Ocean Rig 452 by iossif

[raw]
made by iossif for LD35 (JAM)
post jam update:
- better camera angle
- restart button for every level
- mouse controls

---

A puzzle game for your entertainment.

---

A strange artifact fell from the sky and crashed into the ocean. Time is of the essence - ships will not reach the crash site in time.

This is the perfect time to test our new deformable ocean righ system.

Keep in mind that deployment is tricky. We will drop the system via plane - it is up to you to connect the parts in order to get everything working.

---

Mouse: Select
Arrow Keys / WASD: Move selected parts

Ratings

Coolness 78% 2
Overall(Jam) 3.57 249
Audio(Jam) 3.51 213
Fun(Jam) 3.32 380
Graphics(Jam) 3.48 457
Humor(Jam) 2.00 726
Innovation(Jam) 3.36 299
Mood(Jam) 3.46 269
Theme(Jam) 3.43 479

Feedback

ottohak
19. Apr 2016 · 07:43 UTC
Really cool entry, but I was not able to win Level 4 :D
I would love a mobile Version with faster Block moving and touch conrols(I often got confused on what arrow to use)
Why is there no Linux build? Its just a click away!
Draft
19. Apr 2016 · 07:47 UTC
Very good idea. However it seems to be a bit slow. And I think that the board should be oriented the same as the small map.
Verz
19. Apr 2016 · 07:48 UTC
Cool! I liked the overall feeling. I got stuck on level 3 tho haha. Nice game!
mitya1234
19. Apr 2016 · 07:53 UTC
I like this type of games. But it was better to make full mouse controls (by hitting the arrows, for example). Keyboard is not very good for that.
fatsopanda
19. Apr 2016 · 07:55 UTC
Loved the mood in this game. Nice and relaxed :) Was hoping for mouse controls because I tend to use the wrong key now and then. Also there's currently no way to restart a level if you made a mistake.
🎤 iossif
19. Apr 2016 · 08:01 UTC
i will try to add mouse controls and a restart button in the post compo version.
the linux build somehow did not work :(
v01pe
19. Apr 2016 · 08:02 UTC
Very nice puzzle concept! Good complexity through simple mechanics…
criticism: @fatsopanda says it all :)
Tacohej
19. Apr 2016 · 08:16 UTC
Good game! Maybe not super innovative, but solid puzzle. Got stuck on Level 5 with no pattern to follow.

+ Graphics and Animations - Something other than black background would be nice, otherwise great
+ Audio - Sounds good.
+ Not being able to move single blocks was a smart and simple design to enable creative puzzles.

- Controls - Using keyboard to move felt very tedious
- Got stuck with no pattern to solve

Anyway, well done
🎤 iossif
19. Apr 2016 · 08:54 UTC
you can move single blocks if they are not part of a line when you move them.

can you explain "with no pattern to solve"?
🎤 iossif
19. Apr 2016 · 08:57 UTC
oh, i found out. looks like this is a display bug in the webgl version. very weird. fixing it!
🎤 iossif
19. Apr 2016 · 14:08 UTC
update: the bug in level 5 should be fixed in the web version. had no time to test pc/mac
Allthebees
20. Apr 2016 · 15:32 UTC
Good puzzle game, enjoyed the music but I am not smart enough to play well but I can still admire the work xD
🎤 iossif
20. Apr 2016 · 20:45 UTC
thank you :D
xandy
20. Apr 2016 · 21:01 UTC
nice puzzle game. the controls could be better. you have to click the elements but use the arrow keys to move because you can't click the red arrows in game. also the rotated map/game make a bit hard to see whats wrong, so i could not solve lvl4
Funske
20. Apr 2016 · 21:25 UTC
Great game I love the puzzle games, and this one was very fun.
aeai
20. Apr 2016 · 21:29 UTC
I really loved the mechanic and the overall aesthetics of the game, but as others mentioned it before a mouse control option would be really good, i constantly used the wrong keys.
geekguy100
20. Apr 2016 · 21:30 UTC
Cool take on the shapeshifting mechanics. The perspective made figuring out the controls a little confusing. Overall, great graphics!
KappaIX
20. Apr 2016 · 21:30 UTC
A good puzzle game, nice graphics, nice audio!

Well done!
plantprogrammer
20. Apr 2016 · 21:41 UTC
A very cool puzzler.
Connection of the tiles provides a nice challenge.
Putting a compass on the board might improve the game, as I failed on the first level right away, placing the floating crates in the wrong orientation.

I enjoyed playing your game to the end. Good job :)
purrpurr
20. Apr 2016 · 21:44 UTC
This was a delight to play! The puzzles and mechanics were fun, albeit a bit tedious given the controls and movement of the blocks; it made the game somewhat boring at times. The story element to it was lost on me, though I did like the idea behind it. Did get dragged in by the puzzles themselves, which made me finish it in the end. (and having a great time doing so) Thank you for making this, it was entertaining.
duskpn
20. Apr 2016 · 22:55 UTC
Really nice game! The visuals and sound combined very well and the puzzles were interesting and easy to understand.
bellum128
21. Apr 2016 · 05:59 UTC
Great game so far, my biggest request is a restart button, preferably R. Also it would be nice if your object stayed selected after you move it, if possible. Keep us updated on progress :)
🎤 iossif
21. Apr 2016 · 21:34 UTC
ok, post compo changes are here!

- clickable arrow
- restart button in every level

enjoy :)
🎤 iossif
21. Apr 2016 · 21:34 UTC
oh, and also the level is not rotated that much, should be easier to navigate now.
jk5000
23. Apr 2016 · 08:34 UTC
Love this simple puzzle game. Well done.
Louspirit
23. Apr 2016 · 14:36 UTC
Good puzzle game, we believe in the universe.
antarka
24. Apr 2016 · 09:43 UTC
Cool little game. But Movement are to slow and maybe one or two gameplay elements was cool.

Good luck !
NightShadow0
25. Apr 2016 · 00:32 UTC
It's a little annoying that you can't do everything with the mouse, especially since the direction isn't apparent with the board's perspective. A reset button would also have been useful. Solid entry though, nice work!
qikcik
25. Apr 2016 · 09:55 UTC
Good game :D
merzlot
25. Apr 2016 · 10:17 UTC
Great job! Levels are clever and interesting. Spend some good time solving it.
Linver
25. Apr 2016 · 14:14 UTC
Level 4-5 are hard as ... , but after others are OK/(but maybe 6 is so easy)
Music is good, but I think you should don't use pixelization of models for better art style.
Good smart game. Hard a bit (but I know, it's so hard to create smooth complexity .. in Ludum time)
APantaloni
25. Apr 2016 · 17:28 UTC
Played a bit with the jam version, then switched to the post jam one. In my opinion the new camera angle is a big improvement, the previous one paried with keyboard controls was confusing to me. Enjoyable puzzle, not too hard and relaxing. The audio adds a lot to the immersion. I'm conflicted about the slow sliding of the pieces: on one hand it reinforces the sea theme, on the other it slows the game down. An enjoyable experience overall, well done!
Xanjos
25. Apr 2016 · 23:26 UTC
Pretty fun and interesting mechanics. Some of the puzzles are actually quite hard.
Oliver_MB
27. Apr 2016 · 10:37 UTC
Nice and relaxing game. Good mood.
ratking
27. Apr 2016 · 10:48 UTC
Great puzzle game, but I don't really know why the movement is so slow... :P
g12345
27. Apr 2016 · 11:15 UTC
Why is the embedded version not the jam version but the postjam version???

I almost gave some fine scores but now I really have to mark it down.

The game itself is a bit slow, but the problem is that it's a bit easy. I've stopped playing after level 9, but for levels 7,8,9, I have steps left. (Not going to recheck this since the game is so slow and you can't reselect finished levels.)
Kep
28. Apr 2016 · 16:30 UTC
Nice work.
I would play more levels if you speed up block movement by 4x or so.
🎤 iossif
29. Apr 2016 · 09:06 UTC
quote "Why is the embedded version not the jam version but the postjam version??? "

i have actually no idea. fixing the links right now.
FiSilva
06. May 2016 · 11:37 UTC
Very fun puzzle mechanic. Also, nice music