Bert's Adventure by Xeinix
Hey there! This is my entry to my second Ludum Dare and second game jam ever. I felt I improved on quite a few things based upon comments from my last submission. I tried my best and think that it didn't come out too bad. Went out of my comfort zone extremely on the art.
Story: Bert was on his way to the local market to pick up medicine for his sick and dying wife when he was captured by a group of unknown rascals. They told Bert in order to get the medicine he so dearly needed. He was required to get gold from caves located deep in the ground.




| Unity Project Files | https://github.com/Xeinix/Ludum-Dare-4 |
| Windows | https://xeinix.itch.io/berts-adventure |
| macOS | https://xeinix.itch.io/berts-adventure |
| HTML5 (web) | |
| Original URL | https://ldjam.com/events/ludum-dare/40/berts-adventure |
Ratings
| Given | 0🗳️ | 0🗨️ |
It's kinda fun but not all mouse presses or spacebar presses are registered which makes this game even harder!
Btw - it's unity - why no web build? And why no full screen option?
Procedurally generated world would be awesome here ;)
Story killed me though :D it was funny as hell :)
Checkout **Voxel Mob Arena** here and please leave rating!:
https://ldjam.com/events/ludum-dare/40/voxel-mob-arena
The art is simple but matches the game, I liked the music but the pickup sounds got a little bit annoying after some time.
Overall interesting concept but really difficult, if you find a way to even the difficulty, the game can thrive, as the story is interesting. Nice work :)