The Switch - Worker by Ghen
Very Short Story :
Play as Jack, A normal and boring guy, who work for National Telephone Company as Switchboard Operator Back in the 60s
Don't Slacking off !, you have a very tempramental Boss, work can be tough, but you need to deal with it.
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Known bug :
1. ( #FIXED ) Sometimes you can get double Plug slot, not game breaking, just a bit weird
2. ( #FIXED ) Plug Hole not entirely in center at some area, thus quite hard to click
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So yeah, thanks everyone who already test my game and rate it, very much appreciated :)
if you have any comment/critique, please leave it below, i need feedback as much as i can :D
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BugFix !
# 28-8-2016 : Fix bug double plug plot
# 29-8-2016 : Fix bug double plug slot used, fix pin hard to put to the plug slot, fix reset button bug (infinite score)
Play as Jack, A normal and boring guy, who work for National Telephone Company as Switchboard Operator Back in the 60s
Don't Slacking off !, you have a very tempramental Boss, work can be tough, but you need to deal with it.
============================================================================
Known bug :
1. ( #FIXED ) Sometimes you can get double Plug slot, not game breaking, just a bit weird
2. ( #FIXED ) Plug Hole not entirely in center at some area, thus quite hard to click
============================================================================
So yeah, thanks everyone who already test my game and rate it, very much appreciated :)
if you have any comment/critique, please leave it below, i need feedback as much as i can :D
============================================================================
BugFix !
# 28-8-2016 : Fix bug double plug plot
# 29-8-2016 : Fix bug double plug slot used, fix pin hard to put to the plug slot, fix reset button bug (infinite score)
| Web | https://ghen.itch.io/the-switch-worker |
| Source | https://bitbucket.org/ghen_san/ld36/src |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=52500 |
But later in game the timer is tick down too fast for me to response, also I found that 1 connection can be called AND calling somebody else. :)
i'll fix it ASAP, but not really today tho >.<
Only thing I noticed was, that I can reuse the same cables for every new connection (without them timing out before)... just leads to a bit of weirdness later in the game :D )
Only thing I have is that "collision boxes" for holes sometimes felt a little off. Had to drag same cable to 2B 4 times before it connected (and then it was way to the left)
I can't exactly think of anything wrong with the game. It would make a great mobile game. It's just not super interesting compared to other games.
and @ReboundGames , @SetTheBet , i can confirm that its a bug, its not that you can't put it, its just not in the center of it,you need to fiddle the pin a bit at the plug slot area, i'll fix it ASAP
It brings me back to the old days of patching synthesizers.
That would be an awesome bonus stage!
I did run into a bug I think, where I couldn't plug things in, I fiddled around at the target and couldn't get it to go :/. It happened a couple times.
Would be good if the difficulty ramped up a bit faster. It starts at a good pace but takes a while to get going.
I haven't played the tytorial and still understood everything.
Easy, fun, challenging. I like it!
Ok yeah that was a ton of fun. The little rhythm going while you were operating was hypnotic, and the pace started getting crazy hectic. Only complaint is that there were a lot of spelling/grammar errors. Didn't check if you're a native English speaker though.
One thing you could consider doing is making the controls like those of Surgeon Simulator (thus making it much harder to control).
@KevKevOnFire i'm not , from Asia (spesifically indonesia) here, still learning english, sorry for the grammar error :D
@hirund0 its an old/ancient telephone system, back then on 50s-80's i think, they still use human powered operator to reroute the call
@peterthehe, thanks!, as 90's baby i also didnt know about this stuff :D, just randomly pop up the idea when brainstorming, and the resource of this stuff is very scarce and limited, good thing i found a youtube video that show how its work, you can watch it here : https://www.youtube.com/watch?v=G9t0LRBqC8c
The way it steadily builds up pressure makes for great gameplay.
Sadly, the "occupied number" bug keeps on throwing me out. Would definitely enjoy a brushed-up mobile version!
I think there's a bug though. Sometimes when I want to connect the second pin, it won't let me, even though I'm clicking on the right slot and then I can't release the pin anymore
Regardless, well done. Very complete experience.
I found that later in the game that the timer had reduced to a point where I could not get the switches to the correct board in time.
Still really unique concept that fits the theme perfectly
@colapolka that also already fixed now...well at least hopefully, please try it again, and leave feedback if the bug still persist :D
I find that your game ends up not being too much challenging after some tries, so I would add some hard mode.
first is the general timer when the call first came and when it asked for the receiver
second is reset timer, when the caller already done makes the call
http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=32280
I think if red light near the port will be blinking - it would be easier to find it, especially with many connections.
and i also found the tutorial a bit awkward so i just skipped and played the game.
it was nice i must say. everything in it blends together peacefully
The 8-bit music in menu is nice, it give an old school design with your graphics. Your graphics are very nice. Compared to mine, your game has a reflexion side that is very interesting. Actually your game is more realistic than mine so great job ! Maybe there is a lack of sounds and music in game. But the little music that begins when we connect two people is very effective, the stress go up as the time passes away. I like the animation with the boss :p.
i'in for about 200 or 300, but the level flow could be made to be more interesting by balancing the timing and positioning more. cool idea and implementation though, all elements are there too (sound effect, music that makes you feel you have to rush)!
Anyway, the game's pretty simple and fun! juggling between lines and switches feels pretty fun and, later in the game, pretty hectic. The visuals, while pretty simple, is aestheticly pleasing.
Overall, a pretty well-made game! good job
@wilsk might be implemented in the future ;), with some other game modes
@monkeybit29 yeah, that something somehow i miss when make it, the way to quit the game lol, sorry i miss your livestream :D
@LittleDoomDevs thanks for the good word :D
@Volcanic Giraffe yep, me neither before researching this theme :D
Good job.