{"author_link":"\/author\/dwemthy\/","author_name":"dwemthy","author_uid":"49467","comments":[{"author_name":"wg_phancock","author_uid":"51056","time":"Apr 20, 2016 @ 5:13am","epoch":1461128880,"text":"I liked the graphics, felt a lot like Don't Starve."},{"author_name":"Weeping Rupee","author_uid":"60016","time":"Apr 20, 2016 @ 5:21am","epoch":1461129360,"text":"Clever title, strange game. Why am I running from wolves naked and stoning gypsy to death? I mean I'm tempted to say &quot;it's just a game&quot; but I hate that phrase. It does evoke a sort of lost and alone sensation. Everything wants to kill me or is ambivalent to me as a feral child. Maybe this is why I lash out stoning gypsies to death.\r<br\/>\r<br\/>Kudos on showing the approximation of a dong. Rust is really opened up the flood gates-- we're breaking down walls here people.\r<br\/>\r<br\/>All that aside, it was short but fun and certainly strange. I liked it."},{"author_name":"Jordan","author_uid":"43421","time":"Apr 20, 2016 @ 5:22am","epoch":1461129420,"text":"Really cool touch with the graphics. Good job."},{"author_name":"Weeping Rupee","author_uid":"60016","time":"Apr 20, 2016 @ 5:22am","epoch":1461129420,"text":"Clever title, strange game. Why am I running from wolves naked and stoning gypsy to death? I mean I'm tempted to say &quot;it's just a game&quot; but I hate that phrase. It does evoke a sort of lost and alone sensation. Everything wants to kill me or is ambivalent to me as a feral child. Maybe this is why I lash out stoning gypsies to death.\r<br\/>\r<br\/>Kudos on showing the approximation of a dong. Rust is really opened up the flood gates-- we're breaking down walls here people.\r<br\/>\r<br\/>All that aside, it was short but fun and certainly strange. I liked it for the weirdness: it was weird without trying to be."},{"author_name":"Fumiko","author_uid":"38848","time":"Apr 20, 2016 @ 5:53am","epoch":1461131280,"text":"couldnt start the webbuild:\r<br\/>\r<br\/>An error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:\r<br\/>uncaught exception: abort(&quot;Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value 268435456, (2) compile with ALLOW_MEMORY_GROWTH which adjusts the size at runtime but prevents some optimizations, or (3) set Module.TOTAL_MEMORY before the program runs.&quot;) at jsStackTrace@http:\/\/electrophage.com\/site\/assets\/files\/1177\/Release\/WebBuild.js:1:21861\r<br\/>stackTrace@http:\/\/electrophage.com\/site\/assets\/files\/1177\/Release\/WebBuild.js:1:22044\r<br\/>abort@http:\/\/electrophage.com\/site\/assets\/files\/1177\/Release\/WebBuild.js:34:45572\r<br\/>enlargeMemory@http:\/\/electrophage.com\/site\/assets\/files\/1177\/Release\/WebBuild.js:1:22377\r<br\/>Runtime.dynamicAlloc@http:\/\/electrophage.com\/site\/assets\/files\/1177\/Release\/WebBuild.js:1:7709\r<br\/>_sbrk@http:\/\/electrophage.com\/site\/assets\/files\/1177\/Release\/WebBuild.js:1:316825\r<br\/>$r@http:\/\/electrophage.com\/site\/assets\/files\/1177\/Release\/WebBuild.js:22:49780\r<br\/>vr@http:\/\/electrophage.com\/site\/assets\/files\/1177\/Release\/WebBuild.js:22:15023\r<br\/>sr@http:\/\/electrophage.com\/site\/assets\/files\/1177\/Release\/WebBuild.js:22:12561\r<br\/>xr@http:\/\/electrophage.com\/site\/assets\/files\/1177\/Release\/WebBuild.js:22:16848\r<br\/>Br@http:\/\/electrophage.com\/site\/assets\/files\/1177\/Release\/WebBuild.js:22:17985\r<br\/>Qu@http:\/\/electrophage.com\/site\/assets\/files\/1177\/Release\/WebBuild.js:22:90165\r<br\/>DF@http:\/\/electrophage.com\/site\/assets\/files\/1177\/Release\/WebBuild.js:22:333738\r<br\/>dH@http:\/\/electrophage.com\/site\/assets\/files\/1177\/Release\/WebBuild.js:22:367792\r<br\/>$s@http:\/\/electrophage.com\/site\/assets\/files\/1177\/Release\/WebBuild.js:22:85633\r<br\/>cHc@http:\/\/electrophage.com\/site\/assets\/files\/1177\/Release\/WebBuild.js:14:878333\r<br\/>Bag@http:\/\/electrophage.com\/site\/assets\/files\/1177\/Release\/WebBuild.js:7:37748\r<br\/>callMain@http:\/\/electrophage.com\/site\/assets\/files\/1177\/Release\/WebBuild.js:34:43751\r<br\/>doRun@http:\/\/electrophage.com\/site\/assets\/files\/1177\/Release\/WebBuild.js:34:44573\r<br\/>run\/&lt;@http:\/\/electrophage.com\/site\/assets\/files\/1177\/Release\/WebBuild.js:34:44741\r<br\/>\r<br\/>If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information."