Monuments by Corny
Erect 4 monuments while taking care of your peasants and fending off any fiends!
Every time a new building is built its price increases. The same is with soldiers and peasants. The more excess food you hold the more likely traitors are to attack you


Basically a more chaotic version of Stronghold with Downwell's aesthetic look.
But...
...how the hell do you even play this?
BASICS * Click your soldiers and the king to move them around * Placing your mouse over the castle shows you the amount of coins, excess food, peasants and the king's health * Click a building to access its upgrade/build menu (try it out on the castle first) * Orchards (trees) provide 3 units of food per day to your castle * Each house summons 2 peasants and provides a way of buying more * Mines can only be built on rocks * Miners can be employed in the mines * Soldiers can be recruited in the barracks * Walls stop enemies from walking through * Walls can be upgraded to monuments. Building 4 of them wins the game. * The cave on the bottom periodically spawns enemies
CASH & FOOD (i.e. the confusing part) * Each peasant and soldier needs 1 piece of food per day to sustain themselves * Each peasant pays 1 coin every day * Miners require 1 extra piece of food for a total of 2 per day to sustain themselves, but they pay out with 2 coins * Each soldier needs to be paid 1 coin per day * If there's not enough food to sustain your village the first ones to go hostile are the miners. Then the peasants will follow, and lastly the soldiers. * Excess food from the previous day gets deleted, meaning that waiting will not get you any extra apples. * The more excess food you have the more often traitors will spawn
TIPS * DON'T place 2 orchards at the beginning of your game. Just don't do it man. * Keep an eye out for prices of crucial items. You don't want to be caught with your pants down or overpay for your troops, now do you? * Quickly place all 4 walls. You may try to block the traitors' cave with them. When you succeed just remember that traitors can't see 2 feet ahead of themselves. * Look out for your food supply. Too much excess food will lure in the traitors while too little will make your peasants riot.
TOOLS USED
- Game Maker: Studio (code, sprites)
- LMMS (music)
- SFXR (sound effects)
- My hands (keyboard input)
CHANGELOG
1.0
- initial release
1.1
- fixed the cave spawning too low on the map and preventing traitors from moving
- made yellow and teal text a bit more readable
- added some additional sound effects
- made monuments a bit more sparkly
- made peasants more talkative
| Windows | https://chrobreusz.gamejolt.io/monuments |
| Source code (GM:S project of version 1.0 in a .zip) | https://www.dropbox.com/s/9lboazbokjp16e1/Monuments.gmx.zip?dl=0 |
| Original URL | https://ldjam.com/events/ludum-dare/40/monuments-build-em-up |
Ratings
| Overall | 143th | 3.727⭐ | 35🧑⚖️ |
| Fun | 224th | 3.516⭐ | 34🧑⚖️ |
| Innovation | 375th | 3.063⭐ | 34🧑⚖️ |
| Theme | 370th | 3.387⭐ | 33🧑⚖️ |
| Graphics | 165th | 3.765⭐ | 36🧑⚖️ |
| Audio | 137th | 3.515⭐ | 36🧑⚖️ |
| Mood | 161th | 3.439⭐ | 35🧑⚖️ |
| Given | 51🗳️ | 4🗨️ |
And thanks :)
The classic game design solution for teaching some of this stuff would be to force the player to perform a basic action before introducing it to them fully; maybe the first thing you'd do is place your castle, then create a king with it so the player knows how to do that for the other buildings later.
As for the instructions part I figured the "how to play" button would be enough but maybe I was too faithful in people thinking they'd actually click the thing. I also think that my absolute lack of skill in explaining things in-game was the final nail in the coffin for the game's understandability.
Huge thanks for the feedback, man! Cheers!
Let's just say once your village ASCENDS the king gets ressurected.
There. Now it's all intended behaviour. Thanks for the feedback man!
But what you achieved is great...
Well done
This game was real fun! The music really grew on me and I found it to be the best part, I'm still humming it even after playing. The sound effects were great too. Congrats on a solid game!
Wow. I try to play each game for 5min so I can play a few but I spend way to long on this one :D Fantastic polish and I love the art style. Hope you make this a full game one day mate!