Aidan Musnitzky by musnit

[raw]
made by musnit for LD35 (COMPO)
Thus turned out to be more an experiment in art - didn't get a chance to add much gameplay to it:

http://blend-game-test.s3-website.eu-central-1.amazonaws.com/

I used an implementation of a machine learning algorithm that blends the style from one image into another, and wanted to experiment with how this could be used in real time in a game.
https://github.com/jcjohnson/neural-style

Ratings

Coolness 26% 1934
Graphics 2.33 803
Innovation 2.40 830

Feedback

cornand34
18. Apr 2016 · 00:40 UTC
The web version runs extremely slow, still the idea is nice for how much i could see.
I recommend you add a mac/linux/windows download link since that will problably run alot smoother for alot of people.
ceosol
20. Apr 2016 · 15:44 UTC
Really neat concept. How would you explore this in the future for creating a game? One suggestion I have is making a hidden picture type of game where objects can become more discernible or even found by blending the scene. I would buy that, I love those types of games :)
qu2
20. Apr 2016 · 23:18 UTC
It doesn't seem to be doing anything for me, it looks cool though.
euske
21. Apr 2016 · 10:11 UTC
To me, it looks like a set of prerendered images rather than actual real time ML. Also there's not much shape transformation going on.
Osaft
22. Apr 2016 · 13:09 UTC
Thanks Obama
kabel
25. Apr 2016 · 21:58 UTC
The web version doesn't seem to do anything besides freezing the screen.