SHURIKA! by disperse

[raw]
made by disperse for LD 40 (JAM)

Screen Shot 2017-12-05 at 10.07.11 PM.png

Play Now!


SHURIKA is the game that separates those who shuri-can from those who shuri-can't.

Best bros GREEN NINJA and BLUE NINJA fight against those evil ANDRONIN controlled by SAMUR A.I.

After defeating each wave, our heroes LEVEL UP. But wait, who thought that boomerang shurikans were a good idea?

Defeat 5 waves of enemies and get to the SHURICOPTER to escape!!!

CONTROLS

```text BLUE NINJA GREEN NINJA XBox 360 Keyboard Controller Keyboard --Move-- --Move-- --Move-- W Left Stick I A S D J K L

--Fire-- --Fire-- --Fire-- T Right Stick ↑ F G H ← ↓ →

--Dash-- --Dash-- --Dash-- Move Move Move + + + R A Shift ```

CREDITS
  • Mark, Code
  • Henri (age 10), Sprites, Music
  • Bfxr, Sound Effects

Code was made using IntelliJ IDEA and Phaser CE.

Sprites were made using Pixelmator and additional editing was done with PikoPixel.

Music was made with GarageBand.

Thanks to rblopes for the Yeoman plugin for Phaser.

Code can be found on github.

Ratings

Overall 813th 3.179⭐ 41🧑‍⚖️
Fun 703th 3.163⭐ 42🧑‍⚖️
Innovation 630th 3.1⭐ 42🧑‍⚖️
Theme 632th 3.368⭐ 40🧑‍⚖️
Graphics 813th 3.05⭐ 42🧑‍⚖️
Audio 521th 3⭐ 42🧑‍⚖️
Humor 508th 3.068⭐ 39🧑‍⚖️
Mood 888th 2.846⭐ 41🧑‍⚖️
Given 44🗳️ 37🗨️

Feedback

witylernn
05. Dec 2017 · 03:16 UTC
Art was really freaking awesome!!! Keep it up
Chao
05. Dec 2017 · 03:24 UTC
Nice concept! It would be really nice if there was a way to enable only one player though, trying to play while dragging around a useless unmoving character was a bit frustrating.
Maybe also consider increasing the resolution, it was hard to keep track of the shurikens when they were flying around offscreen.
Other than those small problems though, it was really neat!
🎤 disperse
05. Dec 2017 · 04:19 UTC
Thanks all, yes, it really is best played with 2 players. Try and grab someone to take the other half of the keyboard or plug in an Xbox 360 controller if you have one...
Nikolaj
05. Dec 2017 · 04:41 UTC
neat, although (obv) a bit funny with a single player .. ha. the best strategy is mashing the fire-keys on vboth players with a periodic palm on the movement..
SraBatata
05. Dec 2017 · 06:12 UTC
really liked the idea, very original. nice job. =D
Schu
05. Dec 2017 · 18:15 UTC
Super original idea. I was just playing by myself and using the second player as a decoy which worked pretty well. :) And you're definitely getting 5 stars on humor for the shuri-can/shuri-can't pun.
bigbazwa
05. Dec 2017 · 20:17 UTC
I played this by myself, I'm sure it would be more fun with another player! Was hard to control both players at once. I liked the pixel art, and the music fit very well.
josehzz
05. Dec 2017 · 21:26 UTC
I played it alone, freaked out when the shuriken started attacking me, nice entry
Reigen
05. Dec 2017 · 22:15 UTC
I'm guessing Henri is your kid or a child you know. I think it's freaking awesome that you made the game together!

only had myself to play the game with today but it was really neat seeing the game and btw, I love the puns!
Elodeon
06. Dec 2017 · 02:31 UTC
I laughed when I realized I could hurt myself and the other ninja. Nice entry.
🎤 disperse
06. Dec 2017 · 02:34 UTC
Yes, Henri, my son, and I did a Ludum Dare Jam 3 years ago when he was 7. You can play it here: https://disperse.itch.io/cursed
FussenKuh
06. Dec 2017 · 03:13 UTC
Holy crap! More is definitely worse when you're left alone to control both characters! I see this being a rather fun co-op game :) Great work everyone!
SanyingLi
06. Dec 2017 · 03:55 UTC
I love the ninja concept and the ideal that you can hurt by yourself. Nice game!
Clayton Schuyler
06. Dec 2017 · 04:36 UTC
The idea of bad power ups is neat, especially when they are still more helpful than not like in this, very interesting!
kleinzach
06. Dec 2017 · 04:49 UTC
I really like the idea behind this game, and plays with an idea i've been thinking about for a while that it is a bad idea to hold down the fire button. Not enough games like this do that, and having the shurikens come back and hurt you is the most creative solution to that problem i have seen.
Angelonias
06. Dec 2017 · 16:31 UTC
It was on with the red shurikens. Too bad I couldn't play with someone else :( Nice entry!
Versatile Box
06. Dec 2017 · 16:52 UTC
Pretty good overall!
The page didn't work well for me the first 2 times, but the game was fun!
🎤 disperse
06. Dec 2017 · 18:30 UTC
@versatile-box Thanks for taking the time to try it! Do you mean you had performance issues or were there other issues getting the game to load?
Andreas Ragen Ayal
07. Dec 2017 · 18:18 UTC
The controls were a little fiddle-y. I think one player is enough, or perhaps the ability to chose whether to play 1p or 2p.

Also, I think it would have been better to have the aiming and throwing controlled by the mouse, like your average twin-stick.

But the concept is pretty cool. I liked it. :)
ZAX
08. Dec 2017 · 17:18 UTC
the graphic is great , i like it
keep it up!
and don't forget to check out my game too :)
Executive
09. Dec 2017 · 03:45 UTC
i think this is a bug if i get pushed into the corner i don't take any damage.
🎤 disperse
09. Dec 2017 · 04:00 UTC
@executive Yes, you're right, the physics library I'm using only calls an event for the first collision. I never got around to periodically applying damage when you're in contact with the enemies.
Hydro_Games
10. Dec 2017 · 02:31 UTC
Cool game, I love the two player aspect and the shuriken gameplay!
pinneh
10. Dec 2017 · 20:34 UTC
Web version wouldn't start for me the first few times I tried to play. The keyboard controls were ideal. Maybe you could made it so you could use the keyboard controls with 2 hands.
Goat Toaster Games
14. Dec 2017 · 05:41 UTC
Great submission :)
applejam
20. Dec 2017 · 15:19 UTC
Fun concept but honestly it feels more frustrating that fun to play. Maybe it was intended to be this way, I don't know. Good job with music and art. Nice solid entry, good job!