ShiftyBalls by AAGH Games
Sometimes shift happens. In ShiftyBalls, it has to, as shifting to various forms is the only way to survive the game. Change to rock, ice and fire to navigate the levels to the end flag. It's not a long game, but we think it's fun. Enjoy!
| WebGL | http://e-aagh.net/games/files/ShiftyBalls-webGL/index.html |
| Windows (Recommended) | http://games.e-aagh.net/LD48/ShiftyBalls.rar |
| Itch.io | https://budaniel.itch.io/shiftyballs |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=38918 |
Ratings
| Coolness | 46% | 1294 |
| Overall(Jam) | 3.30 | 479 |
| Audio(Jam) | 2.50 | 632 |
| Fun(Jam) | 3.35 | 346 |
| Graphics(Jam) | 3.04 | 722 |
| Humor(Jam) | 3.05 | 270 |
| Innovation(Jam) | 2.91 | 662 |
| Mood(Jam) | 3.18 | 477 |
| Theme(Jam) | 3.35 | 544 |
other than the error. The game ran smooth and it was fun to play.
"""
n error occured running the Unity content on this page. See your browser's JavaScript console for more info. The error was:
abort() at jsStackTrace@blob:http://e-aagh.net/a6b2d778-83ec-432a-9a9a-909c3c06f472:1:22823
stackTrace@blob:http://e-aagh.net/a6b2d778-83ec-432a-9a9a-909c3c06f472:1:23009
....[and lot more lines more or less equal]
If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.
"""
I was playing the WebGL version on Safari.
Interesting entry. I started playing videogames at the boom of 3D platformers, so I can't help but find this genre incredibly special.
Some suggestions I would give is to allow changes midway through, it's not good having to wait for the previous one to finish.
Also, it's important to keep in mind that platformers are all about fluidity of physics and responsiveness of controls, which is no easy task for us developers. So, keep improving! Would be really interesting to see more of this one.
And hey, just in case you are interested, our entry is in my teammate's account: you can play WolfBit here:
http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=87729