YOU LEFT ME. by Angela He

You wake up in a different world.
You have until nighttime to escape.
Why are you here?
You've forgotten something important. But what?
Remember - before it's too late, and you're lost forever.
--
_A dark/funny/surreal game about loneliness and loss. Comes with chat-speaking cyclopic cat and moon that tells dad jokes. _
Features: * 5 endings * 5 - 30 minutes each play-through * Dream-like, original art * Available for Mac, Windows, Linux
* Warning: there is explicit handling of suicide. *
for the theme, i mixed the game genres VN and point 'n click, as well as the story genres psychological horror and humor. hope everyone had a great time; it was a blast :D
| Windows | https://zephyo.itch.io/you-left-me |
| Source code | https://github.com/zephyo/YOU-LEFT-ME. |
| macOS | https://zephyo.itch.io/you-left-me |
| Linux | https://zephyo.itch.io/you-left-me |
| HTML5 (web) | https://www.newgrounds.com/portal/view/710209 |
| Original URL | https://ldjam.com/events/ludum-dare/41/cant-remember-you |
Ratings
| Overall | 8th | 4.269⭐ | 240🧑⚖️ |
| Fun | 205th | 3.53⭐ | 234🧑⚖️ |
| Innovation | 361th | 3.334⭐ | 237🧑⚖️ |
| Theme | 586th | 3.013⭐ | 236🧑⚖️ |
| Graphics | 1th | 4.861⭐ | 243🧑⚖️ |
| Humor | 159th | 3.239⭐ | 207🧑⚖️ |
| Mood | 1th | 4.652⭐ | 242🧑⚖️ |
| Given | 14🗳️ | 17🗨️ |
https://ldjam.com/events/ludum-dare/41/hype-time
I got stuck in the fridge!
I'll follow you on itch.io. I NEED to see more.
I see this game on Steam already!
It's got future!
There were a few bugs, mainly due to buttons appearing too early, but aside from that, it was really good.
Amazing graphics and mood overall! Agree with @Rayne, I'd like to see a finished game.
Unfortunately, the game is buggy. I was stuck several times because the game went into loop on "go back" or there was no button to return, if you click on the moon more than once, new clock hands will appear, each of them generating new separate sound. Sometimes I couldn't progress text because the choice window was on the screen, I had to choose an option to make it disappear.
I really liked the game, so if you ever need a playtester, you can contact me on Twitter, and I will gladely help: https://twitter.com/atime_loop
(it's not advertisement btw, I'm not taking money for playtesting, just wanted to offer help in future projects)
Well done. (To stricken to say anything else.)
In the waiting room, where the shadows cast are from masked people. When the doctor said: "It looks fine to me."
"Half-functioning humans are cool too."
You seem to have an exceptional grasp of these valuable things. I am glad I got to experience that. :pensive:
Please accept my donation. I want your work to stay.
*Major creds to avogado6.* :wink:
I wouldn't consider point-and-click and VN incompatible, so a slight cop out on the theme side of things, but that didn't make me enjoy this any less.
Most impressive to mange all of this with this level of polish in a single weekend.
It's refreshing to see stuff like this on gamejams. Alot of programmers and not enough artists!
Nice Work!
I especially love the cat.
From a jam perspective it's a little unfortunate that it doesn't have original audio, but the overall quality is just absolutely fantastic (especially the art and mood).
Your artworks, the general mood, the soundtrack.. Everything was well balanced and perfectly themed.
Thanks for your awesome work, I'm stunned. Totally 5 stars on mood, graphics, theme and humor (LABRACADABRADOR? WHAT.. AHAHAHAH)
And.. LOOK AT MY NEW DESKTOP IMAGE??

Technically, graphics and music are beautiful, perfectly matches the story.
I don't know if this is really a game, but that's a great experience.
Thank you :)
****
Here is our game feel free to check it out: https://ldjam.com/events/ludum-dare/41/jumpcard
I really enjoy this kind of dark and surreal story.
In terms of complaints, I only have two minor ones, namely that while the character can't read the notes on the fridge, they're plainly visible to me, which is kind of odd and might benefit from a blur or something to align what we see with what the character sees, and while the first room had a bunch of interactions, they seemed to get less as the game progressed. I did get to the end fairly quickly though, because I got the location I needed to go to from the note. Still, the train felt a little empty compared to the previous room, so maybe it was just missing one or two more things to look at.
But anyway, great work, I really enjoyed this.
@time-loop Lol no wonder you were so good playtesting. Followed! I'd love to reach out to you sometime in the future, thanks for offering your help.
@fashionbatman Thanks :)) Haha the cat's my favorite too!
@memel06 Omg thank you :D I'm glad you liked the terrible jokes. AHH all those applications, I can relate. Nice desktop image, where did you get it? ;)
@xephrys thanks! I'll keep that in mind; I might make it funnier, maybe when I'm more awake
@dj-depressive thank you!! The music isn't mine (didn't have time); it's Creative Commons and credits are given in "About" on the title screen. Hope that helps.
