Desperate Times by yokcos700
Desperate Times is a shmup in which you pilot a ship which can only reload by transforming into another ship.
Default controls:
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WASD / Arrow Keys move
Z/Left Mouse shoots
X/Right Mouse reloads/transforms (when XP is full)
Esc pauses
Default controls:
----------------------------------
WASD / Arrow Keys move
Z/Left Mouse shoots
X/Right Mouse reloads/transforms (when XP is full)
Esc pauses
| Windows (Itch.io) | https://yokcos.itch.io/desperate-times |
| Windows (Dropbox) | https://www.dropbox.com/s/kg24k0be0khmct7/DesperateTimes_0.0.3.exe?dl=1 |
| Source (Game Maker / Dropbox) | https://www.dropbox.com/s/oi8u1h5l5p5bex7/DesperateTimesSource.zip?dl=0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=7500 |
Ratings
| Coolness | 45% | 1350 |
| Overall | 3.90 | 62 |
| Audio | 3.25 | 224 |
| Fun | 3.93 | 44 |
| Graphics | 4.10 | 62 |
| Innovation | 2.93 | 575 |
| Theme | 3.72 | 232 |
All in all a great entry.
Two minor complaints though:
1) The spaceship moves soooo slowly. I guess it is necessary to help avoid all the projectiles, but maybe a slowdown key would help here (especially since you only have one action key for firing). That would allow the player to move both quickly and slowly based on the situation
2) There is no death invulnerability. So once I got killed in a corner and there was an incoming bullet shower that I couldn't avoid, so I lost two lives almost instantly. Two seconds of invulnerability after a hit would be great.
I see a problem with that though: The good weapons give lots of XP so you can change soon but don't want to, while the bad weapons give little XP (because you can't kill many opponents) so it's usually easier to empty the ammo.
That is a minor concern though. What I find really frustrating is the issue with the invulnerability. Maybe it's possible to file that as a bug and fix it? ;)
Being able to customize controls is a welcome detail, btw :)
Reached the boss, but couldn't beat it. Awesome job on those particles and variety of weapons!
I loved what the shape shifting brought to the table.
I do kind of wish the ship moved a bit faster so I felt a little more in control. But really neat stuff. Also great visuals.
Though I did'nt understand why the ship keeps shifting weapons by itself...
Anyway, I am very bad at shmups and still had fun :)
The game art is perfect. I feel the spaceship a little slow. Also, the auto shifting thing is confusing.
Great job, hope to see more from you!
Nice look and feel. solid mechanic. deserves a post-compo edition!