Tiny zombie house by Ranner198
You find yourself in a unknown location and time, but be aware there are zombies afoot. You must fight your way through endless hordes of zombies in order to get out alive. Can you?
To move:
W - Move Character Forward S - Move Character Backwards A - Move Character Left D - Move Character Right
To Turn:
Use mouse and move it around to change the rotation of the character
To Shoot:
Left Mouse Button
URL Launcher -------> https://ranner198.itch.io/tiny-zombie-house <-----------

Ratings
| Given | 0🗳️ | 0🗨️ |
I wasn't sure what the objective was past "Survive" or even if there was one. The Zombies could use some pathfinding, I highly recommend "A*", with such a small map it wouldn't be too processor intensive. Otherwise a solid core game.
The zombie croak gets a little annoying though, especially since they croak in unison!
Some bits that might (or might not) improve the gameplay is some variation of zombies to make the late game interesting and pathfinding. First thing that came to mind was flowfield pathfinding - good for multiple enemies and a single target.
Aside from that, core game is good and controls are easy. It's a nice base for a wave-based survival game. (Though zombie survival is soooo overused these days).