{"author_link":"\/author\/jcmonkey\/","author_name":"jcmonkey","author_uid":"57798","comments":[{"author_name":"scriptorum","author_uid":"17811","time":"Aug 29, 2016 @ 5:21am","epoch":1472447760,"text":"Nice. I like the trebuchet animation. Hope you feel better!"},{"author_name":"MirrorPolygons","author_uid":"111528","time":"Aug 29, 2016 @ 10:47am","epoch":1472467320,"text":"Good game physics and nice cartoon graphics art. The game will improve a lot with a better menu system and some enemies or power-ups."},{"author_name":"aschab","author_uid":"9535","time":"Aug 29, 2016 @ 4:01pm","epoch":1472486160,"text":"I applaud the physics. I found the controls not so intuitive, a lil explanation at lvl 1 would be nice."},{"author_name":"DUDSS","author_uid":"113093","time":"Aug 30, 2016 @ 1:05pm","epoch":1472562000,"text":"Nice game. I like the simple sidescrolling graphics. It's fun to shoot 2 rock after each other and watch the destruction.\r<br\/>One thing I suggest is few different blocks. Not just the one same. Maybe make them stronger ( 2 hits = destroy ) or weaker.\r<br\/>Maybe add them some cool properties \/ colors.\r<br\/>Also a fun thing would be if you add a &quot;cheat mode&quot; and allow you to hold space and just spam rocks !! :D"},{"author_name":"AlexLamarche","author_uid":"54592","time":"Sep 2, 2016 @ 3:07pm","epoch":1472828520,"text":"Nice angry birds type game! A couple of improvements: Some music would be nice, maybe even just sound effects (I realized the time constraints and the comment in the game description about the audio situation) and I feel like having the space bar change the power level depending on how long you hold it would have been smoother. Other than that, nice work for 48 hours."}],"images":["ld36\/57798-6a959e50c69f848cf97bd805e52b1b3b.jpg"],"links":[{"url":"http:\/\/jcmcomics.com\/templates\/testtemplate\/images\/LudumDare36\/index.html","text":"Web"},{"url":"http:\/\/jcmcomics.com\/templates\/testtemplate\/images\/LudumDare36\/AngryTrebuchet.zip","text":"Windows"},{"url":"http:\/\/jcmcomics.com\/templates\/testtemplate\/images\/LudumDare36\/Scripts.zip","text":"Source"}],"metadata":{"g_key":"396","g_author":"57798","g_event":"LD36","g_eventkey":"35","g_subevent":"COMPO","g_urlkey":"387","g_title":"Angry Trebuchet","g_status":"UCHK1","g_place":"99999","g_commentcount":"5","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/570486\/57798-shot0-1472418669.png-eq-900-500.jpg"],"text":"Hey all, decided to go with an angry birds style launcher game.\r\n\r\nFor the theme part i went with an old style trebuchet rock launcher.\r\n\r\nI originally tried to do this game in 3D with unity primitives, i managed to make a few levels, but the game was so slow and trashy i had to switch to 2D sprites.\r\n\r\nI didnt manage to get any work done on audio, im feeling a bit under the weather to do sound effects.\r\n\r\nIve never done a game where i launch projectiles at other objects so this was a good learning experience.\r\n\r\nEngine: Unity3D\r\nArt: Inkscape\r\n\r\n","title":"Angry Trebuchet"}