a really nice touch. I even had to speed run it.
Devastus
24. Apr 2018 · 23:40 UTC
A great entry with loads of potential behind it. Truth be told though, I wasn't really able to play it for long straight after all the restless coding hours of Ludum Dare :P

I would wish for less washed out colors though, but otherwise the graphics are very concisely knit together and look solid, along with the music and sound effects. It is in any given metric a very good entry, big thumbs up!
🎤 Magnega
25. Apr 2018 · 09:28 UTC
@Devastus I get the typing thing, I was testing the game while coding it and my hands will never forgive me.

On the plus side, I can type "walk" really fast now

walk walk walk wakl wkla
Urubi
25. Apr 2018 · 23:31 UTC
Best LD41 game I checked out so far :)
Stralor
26. Apr 2018 · 09:13 UTC
Pretty sweet little idea. When you realize it's your typing speed vs enemies, the energy ramps up! If this gets fleshed out more, let players buy/ learn shortcuts (tl = turn left, etc.)
Mr. Blue
26. Apr 2018 · 14:13 UTC
I love these type-your-action style games... Great job!
pndaa
26. Apr 2018 · 17:34 UTC
Great concept my finger hurts by it's ok xD. May be adding the up arrow to do the precedent command could be nice. Good mood and graphism. Good job ;).
LittleStone Games
08. May 2018 · 12:47 UTC
Hey!Nice work!I love the art style!The mechanics are pretty good too and original,it fit perfectly the theme!Sometimes its very frustrating having to type again and again haha.But anyways good work!Good job for 72 h :)

Here is our game if you want to try it!
https://ldjam.com/events/ludum-dare/41/me-da-miedito-la-oscuridad-i-get-goosebumps-in-the-dark
Weirdybeardyman
15. May 2018 · 16:20 UTC
Really good, works really well, I would never have expected it to be so polished or smooth but it was!