Run and Plant! by Hellblade
I took too long to think of a theme so game is a bit rushed and basic.
The idea for it is a cross between an endless runner and a farming game. Find or buy things for planting and in a later game run they will have grown and be ready to provide you with benefits.
May be some issues due to differences in the build compared to the Unity editor..



| HTML5 (web) | https://hellbladenz.itch.io/run-and-plant |
| Windows | https://hellbladenz.itch.io/run-and-plant |
| Original URL | https://ldjam.com/events/ludum-dare/41/run-and-plant |
Ratings
| Overall | 1082th | 2.826⭐ | 25🧑⚖️ |
| Fun | 1108th | 2.565⭐ | 25🧑⚖️ |
| Innovation | 1104th | 2.543⭐ | 25🧑⚖️ |
| Theme | 839th | 3.239⭐ | 25🧑⚖️ |
| Given | 31🗳️ | 15🗨️ |
i suggest maybe cleaning up the UI as a first priority if you continue c:
Also (by spamming the spacebar) i manged a few times to make sort of double jump or "high jump" but was not able to figure out how actually it is working (or this is a bug?).
The difficulty reduction would have more of an effect if it were to be picked up the further in you go but still could be improved quite a bit (and making the generation of the levels better would make it more effective too).
Here is our game if you wnat to test it!
https://ldjam.com/events/ludum-dare/41/me-da-miedito-la-oscuridad-i-get-goosebumps-in-the-dark
I found the jumoing a bit strange (it is delayed and sometimes higher, sometimes not).
Also I had holes which I was not able to jump over even with the higher jump...
- improving the level generation
- making the plant benefits clearer
- adding background music
- adding more variation
- fixing the weird double jump (allthough I had some fun with it :smiley:)
But if I ignore my sweat and pain and look at things objectively :D , the idea is great and unique, the graphics are nice and it is fun to play.
The main points to fix are the spaces between platforms and you need to increase the objects the player interact with. It will make things more interesting :)
Good job!