Insurance Billionaire by adrian0901
INSURANCE BILLIONAIRE
Insurance Billionaire is a game about swindling your insurance agent and getting rich without getting yourself killed. Hit a car. Start a chain reaction. See the cash flowing. Don't kill yourself. Your life is the currency here. Your life is the money.
Features: - wreck your car! - realistic car physics - some complicated math behind the scenes - covers of classical music playing as you wreck your car - saves your highscore! - drive around a nice town!
Screenshots:

UPDATE: Fixed post-LD bugs (rotated the bottom set of park benches by 180 degrees and fixed the "resurrection" bug caused by HP regeneration when crash timer is over)
UPDATE 2: A post-jam exe is now available for download! This new, exciting exe includes: - proper Windows 8, Windows 8.1 and Windows 10 support! - no DirectPlay install screen after opening the EXE - shaders! shaders! shaders! (might or might not affect the image you view on your screen) - first-person camera mode! (including a reverse camera!) - revamped engine sounds! (variable pitch instead of three predefined sounds) - 3D positional sounds! - behind the scenes math improvements!
An Android port will be available soon, here and on Google Play!
INSURANCE BILLIONAIRE WAS MADE BY ADRIAN MAKES GAMES AKA ADRIAN09_01 FOR LUDUM DARE 44. THIS WOULDN'T BE POSSIBLE WITHOUT GAME MAKER 8.1, BY MARK OVERMARS/YOYOGAMES.
Ratings
| Given | 12🗳️ | 21🗨️ |
Crashing the cars is quite fun, but I'm missing some more physics for that.
I also have no idea how the amount you get from your insurance is supposed to work. I once rammed 2 cars which were behind each other and almost received a nagative value if I didn't hit a tree from the knockback.
- your car's speed
- other car's speed (if colliding with a car)
- whether the other car takes damage after hitting you
- whether hitting a car or a different object (hitting cars also subtracts from the insurance in addition to adding to it)
- taken damage by the objects (basically a random number from 1 to 100 * average speed of the colliding objects)
First try I got stuck in the tunnel and the game was stuck, but after rerunning, the game worked.
I think it is a great take on the theme and I like the graphics.
I'm still trying to work out the complex math, though.
"Certain Bug Fixes are allowed. You can’t add new features, but if something broke or didn’t work correctly as you were finishing up, you can fix this after the deadline. You are asked to highlight the changes you make in your submission (a short change log). You probably wont get a 2nd chance with some players, but at least it wont be a problem for future players."
The application was probably DirectPlay, and it's not included in Windows 8 and higher. It's only needed if a legacy Game Maker 8.1 game uses network support, which this does not, so it launched.
And no, you can't enter the tunnels.
Also, I supplied two earlier betas you can try.
I will try the game again (I didnt want to rate it before i could really play it).
It's been a while since I last did a Ludum Dare and some things are a little different I see.
I like the retro aesthetic, from the art to the music, everything works together really well!
I wish I had a better sense of how to maximize my insurance claim, but the simple act of crashing cars for money was fun enough on it's own.
Well done, especially for a solo project!