Stealing Cubes by VengeurK
In Stealing Cubes, you are a an adventurer who just invaded SphereWorld in order to stack up as many cubes as possible. However, the nasty natives won't exactly be cooperative, and the richer you are, the angrier they get! Fortunately, our hero has practiced his throw and wants to have a say!
Our game is on itch.io here.


Controls
- WASD to move around, mouse to look around
- Shift to sprint, Space to jump
- Left-click to mightily throw a cube at a foe
- Right-click to grab a cube
- P to pause the game
- Esc to quit the game
| Windows | http://slimevoid.net/tmp/LD40/Windows.zip |
| Other (platform) | https://vengeurk.itch.io/stealing-cubes |
| Original URL | https://ldjam.com/events/ludum-dare/40/stealing-cubes |
Ratings
| Overall | 119th | 3.926⭐ | 36🧑⚖️ |
| Fun | 181th | 3.757⭐ | 37🧑⚖️ |
| Innovation | 67th | 3.97⭐ | 35🧑⚖️ |
| Theme | 395th | 3.632⭐ | 36🧑⚖️ |
| Graphics | 328th | 3.886⭐ | 37🧑⚖️ |
| Audio | 360th | 3.371⭐ | 37🧑⚖️ |
| Mood | 290th | 3.621⭐ | 35🧑⚖️ |
| Given | 47🗳️ | 21🗨️ |
When the red balls chase you down, their sound effect becomes quite menacing.
It was worth the headache anyway, good work.
That's our first game jam for all of us, and we are really happy to see that you like the game ;).
Since some of you might be interested (like @kapura), i'll try to explain simply how we implemented it!
We did it in three simple steps:
- We created the sphere in blender to reverse the normals (so we can see the interior of the sphere).
- We added a central gravity with a simple script. (To have the same effect with the particles, we added a central wind force).
- We added a script to update the rotation of the moving entities (the player) at each update. That part is important, because otherwise you would need constantly to look up when walking. To do the update, we project the forward vector of the entity to the plane tangent to the sphere to get the new forward vector.
That's basically all we did to have a world inside a sphere. If you have any questions, feel free to ask ;).