@mao Thank you! Did she look at the fridge then go to the ending? I just made it so that you can't finish only thru the fridge. Thought I fixed the weird technical bugs - mind telling me where exactly they occurred?
@david-boeger Thanks for the feedback, I really appreciate it. Ahh hm the only way you can get to the ending that quick is through the fridge, so I updated it so that you have to do more than just look at the fridge.
@crabman Thanks so much for playing another one of my games! I have yours bookmarked to play, it looks quite spoopy :P Yeah, I got tired and didn't have the energy to put things in the train, but the other rooms have stuff; I might add more. I'll be sure to have a blur effect during the fridge in future releases - thanks, I didn't think of that.
PD: I'm sure https://twitter.com/CheckPointOrg will be interested in your game. They're group of people doing stuff around mental health issues with videogames, and showcase this type of game is one of the things they do.
I love it. This. I absolutely admire it. A lot of the game relates to me, I couldn't help but cry ;-;
I must say that this is the most skillfully made game I've ever played, considering the time constraints you worked under. The OST and art are both really good.
If you manage to outdo yourself I'd be impressed :)
Also, if you have time, check out my game! It's a seaman detective game (I did the dialogue :) https://ldjam.com/events/ludum-dare/41/seaman-sleuth
and, i don't know why but when i play i fill filling like from supergiant games game!
Really fantastic work for 48 hours.
If you pressed me to give some advice for places to grow, I would suggest original music, sound effects, and maybe, someday, voice acting.
Great work as always.
I tried my hand at dad-jokes in my game, and would be very glad if you could find the time to pop by and give it a whirl (although it isn't as serious or pretty as your game in the slightest). Here's the link: https://ldjam.com/events/ludum-dare/41/cruise-co
In my opinion, this game did not make it well regarding the theme for this LDJAM 41, unless of course, life and death were the incompatible things intended in this game to be mixed.
Be sure to checkout my entrance for this LDJAM called Dance Dance Road Rage Revolutions: https://ldjam.com/events/ludum-dare/41/dance-dance-road-rage-revolutions
The mood and the graphics are perfect. You actually motivated me to stop tip toeing and start training my digital painting skill for realz (or lack of, for the moment).
I think I played through every ending and possibilities (or almost) and it's rare that a Ludum Dare entry keeps me interested long enough for me to try out every nooks and crannies. I really like your style (the only part that left me a bit perplexed was the cat language :P ). I'll keep a lookout for your next works and subscribed to your youtube channel.
On a totally unrelated subject, if you don't mind me asking, what tool did you use for your timelapse (I watched your video) ? I'm also on Mac and I used gawker and well let's say it's not great.
endings and so much feels and passion behind it, I can't say anything but bravo! It made me remember what a game can also be. More than fun, it can also tell powerful stories and deep emotions. Thank you for this fabulous game!
It'd be great if you could check out our game at some point too! https://ldjam.com/events/ludum-dare/41/rattys-stew-an-immersive-cooking-simulation! 
The story of loss and memory it a bit of a cliche as well, and while I think these elements can be handled much better, I just didn't see it happening here.
Also, the web version on newgrounds is particularly buggy, but I tried not to hold that against this game.
Perhaps the game and story are just plainly not for me.
Still, I really think the art is great and I particularly liked cyclops cat!
No words, just 5 stars. This was perfect
If you have some time we would appreciate some feedback on our game Chef, Yes Chef! which is a artillery cooking mashup : https://ldjam.com/events/ludum-dare/41/chef-yes-chef
I know there a lot of other games but I would appreciate if you'd check out my game. If you get a chance here's the link: https://ldjam.com/events/ludum-dare/41/yum-some
Please check out my team's game and rate if you have the time! https://ldjam.com/events/ludum-dare/41/check-please
( add : the cat is so cute =) )
Good work!
This one was very well made. The graphics, the music and the mood made for an incredible experience. The gameplay was good but didn't feel very interactive in the sense that I could basically just spam click through the dialog to get to the ending. However, I did notice that the notes on the fridge were connected with the ending I got, I visited the graveyard which I recalled from the notes. So picking up clues was a good way to make the game more interactive.
Overall, one of the best games I've played this Ludum Dare. Excellent job! :smiley:
Wow!
Amazing art, great music, the atmosphere was tangible and hit me right in the feels like a truck.
Good job
You really got an atmosphere going on here. Nice scripting there.
Just amazing work for just some hours.
Congratulations!
Come and try mine! https://ldjam.com/events/ludum-dare/41/tactical-hydra
It just hit the spot, thank you for making this.
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape
After playing your masterpiece I got that I do not know how to make games at all. I am able to say that it fitted the theme very lightly, but these words cost absolutely nothing in a face of this work. It have so polished UI and effects that people will spend years to reach it. Do it more and make people happy, because you can :clap: