Cat Orphanage by matevt

[raw]
made by matevt for LD 40 (JAM)

screenshot2.jpg

"It is like owning a cat hotel"

Feed the kitties (drag and drop food to the kitty bowls, you can move the bowls to manually feed the cats). Scoop all the bad stuff they leave on the floor (use the mega-multi-scooper). Don't let the cats eat the bad stuff from the floor (makes them die if they eat a lot of bad munchies). After 20 kitty deaths the orphanage gets closed.

Made in just half the time!

Ratings

Overall 834th 3.15⭐ 22🧑‍⚖️
Fun 819th 3⭐ 22🧑‍⚖️
Innovation 769th 2.95⭐ 22🧑‍⚖️
Theme 228th 3.875⭐ 22🧑‍⚖️
Graphics 815th 3.048⭐ 23🧑‍⚖️
Audio 334th 3.421⭐ 21🧑‍⚖️
Humor 164th 3.725⭐ 22🧑‍⚖️
Mood 718th 3.1⭐ 22🧑‍⚖️
Given 31🗳️ 5🗨️

Feedback

Pseudokai
06. Dec 2017 · 04:11 UTC
This is a solid game with a good sense of humor.
yishalee
13. Dec 2017 · 11:28 UTC
Hi I played the H5 build and find it's seriously buggy.... At first it's OK but don't know how later I could not move the scoop so I witness cats dying....
Fork0
20. Dec 2017 · 22:27 UTC
@yishalee I'm sorry about that. I believe it's because the scoop was on top of other objects and that makes it bug out and not be available for pick up :/ Sadly, not very motivated to potentially spend hours on figuring out how to fix it or find a workaround :(
finntastico
21. Dec 2017 · 00:30 UTC
This was actually kind of fun :) It felt a bit buggy, but the general mechanics were fun. I especially liked that you could clean up the dead kitten. It was really getting hard with a lot of kittens running around into their poo. Also I didn't understand at first that you could feed the cats with the chickens ;)
commanderstitch
21. Dec 2017 · 02:14 UTC
:-) the sounds. hahaha. :) the game keeps going after u lose. hehehe my deaths were in the 100's. my scoop disappeared. :(
loveapplegames
23. Dec 2017 · 12:19 UTC
A fun game with interesting mechanics. Would be quite suitable as a touch screen game. It would be even more fun if you tweaked it some more. First of all, it's not possible to see if cats are hungry, so I figured the best strategy is to let them feed themselves using the bowls. However it is almost impossible to get food to the bowls without it getting eaten by a random cat, so the best strategy is to place the bowls very close to the food source. I found objects, in particular the scoop, frustrating to pick up. The hitbox is a bit too small. Also, it is not possible to pick up an object when there's a cat over it, and if you place the scoop handle off screen you can no longer pick it up.
Tinis Games
23. Dec 2017 · 18:44 UTC
I played the HTML5 version too, and like the others I think it's pretty buggy :( The idea is nice and funny.
AffinityChris
25. Dec 2017 · 05:17 UTC
Fun! I liked the use of the theme! It was a bit easy to lose the pooper-scooper off screen, but otherwise this was fun.
chunkybrewster
25. Dec 2017 · 05:23 UTC
Fun idea and best chuddling poop sound effects I've heard. I didn't know you could overfill the bowls til I did it accidentally, I think there should be a medium fill state to indicate that adding more food to the bowl helps. Also I think it'd help to know when a cat is about to die, maybe have them flash red before they explode into blood.
rojo
25. Dec 2017 · 05:50 UTC
I found the controls to be a bit frustrating (I think my chicken bucket bugged out), but I did enjoy the humor in the audio and art / animation.
mgadrat
26. Dec 2017 · 16:34 UTC
On the unity version, indeed the controls are a bit tricky. Anyway, your game is sooo fun, I laughed even when the cats died O.o and the game goes on playing when the orphanage is closed :D Good job !
Carraka
26. Dec 2017 · 23:27 UTC
Poor kitties! I'm apparently very bad at taking care of kittens and very good and scooping up their bloody remains without leaving a sign they ever existed.

Would have loved more UI indicators, such as whether a cat was dying from starvation or... something else? And something indicating how many cats were on the screen at a time, and at the end of the game, how many cats we had taken care of overall. Good job!