},{"author_name":"SeaMonsterGD","author_uid":"93186","time":"Apr 20, 2016 @ 10:19pm","epoch":1461190440,"text":"Controls feel good enough, ennemies are manageable. I think there's a bit too many empty space though, I didn't know whether I was making any progress or not."},{"author_name":"nextreality","author_uid":"51893","time":"Apr 20, 2016 @ 10:21pm","epoch":1461190560,"text":"The graphics were nice, and the controls worked pretty well, but man are those wolves fast! I enjoyed the running animation, it is quite funny!"},{"author_name":"mountainstorm","author_uid":"83448","time":"Apr 21, 2016 @ 7:25pm","epoch":1461266400,"text":"nice animations"},{"author_name":"StrayCat","author_uid":"26727","time":"Apr 22, 2016 @ 3:46am","epoch":1461296460,"text":"I tried to go back to the wolves, but they were still invincible. Then after stonning a defenseless old lady (you can stone her from far away and she doesn't react), victory!\r<br\/>\r<br\/>Nice entry, I'd like the wolves to be attackable too, or maybe instead of throwing stones, regain a bit of your wolverine powers."},{"author_name":"Fabraz","author_uid":"50665","time":"May 3, 2016 @ 8:33pm","epoch":1462307280,"text":"Lack of sound\/music made it a bit boring to play on top of the limited interaction I could do. The graphics do have a certain charm to them that I like, but everything feels very static at the moment. Maybe having the player turn into a werewolf for a few seconds when the moon appears or something could passively add the shape shifting aspect into the mechanics. I like the theme for the story though."},{"author_name":"terop","author_uid":"56621","time":"May 3, 2016 @ 8:37pm","epoch":1462307520,"text":"the light looked nice until you went too far to the right... then it was very clear how it was implemented when the bitmaps border become visible..."}],"images":["ld35\/49467-ad512d9cf27549774d6a1d670c87df02.jpg","ld35\/49467-0545dda1835e5f258c9b9ca47681a582.jpg","ld35\/49467-03ec07e8ba2eecc2c4b50040e88b0627.jpg","ld35\/49467-33973c04c281e3dda23ccc367248966e.jpg"],"links":[{"url":"http:\/\/electrophage.com\/site\/assets\/files\/1177\/index.html","text":"Web"}],"metadata":{"g_key":"3974","g_author":"49467","g_event":"LD35","g_eventkey":"33","g_subevent":"JAM","g_urlkey":"4076","g_title":"It's Hard Out There for a Reverse Werewolf","g_status":"UCHK1","g_place":"1036","g_commentcount":"11","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/49467-shot0-1461030110.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/49467-shot1-1461030110.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/49467-shot2-1461030110.PNG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/49467-shot3-1461030110.PNG-eq-900-500.jpg"],"text":"As the alpha male of the wolf pack you attacked the wrong gypsy queen; she cursed  you to be a reverse werewolf! Destined to turn into a naked, scared human in the light of the full moon and be hunted by your former brethren. Only when the gypsy queen is dead will you be free from her curse.\r\n\r\nWASD to control up,left,down,right. Avoid the wolves and find the gypsy queen. After you walk over the pile of rocks you will be able to throw rocks to kill gypsies. Find and kill the queen gypsy to win.\r\n\r\nReally disappointed how time worked out this time. Due to circumstances beyond my control I was unable to incorporate new art from Karl, including intro screens that give context. Didn't get to put actual shape shifting into the game, it's just part of the story. \r\n\r\nUPDATE: Version with assets that didn't make the deadline playable at http:\/\/electrophage.com\/site\/assets\/files\/1178\/index.html and a blog about the game at http:\/\/electrophage.com\/blog\/\r\n\r\nArt by Karl (https:\/\/twitter.com\/B4CONL4KE)\r\nProgramming by Andy (https:\/\/twitter.com\/Dwemthy)","title":"It's Hard Out There for a Reverse Werewolf"}