Escape the JoJaTo Hack & Slash Room by Nerzal
We decided to make an Escape Room / Hack and Slash game.
Controls: W, A, S, D to Move (Left)Click (very fast, and often) to attack MouseScroll to Zoom Escape Button quits the game (warning, it exits directly)
Story:
After consuming a magic potion, you awake in a idilic world made out of love, friendship and splatter.
Motivated through the will to survive and the enjoyment for hack and slash you go on your way to leave this world. Kill. riddle, kill and kill a little more to kill also the last puzzle, I mean , to solve also the last puzzle.
German Story:
Nach dem Konsum eines magischen Tranks erwachst du in einer Idylischen Welt aus Liebe, Freude, Rätsel und Splatter. Durch den Überlebensinstinkt motiviert und mit der Freude an Hack und Slash belohnt machst du dich daran diese Welt zu verlassen. Töte, Rätsle, Töte und Töte noch ein bisschen mehr um auch das letzte Rätsel zu töten, ehhh lösen.
Made by:
Wr4thon CodeBastard Nerzal
Websites:
https://www.facebook.com/CodeBastard/ Only German -> https://noobygames.de/ https://www.twitch.tv/nerzal93
Ratings
| Given | 15🗳️ | 9🗨️ |
Linux version is be on itch.io not on the downloadlink given here. I cant edit the post anymore else i would have updated ^^ (https://nerzal.itch.io/escape-the-jojato-hack-slash-)
Well yeah, our biggest problem with the controls was the time-limit ^^ We had to work on monday so we lost several hours where we could have polished the game.
Thanks for the feedback and i'm glad you seemed to enjoy playing :)
Well yeah, our biggest problem with the controls was the time-limit ^^ We had to work on monday so we lost several hours where we could have polished the game.
Thanks for the feedback and i'm glad you seemed to enjoy playing :)
Well yeah, our biggest problem with the controls was the time-limit ^^ We had to work on monday so we lost several hours where we could have polished the game.
Thanks for the feedback and i'm glad you seemed to enjoy playing :)
Well yeah, our biggest problem with the controls was the time-limit ^^ We had to work on monday so we lost several hours where we could have polished the game.
Thanks for the feedback and i'm glad you seemed to enjoy playing :)
Well yeah, our biggest problem with the controls was the time-limit ^^ We had to work on monday so we lost several hours where we could have polished the game.
Thanks for the feedback and i'm glad you seemed to enjoy playing :)