Deal 'Em Up by James Dunlap
Screenshots




Description
Satan is at it again! As a professional gambler, Satan approached you and offered you the card game of your life. Of course, you had to accept. You quickly learn, however, that Satan's card game also involves guns, bombs, and poison. You must slaughter as many of Satan's demons as you can before you succumb to death to cause him as much harm as you can.
It is probably obvious, but the genres we mixed were card game and top-down shooter.
Controls
WASD - Move your character. There are two move modes that can be selected from the menu.
Mouse - Aim your weapon.
Click - Activate the selected weapon.
ESC - Bring up the in-game menu.
1-4 - Activate the selected card
Card Types
Health - Heals you
Pistol - Single shot per click with a delay
SMG - Auto fire, hold the mouse button down
Bomb - Self-explanatory, but be careful about the distance. It will hurt you too!
Poison - Creates a poison cloud that stays for a while
A health card activates automatically when selected and is then discarded. Bomb and poison cards are single-use. Once used they are discarded. SMG and Pistol are timed cards. However, all cards, including bomb and poison, are discarded five seconds after activation.
Enemies are divided into waves and get harder with each wave.
We hope you enjoy playing this game as much as we have enjoyed making it.
The work was divided up as follows
James - Coding, Scripting, and 1 graphic!
Anthony - Most graphics and particle systems
Cameron - Remaining graphics, Sound FX, and Music
Tools Used
Unity 2017.3.1f1
Gimp
Bosca Ceoil
Bfxr
Notes about the WebGL Version
Please note: We have come to notice that the sound fx seem harsher and louder in the WebGL version than in a standalone. We did nothing different and this is likely due to either the Unity Web Engine or the browser. Before starting a WebGL game, we highly recommend reducing the volume on the sound fx to about half. Thanks!
Ratings
| Overall | 903th | 3.115⭐ | 28🧑⚖️ |
| Fun | 860th | 2.981⭐ | 28🧑⚖️ |
| Innovation | 668th | 3.25⭐ | 28🧑⚖️ |
| Theme | 717th | 3.423⭐ | 28🧑⚖️ |
| Graphics | 1001th | 2.577⭐ | 28🧑⚖️ |
| Audio | 618th | 2.82⭐ | 27🧑⚖️ |
| Mood | 887th | 2.917⭐ | 26🧑⚖️ |
| Given | 25🗳️ | 37🗨️ |
PS: Your title here is wrong (set to LD41 Game)
https://ldjam.com/events/ludum-dare/41/hype-time
Using WASD & 1-4 wasnt ideal though.
If you have a second to take a look at our game I'd appreciate it :)
https://ldjam.com/events/ludum-dare/41/shipwrecked-on-robot-island
* I enjoyed the music at first but it got old fast
* The layout of the saloon was very repetitive just making it smaller would help
* The enemy AI was fun for a while but were easy to outsmart
All in all it was pretty fun to play! thank you!