Gardening Sim 2019 by shp
You are a professional gardener, but goal is to be the best gardener ever!!
Cut down all the tall grass in the neighborhood to show what you're made of!!!

Features: - Intense gardening action - Multiple tools to utilize - Beautiful 3d graphics - Amazing sound design - Extra mode for those who beat the main game - 2 Incompatible Genres Combined (just try it)
How to play: - Move with arrow keys (or IJKL for freaks without arrowkeys) - Equip or pick up tools with X or SHIFT (3 inventory slots, use up/down/I/K to scroll when equipping) - Use equipped item with Z or SPACE
The game runs on the FTE QuakeWorld engine, a modern Quake 1 derivative. (No id Software assets are included, or needed.)
The source included is the QuakeC source code, to build you need the fteqcc compiler. The engine code itself was not modified for this game.
Other tools used: - Blender - GIMP - TrenchBroom level editor - Audacity - OBS Studio - fteqccgui - Noesis model viewer
Disclaimer: 24th April: Applied a hotfix for some issues with more recent Nvidia cards where the grass surface would not draw properly. I hope this bug did not affect many people so far!
Ratings
| Overall | 157th | 3.703⭐ | 34🧑⚖️ |
| Fun | 274th | 3.394⭐ | 35🧑⚖️ |
| Innovation | 447th | 3.152⭐ | 35🧑⚖️ |
| Theme | 367th | 3.561⭐ | 35🧑⚖️ |
| Graphics | 66th | 4.076⭐ | 35🧑⚖️ |
| Audio | 162th | 3.379⭐ | 35🧑⚖️ |
| Humor | 389th | 2.483⭐ | 31🧑⚖️ |
| Mood | 13th | 4.152⭐ | 35🧑⚖️ |
| Given | 50🗳️ | 7🗨️ |
Also rate/play my game if you want :smile:
really Like the game tho it was Fun!!
But to the most constructive part. Shooting controls are not very convenient. You get used to them in first 5 minutes but it is still a bit frustrating. Levels at some point became really big and pretty empty and it is a bit boring to run all the way back to collect a pistol or medkit.
I actually completed half of the game when I realized that I have multiple inventory slots! To this point I was only using the first one. I think you should write something about slots in description.
The item handling controls are a bit cumbersome but that only adds to the tension, I guess. Great entry!
Congrats!
The only thing I would like to suggest is approving the controls, I think that a lot of them could be simplified, for example, auto equip items when you have empty slots, instead of pressing X and then selecting an item you could use the mouse scroll or even the number key corresponding to the slot position.
Overall it is a solid entry, keep up the good work :)