Escape the JoJaTo Hack & Slash Room by Nerzal

[raw]
made by Nerzal for LD 41 (JAM)

We decided to make an Escape Room / Hack and Slash game.

Controls: W, A, S, D to Move (Left)Click (very fast, and often) to attack MouseScroll to Zoom Escape Button quits the game (warning, it exits directly)

Story:

After consuming a magic potion, you awake in a idilic world made out of love, friendship and splatter.

Motivated through the will to survive and the enjoyment for hack and slash you go on your way to leave this world. Kill. riddle, kill and kill a little more to kill also the last puzzle, I mean , to solve also the last puzzle.

​German Story:

Nach dem Konsum eines magischen Tranks erwachst du in einer Idylischen Welt aus Liebe, Freude, Rätsel und Splatter. Durch den Überlebensinstinkt motiviert und mit der Freude an Hack und Slash belohnt machst du dich daran diese Welt zu verlassen. Töte, Rätsle, Töte und Töte noch ein bisschen mehr um auch das letzte Rätsel zu töten, ehhh lösen.

Made by:

Wr4thon CodeBastard Nerzal

Websites:

https://www.facebook.com/CodeBastard/ Only German -> ​​https://noobygames.de/ https://www.twitch.tv/nerzal93​​

Ratings

Given 15🗳️ 9🗨️

Feedback

🎤 Nerzal
23. Apr 2018 · 20:09 UTC
Note: Playing in browser can lead to OutOfMemoryExceptions -> Better download the Windows version.
Linux version is be on itch.io not on the downloadlink given here. I cant edit the post anymore else i would have updated ^^ (https://nerzal.itch.io/escape-the-jojato-hack-slash-)
MarkoPoloDev
23. Apr 2018 · 23:53 UTC
Neat! I like how you can zoom out to get a bird's eye view of the bear carnage :smile: There was some strange behavior with movement - moving left and right felt much slower than moving up/down or diagonally, not sure if that's intentional or not. The giant bear spawner is also a nice touch. Well done!
nidup
24. Apr 2018 · 20:02 UTC
Cool entry, controls are a bit stiff and could be more fluid, to improve the controls, the game could imho be playable only with the keyboard. At first view, music sounds weird compared to the overall ambiance but it makes the game even more unrealistic which is a pretty good move considering we're fighting pink bears in an utopic world :stuck_out_tongue: keep up the good work :thumbsup:
🎤 Nerzal
25. Apr 2018 · 10:57 UTC
Thanks @markopolodev @nidup
Well yeah, our biggest problem with the controls was the time-limit ^^ We had to work on monday so we lost several hours where we could have polished the game.
Thanks for the feedback and i'm glad you seemed to enjoy playing :)
🎤 Nerzal
25. Apr 2018 · 10:57 UTC
Thanks @markopolodev @nidup
Well yeah, our biggest problem with the controls was the time-limit ^^ We had to work on monday so we lost several hours where we could have polished the game.
Thanks for the feedback and i'm glad you seemed to enjoy playing :)
🎤 Nerzal
25. Apr 2018 · 10:57 UTC
Thanks @markopolodev @nidup
Well yeah, our biggest problem with the controls was the time-limit ^^ We had to work on monday so we lost several hours where we could have polished the game.
Thanks for the feedback and i'm glad you seemed to enjoy playing :)
🎤 Nerzal
25. Apr 2018 · 10:57 UTC
Thanks @markopolodev @nidup
Well yeah, our biggest problem with the controls was the time-limit ^^ We had to work on monday so we lost several hours where we could have polished the game.
Thanks for the feedback and i'm glad you seemed to enjoy playing :)
🎤 Nerzal
25. Apr 2018 · 10:57 UTC
Thanks @markopolodev @nidup
Well yeah, our biggest problem with the controls was the time-limit ^^ We had to work on monday so we lost several hours where we could have polished the game.
Thanks for the feedback and i'm glad you seemed to enjoy playing :)
Tero Pulkkinen
26. Apr 2018 · 20:48 UTC
while i didnt know what to do in the game, there is tons of violet/green enemies in the screen. and they kept following me...