Lifeless Treasure by Grewoss

Lifeless Treasure:
Lifeless Treasure is a Top-down bullet hell shooter game.
You have to trade you health for various goods.
The more you buy, the less hits you can take.
Lifeless Treasure is made with Godot.
Everything was created within 48 hours by me.
I hope you have a great time playing the game!
Controls:
- Move with: W, A, S, D
- Dash with: Space
- Interact with: E
- Switch weapons: Q
- Aim with: Mouse


Ratings
| Given | 8🗳️ | 9🗨️ |
Anyway, good job!
EDIT. Cockroaches' movement system is the best!
Design wise I felt it needed some work. The choice at the beginning of a weapon was nice but the gameplay didn't evolve after that. My first run I grabbed the sniper rifle and beat the giant slime boss and a few more levels then I honestly got bored and let them kill me so I could try a different weapon. I didn't use the dodge mechanic at all.
The enemy ai and movement could be more interesting and reactive to the player. For example the slime and deeroach just move towards you in slightly different ways, you don't need both. For the slime boss I just shot him from a distance and it was underwhelming, the lizard things were more fun to fight. Another important thing that seems missing is I didn't know what round I got too or how well I did.
I had fun though, I love shoot em ups! I think with a tweaking pass you could make the gameplay super fun. Congrats!
Could use a tiny bit more of that elusive "game-feel" (muzzle flash, etc.)
Great job.
I felt like my weapons were a bit useless, but maybe that's me :sweat_smile:
Cool graphics, cool sounds. Great entry!