The Infiltrator by Damdoshi

[raw]
made by Damdoshi for LD35 (JAM)
Move with ZQSD or WASD, shot with arrow keys, roll faster, like a ball with space and turn into a black little discrete slime with right control.
You have 3 lives. You can only lose it by being shot at by another player.

All people that launch the game will be on the same map.

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At the beginning, I was working on this game for the LowRezJam and because I do not have much time, I ran out of it and decide to start from scratch and to make the same game for the lowrezjam and the Ludum Dare...
I started on sunday and failed at finishing it before the LowRezJam deadline and this game is only the half of what I wished to do, even now, at the end of the jam period. The annoying part is that there is currently almost nothing of the theme inside the game. During LD34, there was too much of it, now, that's the opposite.

I wished to try to make an online game with a very simple network and quite crappy mechanism.
Of course, it does not work well: It is too slow.
Mechanisms I did not want to program seems mandatory and of course, datas I send are too big.


I am tired. X_X'
I'll port it to Windows tomorrow.

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This was done in C like C++, with the LibLapin library, a little custom C binding for SFML.

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Currently, http://hangedbunnystudio.com is hosting the only game. If you want to create your own, you can get the server with the game and edit the ./res/configuration.ini file to set another IP and a specific port. The server program takes the port as single parameter.

Feedback

calzep
19. Apr 2016 · 08:13 UTC
Love the idea for an online ludum dare game but I just wish I could play it. ... Waiting for the windows port
calzep
22. Apr 2016 · 04:04 UTC
So i guess we aren't getting a Windows version :/