Chopping Spree by roaringcatgames
Fight monsters, grow your weapon to it's full potential.
In Chopping Spree you play as a dagger, aspiring for greater destruction. As you defeat rat minions, you grow and transform to bigger and better forms.
Each enemy has an aura (just a bunch of colored particles :/). To damage enemies you must switch to the OPPOSITE aura.
YELLOW damages PURPLE
PURPLE damages YELLOW
Hydra Chicken Studio
Rex Soriano @LoLo_R - programming
Connan @ConnanBell - environment art
Chase Bethea @chasebethea - sound & music
Roaring Cat Games
Barry Rowe @barryrowe -programming
Loi Le @loilemix - character art
Our team wasn't able to commit the full weekend to the JAM, so we ended up unfinished. Bears, and the Troll Boss did not make it in. The player only faces forward. Collisions need work. Rats appear to attack, but do no damage. Animation frames are a bit off in places. You know, JAM issues :)
Made with:
libGDX (https://libgdx.badlogicgames.com/)
Ashley ECS (https://github.com/libgdx/ashley/wiki/How-to-use-Ashley)
In Chopping Spree you play as a dagger, aspiring for greater destruction. As you defeat rat minions, you grow and transform to bigger and better forms.
Each enemy has an aura (just a bunch of colored particles :/). To damage enemies you must switch to the OPPOSITE aura.
YELLOW damages PURPLE
PURPLE damages YELLOW
Hydra Chicken Studio
Rex Soriano @LoLo_R - programming
Connan @ConnanBell - environment art
Chase Bethea @chasebethea - sound & music
Roaring Cat Games
Barry Rowe @barryrowe -programming
Loi Le @loilemix - character art
Our team wasn't able to commit the full weekend to the JAM, so we ended up unfinished. Bears, and the Troll Boss did not make it in. The player only faces forward. Collisions need work. Rats appear to attack, but do no damage. Animation frames are a bit off in places. You know, JAM issues :)
Made with:
libGDX (https://libgdx.badlogicgames.com/)
Ashley ECS (https://github.com/libgdx/ashley/wiki/How-to-use-Ashley)
Ratings
| Coolness | 22% | 2028 |
| Overall(Jam) | 2.60 | 1068 |
| Audio(Jam) | 3.13 | 403 |
| Fun(Jam) | 2.47 | 1002 |
| Graphics(Jam) | 3.40 | 502 |
| Innovation(Jam) | 2.40 | 994 |
| Theme(Jam) | 3.13 | 692 |
I didn't really understand the purpose of the aura, it didn't seem to add too much to the game. There are some issues to be worked on (as stated) but overall I liked it.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
You already know about your issues, that's cool ;)