Don't Fry Michel ! by Vladadamm
Michel Poisson was a regular, happy fish. A hake, to be more precise. He lived in the buck just like the other hakes. Until, one day, Chong the cook, owner of the buck, decided to replace breathable, fresh water with boiling oil. The horror… Michel has seen... The last hake must escape…
How To Play :
2 Players versus game.
Michel has to survive by jumping on platforms which can be destroyed by Chong by shooting at them. If Chong hits a platform, he loses.
Chong can also pick-up power-ups : Red Power-up gives a temporary buff to Chong's reload speed. Black Power-up allows Chong to launch a massive charged shot.
Michel's Controls : - A / D to Move - W to Jump
Chong's Controls : - Left Arrow / Right Arrow to move - Up Arrow to Fire - Right Shift to use Black Power-up
Credits :
- Axel Born - Code
- Grégory Colletto - Code
- Jérémy Forveille - Art
- Florian Costes - Audio
Thanks to Leonard Bertos for the written lore.
Known Issues :
WebGL Version : You will have to go full screen else part of the menus will be cut.
| HTML5 (web) | https://vladadamm.itch.io/dont-fry-michel |
| Source code | https://github.com/Vladadamm/Dont-Fry-Michel |
| Windows | https://vladadamm.itch.io/dont-fry-michel |
| Original URL | https://ldjam.com/events/ludum-dare/41/dont-fry-michel |
Ratings
| Overall | 900th | 3.12⭐ | 27🧑⚖️ |
| Fun | 920th | 2.9⭐ | 27🧑⚖️ |
| Innovation | 1038th | 2.75⭐ | 28🧑⚖️ |
| Theme | 1043th | 2.846⭐ | 28🧑⚖️ |
| Graphics | 781th | 3.135⭐ | 28🧑⚖️ |
| Audio | 588th | 2.92⭐ | 27🧑⚖️ |
| Humor | 286th | 3.46⭐ | 27🧑⚖️ |
| Mood | 852th | 2.958⭐ | 26🧑⚖️ |
| Given | 40🗳️ | 5🗨️ |
- Michel loses if he falls in the oil
- Chong loses if he hit a platform
Either the second one wasn't explained well enough or there's a bug we didn't see.
Else, thanks for the feedback
Nevertheless, the idea is interesting and well developped - congrats !!
Regarding the WebGL version, not all the screen was visible, so that I need to play the Windows version.
Regarding the UI, you should give more feedback when a game is started and when it's ended to better know that the game is (already) launched and where to click to combe back to the main menu.
Good job, and good luck!