Soul Matter by Nehvis
Soul Matter is an 8-bit action-rpg and was developed within 72 hours during Ludum Dare 40 by Nehvis (Programming & Art) and Draquise (Music & Art). In Soul Matter every choice matters and influences the outcome of the game.

Controls keyboard:
- WASD - Walk
- Space - Interact
- Enter - Attack
- Shift - Sprint
- Left/Right - Toggle inventory
Controls gamepad:
- Left stick - Walk
- A - Interact
- X - Attack
- B - Sprint
- RB/LB - Toggle inventory
| Windows | https://nehvis.itch.io/soul-matter |
| Original URL | https://ldjam.com/events/ludum-dare/40/soul-matter |
Ratings
| Overall | 466th | 3.547⭐ | 34🧑⚖️ |
| Fun | 574th | 3.313⭐ | 34🧑⚖️ |
| Innovation | 913th | 2.774⭐ | 33🧑⚖️ |
| Theme | 625th | 3.375⭐ | 34🧑⚖️ |
| Graphics | 547th | 3.547⭐ | 34🧑⚖️ |
| Audio | 177th | 3.688⭐ | 34🧑⚖️ |
| Humor | 827th | 2.362⭐ | 31🧑⚖️ |
| Mood | 201th | 3.758⭐ | 33🧑⚖️ |
| Given | 40🗳️ | 19🗨️ |
Great entry!
On second playthrough I went as pacifist and was actually able to finish the game. :grin:
I really liked the BGM and and the overall mood. Only negative thing that comes to my mind is that the trees threw me off, I wasn't sure what trees I can hit with a sword and what not. (probably cos it was the same sprite, I think)
The end boss was hard to understand, so thank you for the check point! :)
I missed a damage sound for the boss, it wasn't clear that I could actually damage him.